Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108 (webtiles) character file. Game seed: 10654586391927518736, levelgen mode: deterministic 84 demibob the Sneak (level 4, 22/22 HPs) Began as a Spriggan Assassin on Apr 3, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:04:07 (1866 turns). demibob the Sneak (Spriggan Assassin) Turns: 1866, Time: 00:04:07 Health: 22/22 AC: 3 Str: 7 XL: 4 Next: 23% Magic: 5/5 EV: 17 Int: 12 God: Gold: 39 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (shield restricted) rNeg + . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . j - scarf {repulsion} rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.07/turn i - +1 ring of protection MPRegen 0.09/turn o - ring of positive energy {rN+} @: repel missiles, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 19 poisoned darts l - 2 curare-tipped darts Armour b - a +0 robe (worn) j - a scarf of repulsion (worn) (You found it on level 1 of the Dungeon) Jewellery i - a +1 ring of protection (left hand) (You found it on level 2 of the Dungeon) o - a ring of positive energy (right hand) {rN+} (You found it on level 3 of the Dungeon) Scrolls c - a scroll of fear {unknown} m - a scroll of identify Potions e - a potion of ambrosia {unknown} g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} k - a potion of might n - a potion of degeneration {unknown} Comestibles f - 5 rations Skills: - Level 1.5 Fighting + Level 3.8 Short Blades - Level 2.0 Throwing - Level 1.5 Dodging + Level 7.5 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The goblin hits you with a +0 dagger. You take 4 damage, and have 12/18 hp. MASSIVE DAMAGE!! You see here a stone. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering e - 2 curare-tipped darts for throwing. Throwing (i - inventory) e - 2 curare-tipped darts (quivered) Aim: Jessica, wielding a +0 club and wearing a +0 robe (fast) You throw a curare-tipped dart. The curare-tipped dart closely misses Jessica. The curare-tipped dart closely misses the goblin. Jessica hits you with a +0 club. You take 2 damage, and have 10/18 hp. Throwing (i - inventory) e - a curare-tipped dart (quivered) Aim: Jessica, wielding a +0 club and wearing a +0 robe (fast) You throw a curare-tipped dart. The curare-tipped dart hits Jessica. Jessica is poisoned. Jessica convulses. Jessica seems to slow down. You kill Jessica! You have reached level 4! The goblin unwields a +0 dagger. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. You regained 2 hp, and now have 12/22 hp. MP restored: 5 You hit the rat. You kill the rat! The goblin shoots a stone. The stone misses you. Items here: ! (( ) [ †† You miss the goblin. The goblin unwields a +0 hunting sling. The goblin wields a +0 dagger. The goblin hits you but does no damage. You closely miss the goblin. You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! Items here: ( )) † a +0 dagger; a +0 hunting sling; 23 stones; a goblin corpse Sorry, you're a herbivore. e - a fuming yellow potion; l - a curare-tipped dart Items here: ( ) [ †† a +0 club; a +0 robe; 3 stones; a rat corpse x2 You start resting. Health restored: 22 Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. m - a scroll of identify l - 2 curare-tipped darts (gained 1) Found a stone staircase leading up. You now have 39 gold pieces (gained 7). Found an escape hatch in the ceiling. You're in a travel-excluded area, stopping explore. Unknown command. There is an escape hatch in the ceiling here. You see here a spear. Found a stone staircase leading down. n - a smoky golden potion Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. An adder comes into view. Found a marble ring. Found a stone staircase leading up. There is a stone staircase leading up here. Terence the Incautious comes into view. He is wielding a +0 short sword. A worm and a kobold come into view. The kobold is wielding a +0 dagger and quivering 7 poisoned darts. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. Save game and exit? Level annotation: 1 runed translucent door, Crazy Yiuf Welcome back, demibob the Spriggan Assassin. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence A jackal and a hobgoblin come into view. There is a stone staircase leading up here. Okay, then. You aren't carrying any items that you can evoke. You see here a marble ring. o - a marble ring Terence drinks a potion. Terence seems to grow stronger. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. o - a ring of positive energy (right hand) ####.# #..#########.÷)......... .....## #....................... ......#####.##########........... ....#...###.# #........... ....###.(##.### #........... ...))(..[.(...## ##.......... ....#####......## ##.....#... ....## ###.#...#######.....###.. .....######.##..@.............#.# .......##...#####...............# .....#.#..### #.......##..##### ####.#......#####.[....##...# ###...................#...## ##......##...##>###....#.#.# ........##......# ##.......# #.<.....##......# ##..##.####### ##......###.#.[######...........# There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) 3 dart slugs (D:1) 3 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 6 jackals (D:2) 6 kobolds A ball python (D:1) 4 bats 6 frilled lizards 6 rats 42 creatures vanquished. Vanquished Creatures (others) A leopard gecko (D:1) A giant cockroach (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Spriggan Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 50 | D:1 | Reached skill level 6 in Stealth 120 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 378 | D:1 | Reached skill level 3 in Short Blades 815 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 1111 | D:2 | Reached skill level 7 in Stealth 1138 | D:2 | HP: 4/18 [kobold/+0 club (7)] 1159 | D:2 | HP: 4/18 [jackal (1)] 1424 | D:2 | Noticed Jessica 1481 | D:2 | Killed Jessica 1481 | D:2 | Reached XP level 4. HP: 13/22 MP: 5/5 1702 | D:2 | Found a runed translucent door. 1703 | D:2 | Noticed Crazy Yiuf 1819 | D:3 | Noticed Terence 1829 | D:2 | Upgraded the game from 0.25-a0-700-g7f8a797 to | 0.25-a0-701-gb30f108 1866 | D:2 | Quit the game Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, lemuel_flame_loot_1 D:2: layout_rooms, minmay_misc_feat_hallway, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_rooms, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 7 | 7.5 Short Blades | 3 | 3.8 Fighting | | 1.5 Throwing | | 2.0 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 133 | 6 || 139 Throw: Dart | 2 | || 2 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Stab: Distracted | 2 | || 2 Sleeping | 4 | || 4 Armor: Robe | 23 | 1 || 24 Dodge: Dodged | 116 | 3 || 119 Deflected | 2 | || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 83 | 37 | 30.8 | 41 | 1 | 2.4 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 36 | 37 | 50.7 | 14 | 1 | 6.7 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, lemuel_flame_loot_1 D:2: layout_rooms, minmay_misc_feat_hallway, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_rooms, uniq_terence, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.7 | 34.5 | 44.5 | 592.7 Dungeon | 100.0 | 100.0 | 4.7 | 34.5 | 44.5 | 592.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------