Dungeon Crawl Stone Soup version 0.25-a0-635-g0c6c292 (webtiles) character file. Game seed: 11241764651148862380, levelgen mode: deterministic 164 demibob the Poker (level 5, -17/38 HPs) Began as a Merfolk Gladiator on Mar 20, 2020. Was an Initiate of Okawaru. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:02:55 (1760 turns). demibob the Poker (Merfolk Gladiator) Turns: 1760, Time: 00:02:56 Health: -17/38 AC: 4 Str: 18 XL: 5 Next: 45% Magic: 5/5 EV: 16 Int: 7 God: Okawaru [......] Gold: 97 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn i - +3 ring of strength MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - a +3 ring of strength (left hand) (You found it on level 2 of the Dungeon) r - an uncursed ring of fire {unknown} (You found it on level 3 of the Dungeon) Scrolls e - 4 scrolls of identify g - 2 scrolls of noise {unknown} j - 3 scrolls of magic mapping {unknown} k - a scroll of enchant armour {unknown} o - 2 scrolls of fear {unknown} q - 3 scrolls of teleportation s - a scroll of amnesia {unknown} u - a scroll of enchant weapon {unknown} Potions h - 2 potions of cancellation l - a potion of invisibility {unknown} n - a potion of mutation {unknown} p - a potion of brilliance {unknown} t - a potion of flight {unknown} v - a potion of curing {unknown} w - a potion of magic {unknown} Comestibles f - 8 rations m - a chunk of flesh {@w0} Skills: - Level 2.1 Fighting + Level 6.8 Polearms - Level 2.0 Throwing + Level 6.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Okawaru Sif Muna Message History There is a stone staircase leading down here. You climb downwards. A hound skeleton comes into view. Found a chain mail, a trident and a scroll of teleportation. Found a stone staircase leading up. There is a stone staircase leading up here. Attack whom? Aim: a hound skeleton You reach to attack! You puncture the hound skeleton! You barely miss the hound skeleton. The hound skeleton bites you. You take 2 damage, and have 31/33 hp. You puncture the hound skeleton! You destroy the hound skeleton! Okawaru accepts your kill. You have reached level 5! You feel stronger. You regained 5 hp, and now have 36/38 hp. MP restored: 5 q - 3 scrolls of teleportation (gained 1) A hound comes into view. A hound is nearby! A hound is nearby! The hound barks! You see here a tower shield. You hit the hound. The hound misses you. You puncture the hound! The hound closely misses you. The hound bites you. You take 1 damage, and have 36/38 hp. You closely miss the hound. The hound barely misses you. You hit the hound. The hound bites you but does no damage. x2 You closely miss the hound. The hound bites you but does no damage. You puncture the hound! You kill the hound! Okawaru accepts your kill. Your Dodging skill increases to level 6! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An adder comes into view. The adder hisses angrily. Health restored: 38 An adder is nearby! An adder is nearby! You miss the adder. The adder closely misses you. You hit the adder but do no damage. The adder misses you. You miss the adder. The adder misses you. The adder closely misses you. You hit the adder. The adder barely misses you. You barely miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you but does no damage. You miss the adder. The adder bites you but does no damage. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You take 2 damage, and have 36/38 hp. You puncture the adder! You kill the adder! Okawaru accepts your kill. You feel sick. You take 1 damage, and have 35/38 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. You feel sick. x6 You are no longer poisoned. You take 4 damage, and have 31/38 hp. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear a shout! x2 An ogre is nearby! An ogre is nearby! You see here 15 poisoned darts. Attack whom? Aim: an ogre, wielding a +0 giant club You reach to attack! You closely miss the ogre. You barely miss the ogre. The ogre hits you with a +0 giant club!! You take 18 damage, and have 14/38 hp. MASSIVE DAMAGE!! You hit the ogre but do no damage. You hit the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 7/38 hp. You barely miss the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #........## ####.#### ####...### #.......# ##...... #.##.##.# #.##### # #.##.## #.# #.##..## #+# #......# #.#####..## #......@.# ......O#?# ..........+ ####...#.## ##.##.# .. ..# ..≈ ## .≈^ You could see an ogre. Vanquished Creatures A hound (D:4) Terence (D:3) A hound skeleton (D:4) 4 adders 3 worms A dart slug (D:1) A ball python (D:2) 5 goblins 6 hobgoblins 7 jackals 4 kobolds A quokka (D:2) 3 bats 5 frilled lizards 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 144 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 287 | D:1 | Reached skill level 5 in Polearms 570 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 802 | D:2 | Reached skill level 5 in Dodging 939 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/4 1018 | D:2 | Reached skill level 6 in Polearms 1309 | D:3 | Found a shimmering blue altar of Sif Muna. 1315 | D:3 | Noticed Terence 1323 | D:3 | Killed Terence 1363 | D:3 | Found an iron altar of Okawaru. 1386 | D:3 | Became a worshipper of Warmaster Okawaru 1403 | D:3 | Found a blossoming altar of Fedhas. 1697 | D:4 | Reached XP level 5. HP: 36/38 MP: 5/5 1710 | D:4 | Reached skill level 6 in Dodging 1753 | D:4 | Noticed an ogre 1759 | D:4 | HP: 7/38 [ogre/+0 giant club (7)] 1760 | D:4 | Demolished by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, minmay_misc_feat_x, serial_bayou_lagoon_a, supply_closet_lemuel D:2: cheibrodos_old_hovel, layout_loops_ring, first_ration, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, minmay_lizard_pond D:3: layout_rooms, okawaru_trees_2, old_standard_altar, fedhas_ov_isle_minmay, uniq_terence D:4: layout_loops_corners, grunt_qazlal_sundering, tso_altar, gammafunk_temple_overflow_elements, minmay_temple_entry_grid Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 | 6.8 Dodging | 5 6 | 6.2 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 95 | 61 || 156 Tailslap | 5 | || 5 Use: Scroll | 2 | || 2 Stab: Sleeping | 4 | 3 || 7 Eat: Chunk | | 3 || 3 Armor: Leather armour | 11 | 11 || 22 Dodge: Dodged | 48 | 27 || 75 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 193 | 42 | 17.9 | 43 | 6 | 12.2 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 81 | 6 | 6.9 | 22 | 5 | 18.5 D:3 | 10 | 36 | 78.3 | 4 | 1 | 20.0 D:4 | 78 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, minmay_misc_feat_x, serial_bayou_lagoon_a, supply_closet_lemuel D:2: cheibrodos_old_hovel, layout_loops_ring, first_ration, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, minmay_lizard_pond D:3: layout_rooms, okawaru_trees_2, old_standard_altar, fedhas_ov_isle_minmay, uniq_terence D:4: layout_loops_corners, grunt_qazlal_sundering, tso_altar, gammafunk_temple_overflow_elements, minmay_temple_entry_grid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.7 | 7.6 | 72.5 | 423.8 Dungeon | 100.0 | 100.0 | 3.7 | 7.6 | 72.5 | 423.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.8 +-------+-------+-------+-------+-------+----------------------