Dungeon Crawl Stone Soup version 0.22-a0-253-gf9d0ce5 (webtiles) character file. 2 ddubois the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on Mar 3, 2018. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (60 turns). ddubois the Vexing (Felid Enchanter) Turns: 60, Time: 00:00:43 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 4/4 EV: 18 Int: 16 God: Gold: 15 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 4.1 Stealth + Level 1.1 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History There is an open door here. A goblin comes into view. It is wielding a club. A frilled lizard and a kobold come into view. The goblin shouts! You hear a shout! A hobgoblin comes into view. It is wielding a club. You closely miss the goblin. The goblin hits you but does no damage. The goblin barely misses you. You barely miss the goblin. The goblin hits you but does no damage. You scratch the goblin. The goblin closely misses you. You scratch the goblin. The goblin misses you. You scratch the goblin. You kill the goblin! You scratch the frilled lizard. You kill the frilled lizard! You barely miss the hobgoblin. The hobgoblin hits you with a club. You take 2 damage, and have 5/7 hp. MASSIVE DAMAGE!! You scratch the hobgoblin. The hobgoblin hits you with a club! Ouch! That really hurt! You die... ## ##. .. .. ##.## #... #...#.#K# #@# ..## #g# .l.[ #.##.g ######)#.# #........### #.............# #####.#####.....(## #.........####....# ...#########...##..#. You could see a hobgoblin. Vault maps used: D:1: dpeg_arrival_yet_another_circle, minmay_hexomino_f4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ddubois the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 60 | D:1 | Identified a +0 club 60 | D:1 | Slain by a hobgoblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 71.7 | 60.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 71.7 | 60.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 8 Dodge: Dodged || 3 Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished.