Dungeon Sprint DCSS version 0.25-a0-513-ge77a692 (webtiles) character file.

Game seed: 1141470977031107009, levelgen mode: deterministic

82 davenfal the Chopper (level 4, -4/40 HPs)
             Began as a Formicid Fighter on Feb 15, 2020.
             Drowned by a water elemental (8 damage)
             ... in the Dungeon (Sprint III: "The Ten Rune Challenge").
             The game lasted 00:01:41 (651 turns).

davenfal the Chopper (Formicid Fighter)              Turns: 651, Time: 00:01:42

Health: -4/40      AC:  8    Str: 21    XL:     4   Next: 70%
Magic:  4/4        EV:  7    Int:  8    God:    
Gold:   14         SH: 13    Dex: 10    Spells: 3/3 levels left

rFire    . . .     SeeInvis +   a - +0 war axe
rCold    . . .     Gourm    .   c - +0 kite shield
rNeg     . . .     Faith    .   b - +0 scale mail
rPois    .         Spirit   .   (helmet unavailable)
rElec    .         Reflect  .   d - +0 cloak
rCorr    .         Harm     .   (no gloves)
MR       +....     Clarity  +   (no boots)
Stlth    ..........             (no amulet)
HPRegen  0.13/turn              (no ring)
MPRegen  0.09/turn              (no ring)

@: engulfed (cannot breathe)
A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, large
bone plates 1, clarity, high mp 1, magic resistance 1
a: Dig


You were in the Dungeon.
You were not hungry.

You visited 1 branch
You collected 14 gold pieces.

Inventory:

Hand Weapons
 a - a +0 war axe (weapon)
 g - a +2 quarterstaff of chaos
Armour
 b - a +0 scale mail (worn)
 c - a +0 kite shield (worn)
 d - a +0 cloak (worn)
Scrolls
 e - 3 scrolls of remove curse {unknown}
 k - a scroll of blinking
 l - a scroll of holy word {unknown}
 m - a scroll of identify {unknown}
 p - a scroll of torment {unknown}
 q - a scroll of enchant weapon {unknown}
Potions
 h - a potion of haste
 i - 2 potions of magic
 j - a potion of berserk rage
 n - a potion of might
 o - 2 potions of flight {unknown}
Comestibles
 f - 4 rations


   Skills:
 + Level 6.2 Fighting
 * Level 7.1 Axes
 - Level 3.2 Armour
 - Level 3.6 Shields


You had 3 spell levels left.
You didn't know any spells.
Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:


Innate Abilities, Weirdness & Mutations

You cannot be hasted, slowed, berserked, paralysed or teleported.
You can dig through walls and to a lower floor.
Your four strong arms can wield two-handed weapons with a shield.
You have a pair of large antennae on your head. (SInv)
You are partially covered in large bone plates. (SH +4)
You possess an exceptional clarity of mind.
You have an increased reservoir of magic. (+10% MP)
You are resistant to hostile enchantments. (MR+)


Message History

The water elemental engulfs you in water!
You slip free of the water engulfing you.
You gasp with relief as air once again reaches your lungs.
You block the water elemental's attack.
You hit the water elemental.
The water elemental is lightly damaged.
The water elemental hits you.
The water elemental engulfs you in water!
You hit the water elemental but do no damage.
The water elemental is lightly damaged.
Your lungs strain for air!
You block the water elemental's attack. The water elemental hits you!
You barely miss the water elemental.
The water elemental is lightly damaged.
Your lungs strain for air!
The water elemental hits you!
* * * LOW HITPOINT WARNING * * *
You completely miss the water elemental.
The water elemental is lightly damaged.
You die...

▓.....#....≈.♣ ♣..###
▓.....#...≈≈♣♣♣♣..#..
▓.....#..≈≈≈≈.♣♣..'.⌠
▓####'#..≈≈≈≈≈≈♣♣.#..
▓...).#.≈≈≈≈≈≈....#.⌠
▓.....#.≈≈≈≈≈.....# .
▓.....#.≈≈≈.......# #
â–“'#####...........# {
â–“...@E............#
â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“
   {   {
   {         {
                    {
   {         {
   {{ { {


You could see a water elemental.

Vanquished Creatures
  Crazy Yiuf (D)
  Jessica (D)
  A human (D)
  2 oozes (D)
  A rat (D)
6 creatures vanquished.

Vanquished Creatures (others)
  2 draconian scorchers (D)
  6 hellions (D)
  A yaktaur (D)
  2 plants (D)
11 creatures vanquished.

Grand Total: 17 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | davenfal the Formicid Fighter began the quest for the Orb.
     0 | D        | Reached XP level 1. HP: 18/18 MP: 1/1
     4 | D        | Reached skill level 3 in Axes
     7 | D        | Reached XP level 2. HP: 21/25 MP: 2/2
    13 | D        | Noticed Jessica
    20 | D        | Killed Jessica
    20 | D        | Reached skill level 5 in Fighting
    20 | D        | Reached skill level 5 in Axes
    20 | D        | Reached XP level 3. HP: 11/33 MP: 3/3
    88 | D        | Killed a hellion
    89 | D        | Killed a hellion
    96 | D        | Killed a hellion
   114 | D        | Killed a white draconian scorcher
   153 | D        | Killed a hellion
   164 | D        | Killed a hellion
   172 | D        | Killed a white draconian scorcher
   208 | D        | Killed a hellion
   282 | D        | Killed a yaktaur
   304 | D        | Reached skill level 6 in Axes
   304 | D        | Reached XP level 4. HP: 28/39 MP: 4/4
   311 | D        | Noticed Crazy Yiuf
   323 | D        | Killed Crazy Yiuf
   323 | D        | Reached skill level 7 in Axes
   596 | D        | Gained mutation: You are somewhat resistant to further
                  | mutation. [potion of mutation]
   597 | D        | Lost mutation: You are somewhat resistant to further
                  | mutation. [potion of mutation]
   597 | D        | Gained mutation: You are dopey. (Int -2) [potion of
                  | mutation]
   597 | D        | Gained mutation: Scrolls take you a little longer to read.
                  | [potion of mutation]
   597 | D        | Gained mutation: Your body sometimes deteriorates upon
                  | taking damage. [potion of mutation]
   597 | D        | Gained mutation: You are partially covered in large bone
                  | plates. (SH +4) [potion of mutation]
   598 | D        | Lost mutation: Your body sometimes deteriorates upon taking
                  | damage. [potion of mutation]
   598 | D        | Lost mutation: You are dopey. (Int -2) [potion of mutation]
   598 | D        | Lost mutation: Scrolls take you a little longer to read.
                  | [potion of mutation]
   598 | D        | Gained mutation: You are resistant to hostile enchantments.
                  | (MR+) [potion of mutation]
   598 | D        | Gained mutation: You possess an exceptional clarity of
                  | mind. [potion of mutation]
   598 | D        | Gained mutation: You have an increased reservoir of magic.
                  | (+10% MP) [potion of mutation]
   630 | D        | Noticed a water elemental
   651 | D        | Drowned by a water elemental

Levels and vault maps discovered:
D:        dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms,
          sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching,
          sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie,
          sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies,
          sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken,
          sprint_mu_blade_basic, sprint_mu_crypt_fortress,
          sprint_mu_tomb_spiral, sprint_mu_vestibule_basic,
          sprint_mu_gehenna_hellfire, sprint_mu_dis_giant,
          sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1]

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Axes           |  3  5  6  7 |  7.1
Fighting       |  4  5     6 |  6.2
Armour         |             |  3.2
Shields        |             |  3.6

Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: War axe           |    18 |    10 ||    28
  Use: Potion            |     2 |     4 ||     6
Armor: Scale mail        |     4 |     2 ||     6
Dodge: Dodged            |     8 |     2 ||    10
Block: Kite shield       |     5 |     6 ||    11

Table legend:
 A = Non-vault XP
 B = Vault XP
 C = Vault XP percentage of total XP
 D = Non-vault monster count
 E = Vault monster count
 F = Vault count percentage of total count

                 A         B        C        D         E        F   
            +---------+---------+-------+---------+---------+-------
      Total |       0 |     118 | 100.0 |       0 |       6 | 100.0
            +---------+---------+-------+---------+---------+-------
          D |       0 |     118 | 100.0 |       0 |       6 | 100.0
            +---------+---------+-------+---------+---------+-------