Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 1208517294322674014, levelgen mode: deterministic 10 davenfal the Skirmisher (level 2, 0/19 HPs) Began as a Gargoyle Fighter on Feb 3, 2020. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1055 turns). davenfal the Skirmisher (Gargoyle Fighter) Turns: 1055, Time: 00:01:23 Health: 0/19 AC: 9 Str: 24 XL: 2 Next: 20% Magic: 2/2 EV: 7 Int: 8 God: Gold: 83 SH: 9 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} j - a scroll of remove curse {unknown} l - a scroll of immolation {unknown} Potions h - a potion of berserk rage {unknown} k - a potion of heal wounds {unknown} Comestibles f - 4 rations m - 4 chunks of flesh Skills: + Level 3.5 Fighting * Level 2.3 Axes - Level 3.3 Armour - Level 3.3 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You closely miss Sigmund. You hit the goblin. You kill the goblin! Sigmund hits you with a +0 scythe. You closely miss Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you but does no damage. You slash Sigmund! Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. Sigmund hits you but does no damage. Your shield prevents you from hitting Sigmund. Sigmund is heavily wounded. You block Sigmund's attack. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You die... ........#####.#.###### #######.# #.#÷.....# #.# #.#.##.### #.#####.#.#...<# #######.......#.#...## .$...................# #######.......#.....## #.#####.#####.# #@# # # #.# #@)...# #># #...### #.# #..... ... ....#.. ## ##.....# .###.# .# # You could see Sigmund. Vanquished Creatures 2 goblins (D:2) 5 bats (D:1) 3 frilled lizards A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | davenfal the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 823 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 1043 | D:2 | Noticed Sigmund 1055 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_corners, hex_medium D:2: layout_basic, chequers_ecumenical_altar_twisty, fedhas_altar_3, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.3 Fighting | | 3.5 Armour | | 3.3 Shields | | 3.3 Action || total -------------------------++------- Melee: War axe || 49 Use: Potion || 1 Armor: Scale mail || 30 Dodge: Dodged || 25 Block: Shield || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 2 | 13.3 | 11 | 2 | 15.4 +---------+---------+-------+---------+---------+------- D:1 | 8 | 2 | 20.0 | 8 | 2 | 20.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------