Dungeon Crawl Stone Soup version 0.19-a0-1111-gcceb26a (webtiles) character file. 12 daryashkoh the Charmwright (level 2, 0/23 HPs) Began as a Merfolk Skald on Aug 10, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (102 turns). daryashkoh the Charmwright (Merfolk Skald) Turns: 102, Time: 00:00:38 Health: 0/23 AC: 3 Str: 12 XL: 2 Next: 33% Magic: 0/5 EV: 11 Int: 11 God: Gold: 22 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) e - a +0 scale mail Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 bread rations Skills: + Level 2.4 Fighting + Level 3.3 Polearms + Level 0.6 Armour + Level 1.3 Dodging + Level 2.0 Spellcasting + Level 3.7 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal. You kill the jackal! A jackal comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ♣ .......... #. .. #.$....... #. ♣.♣♣♣ #.......#. #. ##...##......#.. #. ##............... #. .....................#. ########......# .....#. ####......#. ....#. #.@hh.......##...#. #.##...###.......#. ####.##.#### #.##.[.#. #..........# #.##...#> #..........# #.# #... ##..........###.#####.. #.........h.h.......... #.............#.#####.. ##..........#...)†..... You could see 2 jackals. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | daryashkoh the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 76 | D:1 | Reached XP level 2. HP: 2/23 MP: 1/5 82 | D:1 | HP: 1/23 [bat (1)] 93 | D:1 | HP: 1/23 [jackal (1)] 99 | D:1 | HP: 1/23 [jackal (1)] 102 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_broad_hall, serial_forest, infiniplex_forest_end_2, infiniplex_forest_zigzag_2, infiniplex_forest_diagonal, infiniplex_forest_lined_room_3, infiniplex_forest_corner_2 Action || total -------------------------++------- Melee: Spear || 43 Cast: Infusion || 2 Armor: Leather armour || 15 Dodge: Dodged || 26