Dungeon Crawl Stone Soup version 0.18-a0-1-gfac8111 (webtiles) character file. 16 daryashkoh the Skirmisher (level 2, -1/32 HPs) Began as an Ogre Monk on Oct 30, 2015. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (545 turns). daryashkoh the Skirmisher (Ogre Monk) Turns: 545, Time: 00:01:45 Health: -1/32 AC: 3 Str: 15 XL: 2 Next: 58% Magic: 2/2 EV: 10 Int: 9 God: Gold: 28 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . c - -3 mace (curse) rCold . . . Clarity . e - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: confused, not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a cursed -3 mace (weapon) Armour e - a +0 robe (worn) Potions d - a potion of agility {unknown} f - 2 potions of curing {unknown} Comestibles a - a slice of pizza b - a bread ration Skills: + Level 4.0 Fighting + Level 3.1 Dodging + Level 1.7 Stealth + Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History A jackal comes into view. You miss the jackal. You hear a zap. You are more confused. The jackal barely misses you. You are more confused. You miss the jackal. The jackal closely misses you. The jackal misses you. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The jackal closely misses you. The jackal closely misses you. You're too confused to move! The jackal bites you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The jackal bites you but does no damage. The jackal barely misses you. You bump into the rock wall. The jackal barely misses you. You're too confused to move! The jackal bites you. You die... ...# #...# #...# #...+ .. #...# ... #... .... #####.###.... #hh@.....# # #h###....#.# # #..w.#.# #......#+# #.......w. #......... #......... ########## You could see a worm and 3 jackals. Vanquished Creatures A giant gecko (D:1) A ball python (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 4 giant newts (D:1) 4 goblins 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | daryashkoh the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 272 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 493 | D:2 | Noticed Terence 531 | D:2 | Noticed Sigmund 545 | D:2 | Slain by a jackal Vault maps used: D:1: minmay_arrival_semitransparent D:2: minmay_gold_behind_fungi, uniq_sigmund, uniq_terence Action || total -------------------------++------- Melee: Mace || 91 Use: Scroll || 4 Stab: Sleeping || 2