Dungeon Crawl Stone Soup version 0.17-a0-1996-gd2c0ec8 (webtiles) character file. 7 daryashkoh the Charmwright (level 2, 0/22 HPs) Began as a Merfolk Skald on Oct 7, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (120 turns). daryashkoh the Charmwright (Merfolk Skald) Turns: 120, Time: 00:00:28 Health: 0/22 AC: 3 Str: 12 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 11 God: Gold: 14 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Potions e - 2 potions of flight {unknown} f - a potion of curing {unknown} g - a potion of brilliance {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 bread rations Skills: + Level 2.2 Fighting + Level 3.2 Polearms + Level 0.6 Armour + Level 1.5 Dodging + Level 2.0 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat hits you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The bat completely misses you. The jackal barely misses you. The bat hits you but does no damage. Unknown command. You barely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The bat completely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The bat misses you. The jackal barely misses you. Unknown command. You hit the jackal. The jackal is severely wounded. The bat closely misses you. The jackal barely misses you. The jackal bites you. You die... ##..#..# #.# ###.# ########.#..# #.# #.# ............###.# #.# ######.##....##.# #.# .#####...#.......# #.# ......†#......#### #.# ###$h.#...## #.# ##h###.## #.# #@# .... #.####..$ #b# ....# #.# ##.## ... ## .#. . . ## ## You could see 2 jackals and a bat. Vanquished Creatures 2 jackals (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | daryashkoh the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 15/22 MP: 5/5 118 | D:1 | HP: 1/22 [bat (1)] 120 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_fibonacci_small, minmay_misc_feat_tower, glass_columns_c Action || total -------------------------++------- Melee: Spear || 33 Stab: Sleeping || 1