Dungeon Crawl Stone Soup version 0.22-a0-515-g75794bf (webtiles) character file. 5 dang3rdave the Charmwright (level 1, -1/12 HPs) Began as a Gargoyle Skald on June 19, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (16 turns). dang3rdave the Charmwright (Gargoyle Skald) Turns: 16, Time: 00:00:13 Health: -1/12 AC: 5 Str: 14 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: - Level 2.2 Fighting + Level 2.2 Axes - Level 1.1 Armour - Level 1.5 Dodging - Level 2.0 Spellcasting - Level 2.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 47% 3 ####... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Song of Slaying Chrm #....... 16% 2 ###.... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... .. .. .# ### .# ... .## ##.. ###..# ## #....#....#)..# #...@h....# ##..#'#..## ####⌠#### +⌠<⌠+ ##⌠## #+# You could see a jackal. Vanquished Creatures A bat (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dang3rdave the Gargoyle Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 16 | D:1 | Slain by a jackal Vault maps used: D:1: grunt_arrival_crossed_arrows Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.2 Fighting | | 2.2 Armour | | 1.1 Dodging | | 1.5 Spellcasting | | 2.0 Charms | | 2.7 Action || total -------------------------++------- Melee: Hand axe || 12 Armor: Leather armour || 17 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 16 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 16 +---------+---------+-------+---------+---------+-------+---------