Dungeon Crawl Stone Soup version 0.22-a0-348-gd16d139 (webtiles) character file. 24 dang3rdave the Chopper (level 3, -4/23 HPs) Began as a Gargoyle Monk on Apr 11, 2018. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (981 turns). dang3rdave the Chopper (Gargoyle Monk) Turns: 981, Time: 00:02:14 Health: -4/23 AC: 8 Str: 15 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . e - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant A: icy blue scales 1, negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) e - a +0 helmet (worn) Scrolls g - a scroll of blinking {unknown} h - a scroll of identify {unknown} j - a scroll of remove curse {unknown} k - a scroll of magic mapping {unknown} l - a scroll of enchant weapon {unknown} Potions d - a potion of might {unknown} f - 2 potions of mutation i - 2 potions of brilliance Comestibles c - 3 rations Skills: - Level 3.2 Fighting + Level 3.7 Axes - Level 2.4 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You are partially covered in icy blue scales. (AC +2) Message History Sigmund closely misses you. You closely miss Sigmund. Sigmund is heavily wounded. Sigmund misses you. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. You hit Sigmund. Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is heavily wounded. Sigmund hits you with a scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a scythe. You die... #.# #.# #.##.# #...# ##.## ##.# ##.## ##!## #.#..# #..@# #..@%..?# ##..###.# #..# <..# ..... ###.# ... You could see Sigmund. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 giant cockroaches (D:1) 7 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dang3rdave the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 761 | D:1 | Reached XP level 3. HP: 19/23 MP: 3/3 961 | D:2 | Noticed Sigmund 970 | D:2 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 970 | D:2 | Gained mutation: You are partially covered in icy blue scales. (AC +2) [potion of mutation] 970 | D:2 | Lost mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 981 | D:2 | Slain by Sigmund Vault maps used: D:1: dpeg_arrival_prison D:2: lemuel_round_altar, minmay_small_reverse_x, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.7 Fighting | | 3.2 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 68 Use: Potion || 2 Stab: Sleeping || 4 Armor: Robe || 17 Dodge: Dodged || 37 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 18 | 0.0 | 981 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 35 | 0.0 | 0 | 18 | 0.0 | 951 +---------+---------+-------+---------+---------+-------+---------