ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-50-gc4d14cd Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6648538555082831102, deterministic pregen: 1 Version history: Game started: 0.26-a0-40-gfe7b5d5 0.26-a0-42-g4f27934 0.26-a0-43-g20b394c 0.26-a0-50-gc4d14cd Command line: /usr/games/crawl-git-c4d14cd842 -name dang3rdave -rc /dgldir/rcfiles/crawl-git/dang3rdave.rc -macro /dgldir/rcfiles/crawl-git/dang3rdave.macro -morgue /dgldir/morgue/dang3rdave/ -webtiles-socket /crawl-master/webserver/sockets/dang3rdave:2020-06-04.23:23:00.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-c4d14cd842(_Z17write_stack_traceP8_IO_FILE+0x23) [0x614393]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c4d14cd842(_Z13do_crash_dumpv+0x415) [0x61c1f5]: do_crash_dump() /usr/games/crawl-git-c4d14cd842(_Z20crash_signal_handleri+0x9c) [0x61461c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f79c56310b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f79c59cbb7b]: /usr/games/crawl-git-c4d14cd842() [0x61b7be] /usr/games/crawl-git-c4d14cd842() [0x61bb36] /usr/games/crawl-git-c4d14cd842() [0x6eefdb] /usr/games/crawl-git-c4d14cd842(_ZN11LevelLayoutC1E8level_idjRK16ProceduralLayout+0xc1) [0x6807f1]: LevelLayout::LevelLayout(level_id, unsigned int, ProceduralLayout const&) /usr/games/crawl-git-c4d14cd842() [0x5819d4] /usr/games/crawl-git-c4d14cd842() [0x581f62] /usr/games/crawl-git-c4d14cd842() [0x582357] /usr/games/crawl-git-c4d14cd842() [0x582b17] /usr/games/crawl-git-c4d14cd842(_Z14generate_abyssv+0x92) [0x584ce2]: generate_abyss() /usr/games/crawl-git-c4d14cd842() [0x6b94f0] /usr/games/crawl-git-c4d14cd842(_Z7builderb+0x2b2) [0x6bacc2]: builder(bool) /usr/games/crawl-git-c4d14cd842(_Z14generate_levelRK8level_id+0x195) [0x6ebff5]: generate_level(level_id const&) /usr/games/crawl-git-c4d14cd842(_Z14pregen_dungeonRK8level_id+0x57e) [0x6ec9de]: pregen_dungeon(level_id const&) /usr/games/crawl-git-c4d14cd842(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x430) [0x6ecf40]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-c4d14cd842(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x37a) [0xada7ea]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-c4d14cd842(_Z11take_stairs20dungeon_feature_typebbb+0x2ed) [0xadd68d]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-c4d14cd842(_ZN5Delay6handleEv+0x41) [0x6365a1]: Delay::handle() /usr/games/crawl-git-c4d14cd842(_Z12handle_delayv+0x30) [0x638320]: handle_delay() /usr/games/crawl-git-c4d14cd842() [0xc60065] /usr/games/crawl-git-c4d14cd842(main+0x55d) [0xc644cd]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f79c561c7ed]: /usr/games/crawl-git-c4d14cd842() [0x56b5e9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f79c59cb84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f79c59cb84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000614a5b in call_gdb (file=0x7f79c59b6180) at crash.cc:436 gdb = attach_cmd = "attach 32630\000\000\000\000\000\000\000" #2 0x000000000061c215 in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/dang3rdave/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed." file = 0x7f79c59b6180 t = 1591313228 name = "/dgldir/morgue/dang3rdave/crash-dang3rdave-20200604-232708.txt", '\000' #3 0x000000000061461c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f79c59cbb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061b7be in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc55945bf0 "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.", assert=assert@entry=true) at dbg-asrt.cc:817 No locals. #7 0x000000000061bb36 in AssertFailed (expr=0xc7a93b "!crawl_state.generating_level", file=0xc7a53f "files.cc", line=3000, text=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.", '\000' , "M\002\004", '\000' , "0", '\000' , "@~\224U\374\177\000\000 W\233\305y\177\000\000@~\224U\374\177\000\000F\000\000\000\000\000\000\000p\316g\002\000\000\000\000c\314\306\000\000\000\000\000\200\177\224U\374\177\000\000\305\316g\305y\177\000\000@~\224U\374\177\000\000F\000\000\000\000\000\000\000@~\224U\374\177\000\000\220]\224U\374\177\000\000p\316g\002\000\000\000\000xh\025\306y\177\000\000-\000\000\000\000\000\000\000"... args = {{gp_offset = 13517680, fp_offset = 0, overflow_arg_area = 0x7ffc55945d90, reg_save_area = 0x7f79c5706330}} fileName = #8 0x00000000006eefdb in level_excursion::go_to (this=, next=...) at files.cc:3000 No locals. #9 0x00000000006807f1 in LevelLayout::LevelLayout (this=0x297ad50, id=..., _seed=, _layout=...) at dgn-proclayouts.cc:238 le = {original = {branch = BRANCH_ABYSS, depth = 1}, ever_changed_levels = false, allow_unvisited = false} #10 0x00000000005819d4 in _abyss_grid (p=...) at abyss.cc:1135 lid = {branch = BRANCH_ELF, depth = 3} pt = {x = 2127601990, y = 1857278708} sample = {c = {x = 1435789104, y = 32764}, ft = 12356873, cp = 0, m = MMT_NONE} #11 _update_abyss_terrain (p=..., abyss_genlevel_mask=..., morph=morph@entry=false) at abyss.cc:1235 rp = {x = 2, y = 2} currfeat = DNGN_UNSEEN feat = #12 0x0000000000581f62 in _abyss_apply_terrain (abyss_genlevel_mask=..., morph=morph@entry=false, now=now@entry=false) at abyss.cc:1343 p = {x = 2, y = 2} abyss_coord = {x = 2127601990, y = 1857278708} turned_to_floor = ri = {> = {}, current = {x = 2, y = 2}, topleft = {x = 2, y = 2}, bottomright = {x = 77, y = 67}} exit_chance = 7500 altars_wanted = 0 use_abyss_exit_map = true ii = exits_wanted = 0 used_queue = false delta = 2 #13 0x0000000000582357 in _generate_area (abyss_genlevel_mask=...) at abyss.cc:1428 placed_abyssal_rune = false #14 0x0000000000582b17 in _abyss_generate_new_area () at abyss.cc:1589 abyss_genlevel_mask = {data = std::bitset = {[0] = 1, [1] = 1, [2] = 1, [3] = 1, [4] = 1, [5] = 1, [6] = 1, [7] = 1, [8] = 1, [9] = 1, [10] = 1, [11] = 1, [12] = 1, [13] = 1, [14] = 1, [15] = 1, [16] = 1, [17] = 1, [18] = 1, [19] = 1, [20] = 1, [21] = 1, [22] = 1, [23] = 1, [24] = 1, [25] = 1, [26] = 1, [27] = 1, [28] = 1, [29] = 1, [30] = 1, [31] = 1, [32] = 1, [33] = 1, [34] = 1, [35] = 1, [36] = 1, [37] = 1, [38] = 1, [39] = 1, [40] = 1, [41] = 1, [42] = 1, [43] = 1, [44] = 1, [45] = 1, [46] = 1, [47] = 1, [48] = 1, [49] = 1, [50] = 1, [51] = 1, [52] = 1, [53] = 1, [54] = 1, [55] = 1, [56] = 1, [57] = 1, [58] = 1, [59] = 1, [60] = 1, [61] = 1, [62] = 1, [63] = 1, [64] = 1, [65] = 1, [66] = 1, [67] = 1, [68] = 1, [69] = 1, [70] = 1, [71] = 1, [72] = 1, [73] = 1, [74] = 1, [75] = 1, [76] = 1, [77] = 1, [78] = 1, [79] = 1, [80] = 1, [81] = 1, [82] = 1, [83] = 1, [84] = 1, [85] = 1, [86] = 1, [87] = 1, [88] = 1, [89] = 1, [90] = 1, [91] = 1, [92] = 1, [93] = 1, [94] = 1, [95] = 1, [96] = 1, [97] = 1, [98] = 1, [99] = 1, [100] = 1, [101] = 1, [102] = 1, [103] = 1, [104] = 1, [105] = 1, [106] = 1, [107] = 1, [108] = 1, [109] = 1, [110] = 1, [111] = 1, [112] = 1, [113] = 1, [114] = 1, [115] = 1, [116] = 1, [117] = 1, [118] = 1, [119] = 1, [120] = 1, [121] = 1, [122] = 1, [123] = 1, [124] = 1, [125] = 1, [126] = 1, [127] = 1, [128] = 1, [129] = 1, [130] = 1, [131] = 1, [132] = 1, [133] = 1, [134] = 1, [135] = 1, [136] = 1, [137] = 1, [138] = 1, [139] = 1, [140] = 1, [141] = 1, [142] = 1, [143] = 1, [144] = 1, [145] = 1, [146] = 1, [147] = 1, [148] = 1, [149] = 1, [150] = 1, [151] = 1, [152] = 1, [153] = 1, [154] = 1, [155] = 1, [156] = 1, [157] = 1, [158] = 1, [159] = 1, [160] = 1, [161] = 1, [162] = 1, [163] = 1, [164] = 1, [165] = 1, [166] = 1, [167] = 1, [168] = 1, [169] = 1, [170] = 1, [171] = 1, [172] = 1, [173] = 1, [174] = 1, [175] = 1, [176] = 1, [177] = 1, [178] = 1, [179] = 1, [180] = 1, [181] = 1, [182] = 1, [183] = 1, [184] = 1, [185] = 1, [186] = 1, [187] = 1, [188] = 1, [189] = 1, [190] = 1, [191] = 1, [192] = 1, [193] = 1, [194] = 1, [195] = 1, [196] = 1, [197] = 1, [198] = 1, [199] = 1...}} #15 0x0000000000584ce2 in generate_abyss () at abyss.cc:1625 abyss_genlevel_mask = {data = std::bitset = {[132] = 1, [133] = 1, [134] = 1, [137] = 1, [138] = 1, [139] = 1, [141] = 1, [143] = 1, [145] = 1, [149] = 1, [150] = 1, [153] = 1, [261] = 1, [263] = 1, [265] = 1, [266] = 1, [267] = 1, [269] = 1, [270] = 1, [274] = 1, [276] = 1, [279] = 1, [280] = 1, [282] = 1, [284] = 1, [286] = 1, [290] = 1, [291] = 1, [292] = 1, [293] = 1, [294] = 1, [295] = 1, [296] = 1, [297] = 1, [298] = 1, [299] = 1, [300] = 1, [301] = 1, [302] = 1, [352] = 1, [452] = 1, [453] = 1, [454] = 1, [459] = 1, [460] = 1, [461] = 1, [462] = 1, [464] = 1, [466] = 1, [467] = 1, [469] = 1, [470] = 1, [645] = 1, [647] = 1, [648] = 1, [650] = 1, [653] = 1, [655] = 1, [657] = 1, [661] = 1, [662] = 1, [665] = 1, [773] = 1, [775] = 1, [777] = 1, [778] = 1, [779] = 1, [781] = 1, [782] = 1, [786] = 1, [788] = 1, [791] = 1, [792] = 1, [794] = 1, [796] = 1, [798] = 1, [802] = 1, [803] = 1, [804] = 1, [805] = 1, [806] = 1, [807] = 1, [808] = 1, [809] = 1, [810] = 1, [811] = 1, [812] = 1, [813] = 1, [814] = 1, [864] = 1, [964] = 1, [965] = 1, [966] = 1, [971] = 1, [972] = 1, [973] = 1, [974] = 1, [976] = 1, [978] = 1, [979] = 1, [981] = 1, [982] = 1, [1157] = 1, [1158] = 1, [1160] = 1, [1161] = 1, [1162] = 1, [1163] = 1, [1167] = 1, [1168] = 1, [1173] = 1, [1174] = 1, [1177] = 1, [1285] = 1, [1287] = 1, [1289] = 1, [1290] = 1, [1291] = 1, [1293] = 1, [1294] = 1, [1298] = 1, [1300] = 1, [1303] = 1, [1304] = 1, [1306] = 1, [1308] = 1, [1310] = 1, [1314] = 1, [1315] = 1, [1316] = 1, [1317] = 1, [1318] = 1, [1319] = 1, [1320] = 1, [1321] = 1, [1322] = 1, [1323] = 1, [1324] = 1, [1325] = 1, [1326] = 1, [1376] = 1, [1476] = 1, [1477] = 1, [1478] = 1, [1483] = 1, [1484] = 1, [1485] = 1, [1486] = 1, [1488] = 1, [1490] = 1, [1491] = 1, [1493] = 1, [1494] = 1, [1668] = 1, [1669] = 1, [1673] = 1, [1674] = 1, [1679] = 1, [1680] = 1, [1685] = 1, [1686] = 1, [1689] = 1, [1797] = 1, [1799] = 1, [1801] = 1, [1802] = 1, [1803] = 1, [1805] = 1, [1806] = 1, [1810] = 1, [1812] = 1, [1815] = 1, [1816] = 1, [1818] = 1, [1820] = 1, [1822] = 1, [1826] = 1, [1827] = 1, [1828] = 1, [1829] = 1, [1830] = 1, [1831] = 1, [1832] = 1, [1833] = 1, [1834] = 1, [1835] = 1, [1836] = 1, [1837] = 1, [1838] = 1, [1888] = 1, [1988] = 1, [1989] = 1, [1990] = 1, [1995] = 1, [1996] = 1, [1997] = 1, [1998] = 1, [2000] = 1, [2002] = 1, [2003] = 1...}} #16 0x00000000006b94f0 in _builder_by_type () at dungeon.cc:2710 No locals. #17 _build_dungeon_level () at dungeon.cc:2411 place_vaults = false nvaults = #18 _build_level_vetoable (enable_random_maps=) at dungeon.cc:347 level_layout_type = #19 0x00000000006bacc2 in builder (enable_random_maps=true) at dungeon.cc:300 uniq_tags = std::set with 0 elements uniq_names = std::set with 0 elements levelgen_rng = {previous = rng::GAMEPLAY} tries = 49 quiet = {msuppressed = false, channel = MSGCH_DIAGNOSTICS, prev_colour = MSGCOL_DEFAULT} saved_position = {val = , oldval = {x = 0, y = 0}} #20 0x00000000006ebff5 in generate_level (l=...) at files.cc:1609 vault_list = level_vaults = level_name = "Abyss:1" depth = {val = , oldval = 1} saved_position = {val = , oldval = {x = 0, y = 0}} stair_taken = save_name = "" #21 0x00000000006ec9de in pregen_dungeon (stopping_point=...) at files.cc:1719 to_generate = std::vector of length 775208, capacity 5417766 = { at_end = #22 0x00000000006ecf40 in load_level (stair_taken=DNGN_ENTER_ABYSS, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1908 level_name = "Abyss:1" make_changes = true popped = false hatch_name = "" just_created_level = return_pos = {x = 0, y = 0} dest_pos = {x = 63, y = 40} #23 0x0000000000ada7ea in floor_transition (how=how@entry=DNGN_ENTER_ABYSS, whence=whence@entry=DNGN_ENTER_ABYSS, whither=..., forced=forced@entry=false, going_up=going_up@entry=false, shaft=shaft@entry=false, update_travel_cache=update_travel_cache@entry=true) at stairs.cc:831 old_level = {branch = BRANCH_DEPTHS, depth = 3} collect_travel_data = stair_pos = {x = 63, y = 40} newlevel = #24 0x0000000000add68d in take_stairs (force_stair=, going_up=, force_known_shaft=, update_travel_cache=) at stairs.cc:903 old_feat = DNGN_ENTER_ABYSS whither = how = known_shaft = shaft = #25 0x00000000006365a1 in handle (this=0x26d2668) at delay.cc:702 No locals. #26 Delay::handle (this=0x26d2668) at delay.cc:677 No locals. #27 0x0000000000638320 in handle_delay () at delay.cc:720 delay = std::shared_ptr (count 2, weak 0) 0x26d2668 #28 0x0000000000c60065 in _input () at main.cc:1050 player_disabled = {was_disabled = false} #29 0x0000000000c644cd in _launch_game () at main.cc:454 game_start = false #30 _launch_game_loop () at main.cc:363 game_ended = false #31 main (argc=, argv=) at main.cc:317 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 1 Level id: Abyss:1 Abyssal state: major_coord = (2127601988,1857278706) seed = 0x7bb08039 depth = 1430989748 phase = 0 destroy_all_terrain = 0 level = (3 : 3) Currently generating level. Level build method = abyss, level layout type = abyss, absdepth0 = 24 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Dispater gestures. The Hell Sentinel hits you but does no damage. x2 You feel yourself slow down. You see here 17 gold pieces. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor Apport: a levitating book You feel a surge of power! Yoink! You pull the item towards yourself. You see here the Handbook of Curses. The Hell Sentinel hits you. The Hell Sentinel hits you but does no damage. You pick up the Handbook of Curses and begin reading... You add the spell Invisibility to your library. Your surroundings suddenly seem different. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. An iron troll comes into view. Found a gateway to Hell. There is an open door here. You slash the iron troll! The iron troll is lightly wounded. The iron troll bites you but does no damage. The iron troll barely misses you. The iron troll claws you but does no damage. You slice the iron troll!! The iron troll is heavily wounded. You hit the iron troll but do no damage. The iron troll is heavily wounded. The iron troll bites you but does no damage. The iron troll claws you but does no damage. x2 You slash the iron troll! The iron troll is severely wounded. You slice the iron troll!! The iron troll is almost dead. The iron troll barely misses you. The iron troll claws you but does no damage. x2 You slice the iron troll!! You kill the iron troll! The +0 troll leather armour is intact enough to wear. There is a gateway to Hell, spattered with blood here. Things that are here: a +0 troll leather armour; an iron troll corpse You fly up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the Iron City of Dis here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. There is an open door here. There is an open door here. You see here a +2 scythe of venom. You see here a potion of lignification. There is a gateway back into the Dungeon here. You see here a +0 scythe of freezing. There is a gateway back into the Dungeon here. You see here a +2 scythe of venom. There is a gateway to the freezing wastes of Cocytus here. You fly down through the gate. Welcome to Cocytus! This branch contains the icy rune of Zot. A white imp, a tormentor and an ice devil come into view. The white imp shouts! The tormentor roars! There is a gateway to Hell here. You slash the tormentor! The tormentor is heavily wounded. You slash the tormentor! The tormentor is severely wounded. The tormentor hits you but does no damage. x2 The white imp gestures at you. The puff of frost hits you but does no damage. You slash the tormentor! You kill the tormentor! Tentacles burst out of the water! The ice devil hits you but does no damage. 2 tentacles come into view. You slice the ice devil!! The ice devil is heavily wounded. A tentacle comes into view. You hit the ice devil but do no damage. The ice devil is heavily wounded. The ice devil barely misses you. The tentacle moves out of view. A tentacle comes into view. The tentacle moves out of view. Your orange crystal plate armour prevents you from hitting the ice devil. The ice devil is heavily wounded. The ice devil hits you but does no damage. Tentacles burst out of the water! 2 tentacles come into view. You slash the ice devil! The ice devil is almost dead. The ice devil hits you but does no damage. You slice the ice devil!! You kill the ice devil! The tentacle closely misses you. The white imp gestures at you. The puff of frost is repelled. "Trespassers are not welcome here!" The white imp gestures at you. The puff of frost hits you but does no damage. The white imp hits you but does no damage. You slice the white imp!! You kill the white imp! Casting: Apportation (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor A rock wall. You feel a surge of power! You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found two stone staircases leading down. 2 skeletal warriors come into view. The skeletal warrior moves out of view. x2 A spiny frog zombie comes into view. There is a stone staircase leading down here. You fly downwards. 5 wights come into view. A wight is wielding a +3 morningstar of freezing. A wight is wielding a +3 spear of freezing. You have a vision of multiple gates. There is a gateway to Hell here. You slice the wight!! You destroy the wight! You slice the wight!! You destroy the wight! You slash the wight! The wight is almost destroyed. The wight hits you but does no damage. x2 You hit the wight. The wight is lightly damaged. You slice the wight!! You destroy the wight! The wight hits you but does no damage. Your orange crystal plate armour prevents you from hitting the wight. The wight hits you but does no damage. You closely miss the wight. The wight is lightly damaged. The wight hits you but does no damage. Your orange crystal plate armour prevents you from hitting the wight. The wight hits you but does no damage. x2 You slash the wight! The wight is severely damaged. You slash the wight! You destroy the wight! The wight hits you with a cursed +3 morningstar of freezing. You slash the wight! You destroy the wight! Things that are here: a +3 spear of freezing; a +0 robe An eight-headed hydra zombie comes into view. The eight-headed hydra zombie bites you but does no damage. x8 You lop one of the eight-headed hydra zombie's heads off! You slash the seven-headed hydra zombie! The seven-headed hydra zombie is lightly damaged. The seven-headed hydra zombie bites you but does no damage. x3 The seven-headed hydra zombie barely misses you. The seven-headed hydra zombie bites you but does no damage. x3 You hack one of the seven-headed hydra zombie's heads off! You slash the six-headed hydra zombie! The six-headed hydra zombie is lightly damaged. You chop one of the six-headed hydra zombie's heads off! You hit the five-headed hydra zombie. The five-headed hydra zombie is lightly damaged. The five-headed hydra zombie bites you but does no damage. x3 The five-headed hydra zombie barely misses you. The five-headed hydra zombie bites you but does no damage. You lop one of the five-headed hydra zombie's heads off! You hit the four-headed hydra zombie. The four-headed hydra zombie is moderately damaged. You lop one of the four-headed hydra zombie's heads off! You slice the three-headed hydra zombie!! The three-headed hydra zombie is heavily damaged. The three-headed hydra zombie bites you but does no damage. x3 You lop one of the three-headed hydra zombie's heads off! You cut the two-headed hydra zombie into ribbons!!! The two-headed hydra zombie is almost destroyed. You slice one of the two-headed hydra zombie's heads off! You slice the one-headed hydra zombie!! You destroy the one-headed hydra zombie! You suddenly feel all small and vulnerable. The air around you crackles with energy! A tormentor, a flying skull and a zombie come into view. Your orange crystal plate armour prevents you from hitting the tormentor. The flying skull hits you. You slice the tormentor!! The tormentor is severely wounded. The tormentor hits you but does no damage. x2 The flying skull barely misses you. You slice the tormentor!! You kill the tormentor! The flying skull hits you but does no damage. You hack one of the eight-headed hydra zombie's heads off! You slice the seven-headed hydra zombie!! The seven-headed hydra zombie is moderately damaged. The flying skull hits you but does no damage. You chop one of the seven-headed hydra zombie's heads off! You slash the six-headed hydra zombie! The six-headed hydra zombie is moderately damaged. The six-headed hydra zombie bites you but does no damage. x6 The flying skull closely misses you. You hack one of the six-headed hydra zombie's heads off! You slice the five-headed hydra zombie!! The five-headed hydra zombie is severely damaged. The flying skull hits you but does no damage. You hit the flying skull but do no damage. The five-headed hydra zombie bites you but does no damage. The five-headed hydra zombie barely misses you. The five-headed hydra zombie bites you but does no damage. The five-headed hydra zombie bites you. The five-headed hydra zombie closely misses you. The flying skull hits you. You lop one of the five-headed hydra zombie's heads off! You slice the four-headed hydra zombie!! The four-headed hydra zombie is almost destroyed. The flying skull hits you but does no damage. You slice the flying skull!! You destroy the flying skull! The four-headed hydra zombie barely misses you. The four-headed hydra zombie bites you but does no damage. x2 The four-headed hydra zombie barely misses you. You chop one of the four-headed hydra zombie's heads off! You slice the three-headed hydra zombie!! You destroy the three-headed hydra zombie! A shadow and a flying skull come into view. The flying skull gives a hideous shriek! A flying skull comes into view. A flying skull comes into view. x2 The flying skull moves out of view. The flying skull gives a hideous shriek! The flying skull gives a hideous shriek! A flying skull comes into view. The shadow slips into darkness. The shadow flickers and vanishes for a moment. An alligator skeleton comes into view. The shadow barely misses you. A five-headed hydra zombie comes into view. The shadow hits you. A freezing wraith comes into view. The flying skull hits you but does no damage. You closely miss the freezing wraith. The flying skull hits you. The flying skull hits you but does no damage. The freezing wraith hits you but does no damage. The freezing wraith hits you. The freezing wraith drains your vigour! You feel yourself slow down. The flying skull hits you but does no damage. The flying skull hits you. The freezing wraith hits you but does no damage. x2 The flying skull gives a hideous shriek! The freezing wraith hits you. The freezing wraith freezes you. You resist. The freezing wraith hits you but does no damage. The flying skull closely misses you. The freezing wraith barely misses you. The freezing wraith hits you but does no damage. The flying skull hits you but does no damage. The flying skull hits you but does no damage. x2 The freezing wraith hits you but does no damage. x2 The shadow slips into darkness. The shadow flickers and vanishes for a moment. The flying skull hits you but does no damage. The flying skull closely misses you. You feel yourself speed up. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - freezing wraith Aim: a freezing wraith (water) You feel a surge of power! Gravity reorients around the freezing wraith. The flying skull collides with the freezing wraith! x2 The flying skull collides with the flying skull! You destroy the flying skull! The flying skull collides with the freezing wraith! The flying skull collides with the flying skull! The alligator skeleton collides with the freezing wraith! The flying skull hits you but does no damage. x2 The flying skull barely misses you. Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f/p - freezing wraith Aim: a freezing wraith (water, heavily damaged) You feel a surge of power! Gravity reorients around the freezing wraith. The flying skull collides with the freezing wraith! x3 You destroy the flying skull! The flying skull collides with the freezing wraith! You destroy the freezing wraith! You destroy the flying skull! The alligator skeleton collides with the shadow! The flying skull barely misses you. The flying skull hits you but does no damage. Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - shadow Aim: a shadow (heavily damaged, slightly transparent) You feel a surge of power! Gravity reorients around the shadow. The flying skull collides with the shadow! You destroy the shadow! You destroy the flying skull! The alligator skeleton collides with the flying skull! You destroy the flying skull! The alligator skeleton bites you but does no damage. The alligator skeleton tail-slaps you but does no damage. You slash the alligator skeleton! The alligator skeleton is severely damaged. You hear words spoken in a strange and terrible language... You slash the alligator skeleton! The alligator skeleton is almost destroyed. You hear a shout! The alligator skeleton bites you but does no damage. The alligator skeleton tail-slaps you but does no damage. You slash the alligator skeleton! You destroy the alligator skeleton! A tormentor comes into view. The tormentor roars! The tormentor calls on the powers of darkness! Your body is wracked with pain! A blizzard demon comes into view. The blizzard demon shouts! The tormentor gestures at you. You resist with almost no effort. Found a gateway to Hell. Saving game... please wait. Welcome back, dang3rdave the Gargoyle Warper. Ashenzari says: Partake of my vision. Partake of my curse. Press ? for a list of commands and other information. A skeletal warrior comes into view. It is wielding a +0 halberd. The tormentor calls on the powers of darkness! Your body is wracked with pain! A skeletal warrior and a skeleton come into view. The tormentor screams, "You will die horribly!" The tormentor calls on the powers of darkness! Your body is wracked with pain! A skeletal warrior comes into view. It is wielding a +0 war axe. You slash the tormentor! The tormentor is heavily wounded. The tormentor barely misses you. The tormentor hits you but does no damage. You closely miss the tormentor. The tormentor is heavily wounded. The tormentor hits you but does no damage. x2 The blizzard demon hits you but does no damage. x2 A skeletal warrior comes into view. It is wielding a +0 trident. You hit the blizzard demon but do no damage. The tormentor calls on the powers of darkness! Your body is wracked with pain! The blizzard demon gestures at you. The freezing blast engulfs you. You resist. You are engulfed in freezing vapours. You resist. The tormentor is engulfed in freezing vapours. The five-headed hydra zombie is engulfed in freezing vapours. The five-headed hydra zombie bites you but does no damage. The five-headed hydra zombie bites you! The five-headed hydra zombie barely misses you. x2 The five-headed hydra zombie bites you but does no damage. The blizzard demon is engulfed in freezing vapours. The blizzard demon waves its arms in wide circles. The air twists around and violently strikes you in flight. Cast which spell? (? or * to list) Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tormentor Aim: a tormentor (freezing vapour, heavily wounded) Okay, then. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - tormentor Aim: a tormentor (freezing vapour, heavily wounded) You feel a surge of power! Gravity reorients around the tormentor. The blizzard demon collides with the tormentor! The five-headed hydra zombie collides with the tormentor! You kill the tormentor! You are engulfed in freezing vapours. You resist. The blizzard demon is engulfed in freezing vapours. The blizzard demon hits you but does no damage. x2 The five-headed hydra zombie is engulfed in freezing vapours. The five-headed hydra zombie bites you but does no damage. x2 The five-headed hydra zombie barely misses you. The five-headed hydra zombie bites you but does no damage. The five-headed hydra zombie bites you. Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - blizzard demon Aim: a blizzard demon (freezing vapour, moderately wounded) You feel a surge of power! Gravity reorients around the blizzard demon. The five-headed hydra zombie collides with the blizzard demon! You are engulfed in freezing vapours. You resist. The blizzard demon is engulfed in freezing vapours. The blizzard demon waves its arms in wide circles. The air twists around and violently strikes you in flight!! Unknown command. You closely miss the blizzard demon. The blizzard demon is heavily wounded. You are engulfed in freezing vapours. You resist. The five-headed hydra zombie bites you but does no damage. x2 The five-headed hydra zombie closely misses you. The five-headed hydra zombie bites you but does no damage. The five-headed hydra zombie closely misses you. You barely miss the blizzard demon. The blizzard demon is heavily wounded. You are engulfed in freezing vapours. You resist. The blizzard demon is engulfed in freezing vapours. The blizzard demon gestures at you. The bolt of lightning hits you. You resist. A skeletal warrior comes into view. It is wielding a +0 halberd. Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Space distorts slightly along a thin shroud covering your body. You are engulfed in freezing vapours. You resist. The five-headed hydra zombie bites you but does no damage. x5 The blizzard demon is engulfed in freezing vapours. The blizzard demon closely misses you. The blizzard demon hits you but does no damage. You hit the blizzard demon but do no damage. The blizzard demon is heavily wounded. The five-headed hydra zombie bites you but does no damage. x2 The five-headed hydra zombie bites you. The five-headed hydra zombie bites you but does no damage. x2 The blizzard demon hits you but does no damage. x2 You slash the blizzard demon! The blizzard demon is severely wounded. You slash the blizzard demon! The blizzard demon is almost dead. The blizzard demon hits you but does no damage. x2 The ice dragon skeleton bites you but does no damage. The ice dragon skeleton claws you but does no damage. The ice dragon skeleton closely misses you. The five-headed hydra zombie bites you but does no damage. Your shroud bends the five-headed hydra zombie's attack away. The five-headed hydra zombie bites you but does no damage. x3 You slice the blizzard demon!! You kill the blizzard demon! The ice dragon skeleton bites you but does no damage. The ice dragon skeleton closely misses you. The ice dragon skeleton tramples you but does no damage. You slice one of the five-headed hydra zombie's heads off! You slash the four-headed hydra zombie! The four-headed hydra zombie is heavily damaged. The four-headed hydra zombie bites you but does no damage. The four-headed hydra zombie barely misses you. The four-headed hydra zombie bites you but does no damage. x2 Casting: Shroud of Golubria (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - skeletal warrior Aim: a skeletal warrior, wielding a +0 short sword You feel a surge of power! Gravity reorients around the skeletal warrior. The skeletal warrior collides with the skeletal warrior! Something collides with the skeletal warrior! The skeletal warrior collides with the skeletal warrior! Something collides with the skeletal warrior! The four-headed hydra zombie collides with the skeletal warrior! Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - skeletal warrior, p - skeletal warrior Aim: a skeletal warrior, wielding a +0 halberd (moderately damaged) You feel a surge of power! Gravity reorients around the skeletal warrior. The skeletal warrior collides with the four-headed hydra zombie! The skeletal warrior collides with the skeletal warrior! x3 The four-headed hydra zombie collides with the skeletal warrior! You destroy the four-headed hydra zombie! Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 halberd (severely damaged) You feel a surge of power! Gravity reorients around the skeletal warrior. The skeletal warrior collides with the skeletal warrior! x3 You destroy the skeletal warrior! Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - skeletal warrior Aim: a skeletal warrior, wielding a +0 short sword (lightly damaged) You feel a surge of power! Gravity reorients around the skeletal warrior. The skeletal warrior collides with the skeletal warrior! x3 Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You renew your shroud. Your shroud bends the skeletal warrior's attack away. The skeletal warrior hits you but does no damage. You slash the skeletal warrior! The skeletal warrior is almost destroyed. The skeletal warrior hits you but does no damage. x2 Your orange crystal plate armour prevents you from hitting the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior hits you but does no damage. x2 You slash the skeletal warrior! The skeletal warrior is almost destroyed. The skeletal warrior hits you but does no damage. x4 You slash the skeletal warrior! You destroy the skeletal warrior! Your orange crystal plate armour prevents you from hitting the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior hits you but does no damage. x3 You slash the skeletal warrior! The skeletal warrior is almost destroyed. The skeletal warrior hits you but does no damage. You slash the skeletal warrior! You destroy the skeletal warrior! The skeletal warrior hits you but does no damage. The skeletal warrior hits you but does no damage. x2 "We do not forgive those who trespass against us!" You are covered in a thin layer of ice. You resist. You see here a +0 short sword. You hit the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior hits you but does no damage. You completely miss the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior hits you but does no damage. You closely miss the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior hits you but does no damage. You closely miss the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior hits you but does no damage. x2 You closely miss the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior completely misses you. Your orange crystal plate armour prevents you from hitting the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior hits you but does no damage. Your orange crystal plate armour prevents you from hitting the skeletal warrior. The skeletal warrior is moderately damaged. Your shroud bends the skeletal warrior's attack away! The skeletal warrior hits you but does no damage. You hit the skeletal warrior but do no damage. The skeletal warrior is moderately damaged. You slice the skeletal warrior!! The skeletal warrior is heavily damaged. The skeletal warrior closely misses you. The skeletal warrior hits you but does no damage. You hit the skeletal warrior but do no damage. The skeletal warrior is heavily damaged. The skeletal warrior hits you but does no damage. x2 You hit the skeletal warrior. The skeletal warrior is heavily damaged. You hit the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior hits you but does no damage. The skeletal warrior hits you with a +0 halberd! You slice the skeletal warrior!! The skeletal warrior is heavily damaged. You hit the skeletal warrior but do no damage. The skeletal warrior is severely damaged. The skeletal warrior hits you with a +0 trident. The skeletal warrior hits you but does no damage. Your orange crystal plate armour prevents you from hitting the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior hits you but does no damage. You hit the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior hits you but does no damage. You hit the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior hits you but does no damage. x2 You hit the skeletal warrior but do no damage. The skeletal warrior is heavily damaged. The skeletal warrior closely misses you. You slice the skeletal warrior!! You destroy the skeletal warrior! Your orange crystal plate armour prevents you from hitting the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior hits you but does no damage. You slash the skeletal warrior! The skeletal warrior is severely damaged. The skeletal warrior hits you but does no damage. Your orange crystal plate armour prevents you from hitting the skeletal warrior. The skeletal warrior is severely damaged. You slice the skeletal warrior!! You destroy the skeletal warrior! Your base Evocations skill increases to level 9! You see here a +0 trident. You see here a +0 short sword. You start resting. You suddenly feel all small and vulnerable. You start resting. Your shroud begins to fray at the edges. You start resting. Your shroud unravels. You start resting. You feel a genetic drift. A pair of antennae grows on your head! The cursed +1 helmet of the Bells {rF+ Regen+ MP+9} falls away! You are partially bound in armour. You start resting. You hear diabolical laughter! You are covered in a thin layer of ice. You resist. You start resting. "Leave now, before it is too late!" A bone dragon, an Ice Fiend and 3 flying skulls come into view. You slice the flying skull!! You destroy the flying skull! You barely miss the flying skull. The flying skull hits you but does no damage. A flying skull comes into view. You closely miss the flying skull. The flying skull hits you but does no damage. You slash the flying skull! The flying skull is heavily damaged. The flying skull hits you but does no damage. The bone dragon bites you but does no damage. The bone dragon claws you. The bone dragon barely misses you. You miss the flying skull. The flying skull is heavily damaged. The flying skull hits you. Casting: Shroud of Golubria (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - flying skull Aim: a flying skull You feel a surge of power! Zombie hands grab the flying skull. Zombie hands grab the Ice Fiend. Zombie hands grab the flying skull. The zombie hands constrict the Ice Fiend. The zombie hands constrict the flying skull! The zombie hands constrict the flying skull. You hear a hideous shriek! The flying skull struggles to escape constriction. The bone dragon bites you. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. The flying skull hits you but does no damage. You hit the flying skull. The flying skull is almost destroyed. The zombie hands constrict the Ice Fiend. The zombie hands constrict the flying skull. You destroy the flying skull! The zombie hands constrict the flying skull! The flying skull escapes! The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon barely misses you. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! A flying skull comes into view. The zombie hands constrict the Ice Fiend! The flying skull gives a hideous shriek! The Ice Fiend claws you but does no damage. x2 You slice the Ice Fiend!! The Ice Fiend is heavily wounded. The zombie hands constrict the Ice Fiend! The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. The Ice Fiend gestures at you. The bolt of cold misses you. You hit the Ice Fiend but do no damage. The Ice Fiend is heavily wounded. The zombie hands constrict the Ice Fiend. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - Ice Fiend, p - flying skull Aim: an Ice Fiend (heavily wounded, constricted by zombie hands) You feel a surge of power! Gravity reorients around the Ice Fiend. The flying skull collides with the Ice Fiend! You destroy the flying skull! The flying skull collides with the Ice Fiend! x2 The bone dragon collides with you! The zombie hands constrict the Ice Fiend! The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f/p - Ice Fiend Aim: an Ice Fiend (almost dead, constricted by zombie hands) You feel a surge of power! Gravity reorients around the Ice Fiend. The flying skull collides with the Ice Fiend! You kill the Ice Fiend! The bone dragon collides with you! The bone dragon bites you but does no damage. The bone dragon closely misses you. The bone dragon tramples you but does no damage. The flying skull hits you but does no damage. Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor, f - bone dragon Aim: a bone dragon (lightly damaged) You feel a surge of power! Gravity reorients around the bone dragon. The flying skull collides with you! You destroy the flying skull! The bone dragon bites you! The bone dragon claws you but does no damage. The bone dragon tramples you. You hold your ground! The flying skull hits you but does no damage. You hit the bone dragon but do no damage. The bone dragon is lightly damaged. The flying skull hits you but does no damage. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You slash the bone dragon! The bone dragon is moderately damaged. The flying skull hits you but does no damage. The bone dragon bites you but does no damage. The bone dragon claws you. The bone dragon tramples you but does no damage. You miss the flying skull. The flying skull is severely damaged. The flying skull hits you but does no damage. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You miss the flying skull. The flying skull is severely damaged. The flying skull hits you but does no damage. You hit the flying skull. The flying skull is almost destroyed. The flying skull closely misses you. The bone dragon bites you but does no damage. The bone dragon claws you. The bone dragon tramples you but does no damage. You slash the flying skull! You destroy the flying skull! The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. Casting: Gell's Gravitas (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bone dragon Aim: a bone dragon (lightly damaged) You feel a surge of power! Zombie hands grab the bone dragon. The zombie hands constrict the bone dragon! The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You completely miss the bone dragon. The bone dragon is moderately damaged. The zombie hands constrict the bone dragon! You hit the bone dragon but do no damage. The bone dragon is moderately damaged. The zombie hands constrict the bone dragon, but do no damage. The bone dragon bites you but does no damage. The bone dragon claws you. The bone dragon tramples you but does no damage. You hit the bone dragon. The bone dragon is moderately damaged. The zombie hands constrict the bone dragon! The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon completely misses you. You hit the bone dragon. The bone dragon is moderately damaged. The zombie hands constrict the bone dragon! You slash the bone dragon! The bone dragon is heavily damaged. The zombie hands constrict the bone dragon. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You slice the bone dragon!! The bone dragon is severely damaged. The zombie hands constrict the bone dragon. The bone dragon bites you. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You hit the bone dragon but do no damage. The bone dragon is severely damaged. The zombie hands constrict the bone dragon!! The bone dragon bites you but does no damage. The bone dragon barely misses you. The bone dragon tramples you. You hold your ground! You hit the bone dragon but do no damage. The bone dragon is severely damaged. The zombie hands constrict the bone dragon!! You slash the bone dragon! You destroy the bone dragon! Unknown command. You start resting. You hear words spoken in a strange and terrible language... Pain shoots through your body. You partially resist. You feel drained. A bone dragon, a tormentor and a freezing wraith come into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tormentor Aim: a tormentor You feel a surge of power! Zombie hands grab the tormentor. The freezing wraith is unaffected. The zombie hands constrict the tormentor. The tormentor calls on the powers of darkness! Your body is wracked with pain! The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bone dragon, p - tormentor Aim: a bone dragon You feel a surge of power! Zombie hands grab the bone dragon. The zombie hands constrict the bone dragon, but do no damage. The zombie hands constrict the tormentor. The tormentor barely misses you. The tormentor hits you but does no damage. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! You are confused. You feel invigorated. The zombie hands constrict the bone dragon. The zombie hands constrict the tormentor! The tormentor barely misses you. The tormentor hits you but does no damage. The bone dragon bites you but does no damage. The bone dragon claws you. The bone dragon tramples you but does no damage. You bump into the rock wall. Your surroundings suddenly seem different. The zombie hands lose their grip on something. x2 A shadow dragon skeleton comes into view. You feel less invigorated. You feel less confused. You slash the shadow dragon skeleton! The shadow dragon skeleton is lightly damaged. You slice the shadow dragon skeleton!! The shadow dragon skeleton is moderately damaged. The shadow dragon skeleton bites you but does no damage. The shadow dragon skeleton claws you but does no damage. x2 You slash the shadow dragon skeleton! The shadow dragon skeleton is heavily damaged. The shadow dragon skeleton bites you but does no damage. The shadow dragon skeleton claws you but does no damage. x2 You slice the shadow dragon skeleton!! The shadow dragon skeleton is severely damaged. You fracture the shadow dragon skeleton into splinters!!! You destroy the shadow dragon skeleton! "Trespassers are not welcome here!" You shiver with cold. You partially resist. You feel drained. Things that are here: a +0 robe; a +3 spear of freezing There is a gateway to Hell here. You fly up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the freezing wastes of Cocytus here. You start resting. Magic restored. You start resting. HP restored. There is a gateway to the freezing wastes of Cocytus here. Unknown command. Okay, then. Welcome back, dang3rdave the Gargoyle Warper. Ashenzari says: Partake of my vision. Partake of my curse. Press ? for a list of commands and other information. Search for what [? for help]? abys You see here a +2 scythe of venom. There is a gateway back into the Dungeon here. Thank you for visiting Hell. Please come again soon. You fly up through the gate. Welcome back to the Depths! There is a gateway to Hell here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a shaft here. There is a one-way gate to the infinite horrors of the Abyss here. If you enter this portal you might not be able to return immediately. Continue? Okay, then. Okay, then. You can't unwield your weapon to draw a new one! Really quaff the potion of mutation? [Y]es or [N]o only, please. Really quaff the potion of mutation? Uppercase [Y]es or [N]o only, please. Really quaff the potion of mutation? You feel extremely strange. You feel clumsy. Your thinking seems confused. Your hooves expand and flesh out into feet! The antennae on your head shrink away. You feel agile. You feel resistant to hostile enchantments. Really wear r - the cursed +1 helmet of the Bells {rF+ Regen+ MP+9}? Uppercase [Y]es or [N]o only, please. Really wear r - the cursed +1 helmet of the Bells {rF+ Regen+ MP+9}? You are feeling hungry. You start putting on your armour. You continue putting on the cursed +1 helmet of the Bells {rF+ Regen+ MP+9}. x4 You finish putting on the cursed +1 helmet of the Bells {rF+ Regen+ MP+9}. The helmet of the Bells throbs as it attunes itself to your uninjured body. Oops, that feels deathly cold. You are fully bound in armour. There is a one-way gate to the infinite horrors of the Abyss here. You can't unwield your weapon to draw a new one! Uncurse which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust. Uncurse which item? (? for menu, Esc to quit) Uncurse which item? (? for menu, Esc to quit) Okay, then. Your hands are not bound. You are partially bound in jewellery. You are moderately bound. You remove your amulet of guardian spirit. You feel a shielding aura gather around you. L - an amulet of reflection (around neck) You start resting. Magic restored. You'd need three hands to do that! y - an uncursed staff of air (weapon) You start putting on your armour. You continue putting on your +0 kite shield. x4 You finish putting on your +0 kite shield. Curse which item? (6 remove curse scrolls left) (Esc to abort) (? for menu, Esc to quit) Okay, then. Search for what [Enter for "abys", or ? for help]? shield There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here a bolt. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Depths here. There is an open door here. Things that are here: a +2 kite shield; a +0 chain mail; a +0 long sword k - a +2 kite shield You start removing your armour. You continue taking off your +0 kite shield. x4 You finish taking off your +0 kite shield. You start putting on your armour. You continue putting on your +2 kite shield. x5 You finish putting on your +2 kite shield. You drop a +0 kite shield. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - D:15 @ (x,y), ? - help) Okay, then. Search for what [Enter for "shield", or ? for help]? abys You see here a large rock. There is an open door here. You see here a +2 battleaxe of freezing. There is a staircase to the Depths here. You fly downwards. Welcome back to the Depths! There is a staircase back to the Dungeon here. You see here 5 bolts. There is a stone staircase leading down here. You fly downwards. You are feeling very hungry. There is a stone staircase leading up here. There are no items here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Depths:3 @ (x,y), ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a shaft here. There is a one-way gate to the infinite horrors of the Abyss here. You eat one of the 58 rations. That ration really hit the spot! You eat one of the 57 rations. That ration really hit the spot! Curse which item? (6 remove curse scrolls left) (Esc to abort) (? for menu, Esc to quit) Your staff of air glows black for a moment. Your weapon hand is bound. You are seriously bound. Curse which item? (5 remove curse scrolls left) (Esc to abort) (? for menu, Esc to quit) Your +2 kite shield glows black for a moment. Your shield hand is bound. You are fully bound. Curse which item? (4 remove curse scrolls left) (Esc to abort) (? for menu, Esc to quit) Your amulet of reflection glows black for a moment. You are fully bound in jewellery. You drop an uncursed amulet of guardian spirit. I - an uncursed amulet of guardian spirit Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. There is a one-way gate to the infinite horrors of the Abyss here. If you enter this portal you might not be able to return immediately. Continue? You enter the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-40-gfe7b5d5 0.26-a0-42-g4f27934 0.26-a0-43-g20b394c 0.26-a0-50-gc4d14cd Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [dang3rdave] Species: Gargoyle Job: Warper HP: 168/168; mods: 0/0 MP: 58/58; mod: 0 Stats: 16 (16) 28 (28) 14 (14) Position: (40, 35), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 16 | 6895 | 0/1051 Short Blades | | 0 | 0 | 4 | 714 | 120/297 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 1 | 171 | 112/119 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 9 | 2644 | 394/550 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 51 | 51/59 Armour | X | 1 | 16 | 12 | 4182 | 651/715 Dodging | X | 0 | 0 | 7 | 1979 | 0/566 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 0 | 0 | 12 | 3764 | 233/715 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 16 | 22 | 23231 | 2183/2498 Conjurations | | 0 | 0 | 0 | 0 | 0/42 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 3 | 431 | 75/238 Summonings | X | 0 | 0 | 6 | 1628 | 380/416 Necromancy | X | 0 | 0 | 5 | 1272 | 212/424 Translocations | X | 0 | 0 | 23 | 25522 | 1976/2676 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 16 | 9 | 3893 | 712/778 Earth Magic | X | 2 | 33 | 19 | 9789 | 1092/1167 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 16 | 9 | 2736 | 61/654 Spell bugs: Durations: #114: 26 Attributes: #12: 8543 #13: 2135 #22: 1 #23: 84613 #24: -660506273 #27: 8282 #35: 15 #49: 9504 #59: 1 Mutations: big wings: 1 (innate) agile: 1 cold resistance: 1 dopey: 1 magic resistance: 1 negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) evolution: 1 petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #24: cursed staff of air eq slot #1, inv slot #44: cursed scarf of repulsion eq slot #2, inv slot #17: cursed +1 helmet of the Bells {rF+ Regen+ MP+9} eq slot #3, inv slot #23: cursed +2 pair of gloves of dexterity eq slot #4, inv slot #43: cursed +2 pair of boots of running eq slot #5, inv slot #10: cursed +2 kite shield eq slot #6, inv slot #50: cursed +8 orange crystal plate armour {Archmagi, Int+3 Clar} eq slot #7, inv slot #12: cursed ring of the Mage {Wiz MR++ Int+3} eq slot #8, inv slot #9: cursed ring of Witseej {rElec rC++ rN+ Str-2} eq slot #9, inv slot #37: cursed amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true tomb_guardian_sets: 1: 2 2: 1 3: 1 4: 1 5: 1 6: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>