ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 392 failed. Version: Dungeon Crawl Stone Soup 0.17-a0-1996-gd2c0ec8 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-d2c0ec86e8 -name dalron -rc /dgldir/rcfiles/crawl-git/dalron.rc -macro /dgldir/rcfiles/crawl-git/dalron.macro -morgue /dgldir/morgue/dalron/ -webtiles-socket /crawl-master/webserver/sockets/dalron:2015-10-08.01:42:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-d2c0ec86e8(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5a90e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-d2c0ec86e8(_Z13do_crash_dumpv+0x2f2) [0x5b06d2]: do_crash_dump() /usr/games/crawl-git-d2c0ec86e8(_Z20crash_signal_handleri+0x9c) [0x5a937c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fbaecf3e4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fbaed2d4b7b]: /usr/games/crawl-git-d2c0ec86e8() [0x5afea9] /usr/games/crawl-git-d2c0ec86e8() [0x5b0151] /usr/games/crawl-git-d2c0ec86e8() [0x981a7d] /usr/games/crawl-git-d2c0ec86e8(_Z13init_trainingv+0x76) [0x983636]: init_training() /usr/games/crawl-git-d2c0ec86e8(_Z10setup_gameRK11newgame_def+0x605) [0x8f8695]: setup_game(newgame_def const&) /usr/games/crawl-git-d2c0ec86e8(_Z12startup_stepv+0x824) [0x9f6484]: startup_step() /usr/games/crawl-git-d2c0ec86e8() [0x7b2166] /usr/games/crawl-git-d2c0ec86e8(main+0x2eb) [0x7b64ab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fbaecf2976d]: /usr/games/crawl-git-d2c0ec86e8() [0x50e299] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fbaed2d484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fbaed2d484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005a97eb in call_gdb (file=0x7fbaed2bf180) at crash.cc:420 gdb = attach_cmd = "attach 15583\000\000\000\000\000\000\000" #2 0x00000000005b06f2 in do_crash_dump () at dbg-asrt.cc:671 t = 1444268700 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x163e6f8 "/dgldir/morgue/dalron/"}} name = "/dgldir/morgue/dalron/crash-dalron-20151008-014500.txt", '\000' file = 0x7fbaed2bf180 #3 0x00000000005a937c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fbaed2d4b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005afea9 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff84c8f460 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 392 failed.", assert=) at dbg-asrt.cc:798 No locals. #7 0x00000000005b0151 in AssertFailed (expr=0xc2c560 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xb6c5e9 "skills.cc", line=392, text=0x0) at dbg-asrt.cc:841 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 392 failed.\000\000\000\000\000\000\000\000\030\272\032\001\000\000\000\000\004\000\000\000\000\000\000\000ȧh\001", '\000' , "x,b\001", '\000' "\260, \232q\001\000\000\000\000\004\233q\001\000\000\000\000\060\233q\001", '\000' , "}\000\000\000\022", '\000' , "\002", '\000' , "\a", '\000' ... args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x0, reg_save_area = 0x0}} fileName = #8 0x0000000000981a7d in _init_queue (queue=..., array=...) at skills.cc:392 No locals. #9 0x0000000000983636 in init_training () at skills.cc:656 skills = {mData = {0 }} #10 0x00000000008f8695 in _setup_generic (ng=...) at ng-setup.cc:506 No locals. #11 setup_game (ng=...) at ng-setup.cc:395 No locals. #12 0x00000000009f6484 in startup_step () at startup.cc:1037 defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x16a6ff0, _M_finish = 0x16a6ff4, _M_end_of_storage = 0x16a6ff4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x16517d0, _M_finish = 0x16517d4, _M_end_of_storage = 0x16517d4}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x171c120, _M_finish = 0x171c124, _M_end_of_storage = 0x171c124}}, }, species = SP_TROLL, job = JOB_WARPER, weapon = WPN_UNARMED, fully_random = false} name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}} choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x139fa88 "dalron"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x15c61c8 "dalron.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_HUMAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x139fa88 "dalron"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11aba18 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_HUMAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x00000000007b2166 in _launch_game () at main.cc:407 game_start = ccon = {cstate = 240, smartcstate = 6} #14 0x00000000007b64ab in _launch_game_loop () at main.cc:380 game_ended = false #15 main (argc=, argv=0x7fff84c906c8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 7 2015 at 03:17:25 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d2c0ec86e8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d2c0ec86e8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d2c0ec86e8/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [dalron] Species: Human Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 12 (12) 11 (11) 13 (13) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/50 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 0 | 0 | 0 | 0/50 Stealth | X | 1 | 0 | 0 | 0 | 0/42 Shields | | 1 | 0 | 1 | 51 | 1/100 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/50 Transmutations | | 1 | 0 | 0 | 0 | 0/50 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 2 | 151 | 1/150 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | | 1 | 0 | 6 | 1051 | 1/350 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 1 | 51 | 1/100 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 dagger eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>