Dungeon Crawl Stone Soup version 0.25-a0-631-gc915619 (webtiles) character file. Game seed: 995222550375279264, levelgen mode: deterministic 100 daervis the Skirmisher (level 4, -1/41 HPs) Began as a Minotaur Fighter on Mar 19, 2020. Slain by a wight ... wielding a +4 trident of freezing (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (1122 turns). daervis the Skirmisher (Minotaur Fighter) Turns: 1122, Time: 00:04:52 Health: -1/41 AC: 8 Str: 21 XL: 4 Next: 46% Magic: 3/3 EV: 7 Int: 5 God: Gold: 80 SH: 9 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . e - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: drained A: retaliatory headbutt, horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) e - a +0 pair of gloves (worn) Scrolls g - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} i - a scroll of remove curse {unknown} j - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions d - 3 potions of might k - a potion of mutation {unknown} Comestibles f - a ration Skills: + Level 4.8(3.7) Fighting + Level 2.9(1.9) Axes + Level 4.6(3.5) Armour + Level 4.4(3.3) Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History The wight freezes you. The wight closely misses you. You closely miss the wight. The wight is lightly damaged. The wight closely misses you. x2; You block the wight's attack. You hit the wight but do no damage. The wight is lightly damaged. You block the wight's attack. The wight hits you from afar with a +4 trident of freezing. You feel drained. The wight freezes you. You slash the wight! The wight is severely damaged. The wight hits you with a +4 long sword. * * * LOW HITPOINT WARNING * * * You feel drained. The wight hits you from afar with a +4 trident of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... ## # .. .. .#.#.#######.# .....z.@..?..# .#.#.##z..##.# #.....# ##...## ##)## #.# #.# .# ##'## .# ##...## .# You could see 2 wights. Vanquished Creatures 2 wights (D:2) An adder (D:2) A ball python (D:1) 3 bats (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | daervis the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 745 | D:2 | Reached XP level 2. HP: 13/27 MP: 1/1 1096 | D:2 | Noticed a wight 1097 | D:2 | Noticed a wight 1105 | D:2 | Killed a wight 1105 | D:2 | Reached XP level 3. HP: 34/34 MP: 2/2 1111 | D:2 | Reached XP level 4. HP: 39/41 MP: 3/3 1122 | D:2 | HP: 1/41 [wight/+4 trident of freezing (3)] 1122 | D:2 | Slain by a wight Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring D:2: layout_loops_corners, lemuel_crystal_altar, xom_redecorated D:3: layout_rooms, bloody_makhleb, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.8 Armour | 4 | 4.6 Shields | 4 | 4.4 Axes | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 41 | 6 || 47 Headbutt | 5 | || 5 Eat: Ration | 1 | || 1 Armor: Scale mail | 29 | 1 || 30 Dodge: Dodged | 8 | 3 || 11 Block: Kite shield | 26 | 3 || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 143 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 133 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------