Dungeon Sprint DCSS version 0.25.1-2-g60ff931 (webtiles) character file. Game seed: 17418285073145164078 23 crux the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Aug 18, 2020. Slain by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:19 (252 turns). crux the Insei (Octopode Transmuter) Turns: 252, Time: 00:03:20 Health: 0/23 AC: 2 Str: 10 XL: 3 Next: 0% Magic: 4/7 EV: 20 Int: 15 God: Gold: 12 SH: 0 Dex: 17 Spells: 2/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet currently unavailable) rPois x Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: spider-form, engulfed (cannot breathe) A: tiny, almost no armour, stealthy swim, (amphibious), 8 rings, (constrict 8), blink a: End Transformation, Blink You were in the Dungeon. You were not hungry. You were a venomous arachnid creature. You visited 1 branch You collected 12 gold pieces. Inventory: Missiles a - 61 arrows Scrolls i - a scroll of blinking j - a scroll of holy word {unknown} k - 2 scrolls of identify l - 2 scrolls of remove curse m - a scroll of immolation {unknown} Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of haste g - 2 potions of magic n - 2 potions of flight Comestibles b - a chunk of flesh c - 3 rations Skills: + Level 1.0 Fighting + Level 2.7 Dodging + Level 5.1 Unarmed Combat + Level 3.0 Spellcasting + Level 2.7 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 17% 1 #...... b - Sticks to Snakes Tmut ##...... 24% 2 ##..... c - Spider Form Tmut/Pois #......... 56% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ice Form Ice/Tmut #....... 89% 4 #####.. Blade Hands Tmut ##........ 96% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) ((You are amphibious.)) You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((One of your tentacles bears a spike.)) You can translocate small distances at will. Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (34% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. A water elemental comes into view. The water elemental moves out of view. The water elemental closely misses you. There is an open door to the Ecumenical Temple here. Okay, then. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! You hit the water elemental. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You die... ▓<.#..'...♣♣ ♣.# ▓..#..#....♣ ♣.# ▓#'####....♣♣ ♣.# ▓.÷...#....≈♣♣♣♣♣.###+#+## ▓.....#...≈≈.♣..♣.#....... ▓.....#..≈≈≈≈♣.♣♣.'.⌠..... ▓####'#..≈≈≈≈≈≈.♣.#...#### ▓.....#.≈≈≈≈≈≈..E.#.⌠.# ▓.....#.≈≈≈≈≈...s.#...# ▓.....#.≈≈≈.......#+### ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D | Reached skill level 5 in Unarmed Combat 49 | D | Reached XP level 2. HP: 18/18 MP: 2/5 93 | D | Learned a level 2 spell: Sticks to Snakes 139 | D | Reached XP level 3. HP: 23/23 MP: 1/7 156 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 156 | D | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [potion of mutation] 157 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 157 | D | Lost mutation: You are partially covered in icy blue | scales. (AC +2) [potion of mutation] 157 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 157 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 158 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 158 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 158 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 158 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 158 | D | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 159 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 159 | D | Lost mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 159 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 159 | D | Lost mutation: Scrolls take you a little longer to read. | [potion of mutation] 159 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 159 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 160 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 160 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 160 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 160 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 160 | D | Gained mutation: You can translocate small distances at | will. [potion of mutation] 213 | D | Learned a level 3 spell: Spider Form 246 | D | Noticed a water elemental 252 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 | 5.1 Spellcasting | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.7 Transmutations | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 3 Kick || 2 Tentacles || 2 Cast: Beastly Appendage || 4 Sticks to Snakes || 2 Spider Form || 1 Use: Potion || 6 Scroll || 1 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 7