Dungeon Sprint DCSS version 0.21-a0-437-ge5bf024 (webtiles) character file. 58 crux the Covert (level 3, -12/17 HPs) Began as a Spriggan Enchanter on Nov 9, 2017. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:46 (169 turns). crux the Covert (Spriggan Enchanter) Turns: 169, Time: 00:01:46 Health: -12/17 AC: 3 Str: 4 XL: 3 Next: 75% Magic: 6/9 EV: 19 Int: 17 God: Gold: 34 SH: 0 Dex: 16 Spells: 3/9 levels left rFire + . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . i - +0 cloak {MR+} rCorr . Harm . (gloves unavailable) MR +.... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very quick A: unfitting armour, see invisible, fire resistance 1, herbivore 3, speed 3, robust 1, screaming 1, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) i - a +0 cloak of magic resistance (worn) Scrolls j - a scroll of blinking k - a scroll of fear {unknown} m - a scroll of holy word {unknown} n - 4 scrolls of identify o - 4 scrolls of remove curse q - a scroll of immolation {unknown} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic p - a potion of agility {unknown} s - a potion of cancellation {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration r - a fruit Skills: + Level 1.1 Short Blades + Level 3.8 Dodging * Level 8.8 Stealth + Level 3.7 Spellcasting * Level 6.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 None b - Ensorcelled Hibernat Hex/Ice ##.... 6% 2 ##..... c - Confuse Hex ####.... 3% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Your flesh is heat resistant. (rF+) You are robust. (+10% HP) You occasionally shout uncontrollably at your foes. Message History Yellow scales spread over more of your body. You feel extremely strange. You feel weaker. You feel agile. Your yellow scales recede somewhat. You feel less energetic. You feel a strange attunement to the structure of the dungeons. You feel extremely strange. Your yellow scales disappear. You feel slightly disoriented. You feel more energetic. You feel robust. You feel the urge to shout. You feel resistant to heat. Okay, then. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental moves out of view. The water elemental misses you. There is an open door to the Ecumenical Temple here. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# * ..#......#####..# .##.......#%.#..# , #.##.##...#..#..###+#+## #.##.###..##+#..#....... .####.##..###...@.⌠..... ###.†##.)####...#E..#### .....##..###....#.⌠.#_ ##..##†..##.....#...# *, #..##....#......#+### ..###..##.#.....# ..# #.. ####....# ▓▓▓ ▓▓▓* * ▓▓▓▓▓▓ * ≈≈ ,, You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) 2 oozes (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 6 hellions (D) 3 plants (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 9 | D | Reached skill level 5 in Stealth 11 | D | Reached skill level 6 in Stealth 11 | D | Reached XP level 2. HP: 13/13 MP: 7/7 15 | D | Learned a level 2 spell: Ensorcelled Hibernation 57 | D | Noticed Crazy Yiuf 94 | D | Reached skill level 7 in Stealth 94 | D | Reached skill level 5 in Hexes 94 | D | Reached XP level 3. HP: 16/16 MP: 4/8 104 | D | Learned a level 3 spell: Confuse 130 | D | Killed Crazy Yiuf 130 | D | Reached skill level 8 in Stealth 150 | D | Killed a hellion 150 | D | Killed a hellion 150 | D | Killed a hellion 150 | D | Killed a hellion 150 | D | Killed a hellion 150 | D | Killed a hellion 161 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 161 | D | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 161 | D | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 162 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 162 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of mutation] 162 | D | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation] 162 | D | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 162 | D | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 162 | D | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 163 | D | Lost mutation: You have a pair of small horns on your head. [potion of mutation] 163 | D | Lost mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 163 | D | Lost mutation: You are somewhat resistant to further mutation. [potion of mutation] 163 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 163 | D | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 163 | D | Gained mutation: You are partially covered in yellow scales. (AC +2) [potion of mutation] 163 | D | Gained mutation: You are mostly covered in yellow scales. (AC +3) [potion of mutation] 164 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of mutation] 164 | D | Lost mutation: You are clumsy. (Dex -2) [potion of mutation] 164 | D | Lost mutation: You are mostly covered in yellow scales. (AC +3) [potion of mutation] 164 | D | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 164 | D | Gained mutation: You passively map a small area around you. [potion of mutation] 165 | D | Lost mutation: You are partially covered in yellow scales. (AC +2) [potion of mutation] 165 | D | Lost mutation: You passively map a small area around you. [potion of mutation] 165 | D | Lost mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 165 | D | Gained mutation: You are robust. (+10% HP) [potion of mutation] 165 | D | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 165 | D | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 167 | D | Noticed a water elemental 169 | D | Mangled by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 7 8 | 8.8 Hexes | 4 5 6 | 6.8 Spellcasting | 3 | 3.7 Short Blades | | 1.1 Dodging | | 3.8 Action || total -------------------------++------- Melee: Dagger || 21 Cast: Ensorcelled Hiber || 5 Use: Potion || 6 Stab: Sleeping || 5 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 83 | 0.0 | 0 | 6 | 0.0 | 169 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 83 | 0.0 | 0 | 6 | 0.0 | 169 +---------+---------+-------+---------+---------+-------+---------