Dungeon Crawl Stone Soup version 0.22-a0-231-g75390ab (webtiles) character file. 4 crawlusername the Ducker (level 1, -1/10 HPs) Began as a Felid Monk on Mar 16, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (87 turns). crawlusername the Ducker (Felid Monk) Turns: 87, Time: 00:00:23 Health: -1/10 AC: 1 Str: 7 XL: 1 Next: 58% Magic: 2/2 EV: 20 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (cloak restricted) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of remove curse {unknown} c - a scroll of identify {unknown} Comestibles a - a ration Skills: + Level 3.0 Fighting + Level 4.1 Dodging + Level 2.8 Stealth * Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal. You kill the jackal! The jackal completely misses you. x2 You scratch the jackal but do no damage. Your bite misses the jackal. The jackal misses you. You scratch the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #.....# .....# ...... .... ...# ####.. #..h.# . ##@## .##.. #...# ##..... ..[####.#.####......# #....!........#.. .....$............... ##........>...####... ##..........## . . #...........####.## .....$..........#.. You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlusername the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 87 | D:1 | Slain by a jackal Vault maps used: D:1: roderic_dead_forest Action || total -------------------------++------- Melee: Unarmed || 14 Stab: Sleeping || 1 Eat: Chunk || 3 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 87 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 87 +---------+---------+-------+---------+---------+-------+---------