Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 0 crawlcharacter the Shield-Bearer (level 1, 19/19 HPs) Began as a Minotaur Fighter on Dec 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). crawlcharacter the Shield-Bearer (Minotaur Fighter) Turns: 0, Time: 00:00:02 Health: 19/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 5 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a bread ration Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Welcome, crawlcharacter the Minotaur Fighter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# ##.....# .##.## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlcharacter the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_round_a, wad_floor_pattern_untrapped