Dungeon Crawl Stone Soup version 0.23-a0-78-gc252fe1 (webtiles) character file. 7 cranach the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Aug 10, 2018. Slain by a gnoll (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (432 turns). cranach the Vexing (Vampire Enchanter) Turns: 432, Time: 00:00:49 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 3/3 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions d - 4 potions of blood Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting * Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 11% 2 ###.... Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The gnoll misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you! Ouch! That really hurt! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll stops glowing. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you. You die... .## #..........# ..## #..........# ...# #..........# .#.###############..........# ##.##.....##.....##.......>## #................##......## ###.......>........######## ...............g...# ###.............@..# #......).........# #................# #................# ##..........)...## ##.....##.....## ############## You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cranach the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 432 | D:1 | Slain by a gnoll Vault maps used: D:1: lightli_arrival_boilingwater D:2: lemuel_round_altar, gammafunk_temple_overflow_claw, okawaru_gym_becter Action || total -------------------------++------- Melee: Dagger || 42 Bite || 2 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count G = Total turns spent on level A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------