Dungeon Crawl Stone Soup version 0.24-a0-613-g1ff6aac (webtiles) character file. Game seed: 208100605458314571, levelgen mode: deterministic 2 cowhearter the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Monk on Sept 12, 2019. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (32 turns). cowhearter the Skirmisher (Formicid Monk) Turns: 32, Time: 00:00:13 Health: -2/18 AC: 2 Str: 15 XL: 1 Next: 44% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting * Level 3.1 Short Blades + Level 2.8 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! Unknown command. You closely miss the jackal. The jackal bites you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. The goblin hits you but does no damage. The jackal bites you but does no damage. x2 Unknown command. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You see here 8 gold pieces. The goblin hits you but does no damage. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The goblin hits you with a +0 dagger. You die... .## ## # #...{ .# ##. #..# .###.## #..# ##.#... >.. #{ ...#.# #.# .# #.#h#####.##..#.# #..h@............ ###g#####.#####. #.# #.# ..# ##.######.♣ #.## #.......... .. #..#####..♣#♣ ..P #..##....... .♣♣ #..##.##..# P. #..#......## You could see 2 jackals and a goblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowhearter the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 32 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way, infiniplex_forest_lined_4_way, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_straight_5 Action || total -------------------------++------- Melee: Short sword || 11 Armor: Robe || 6 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------