Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa660 (webtiles) character file. Game seed: 12583058708291327590 10 cowhearter the Skirmisher (level 2, 0/24 HPs) Began as a Formicid Abyssal Knight on Aug 25, 2019. Was a Follower of Lugonu. Slain by a kobold ... wielding a cursed -1 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (126 turns). cowhearter the Skirmisher (Formicid Abyssal Knight) Turns: 126, Time: 00:00:54 Health: 0/24 AC: 3 Str: 16 XL: 2 Next: 30% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 3.4 Fighting * Level 2.1 Axes + Level 2.5 Armour + Level 0.8 Dodging + Level 0.6 Stealth + Level 2.3 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The kobold throws a stone. The stone misses you. The stone barely misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! Lugonu accepts your kill. You barely miss the kobold. The kobold closely misses you. A bat comes into view. The kobold hits you with a cursed -1 club. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. Unknown command. You barely miss the kobold. The kobold hits you with a cursed -1 club. You die... #.......... ##. ........... .... #.. ##........... ... #.. #...........# #.# #.. . #.#.........# #.###.. ..###.#........# ##...... #......#......###....... ##.....K...........#..... ......b.@...(.....).....# .#.#...()((.......###...# .......#..(.......# #...# ...#...#..........# #.... .......#..........# ####. ...#...#..........# ## .......#..........# ...################ .. You could see a bat and a kobold. Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | cowhearter the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 41 | Abyss:1 | Noticed a Hell Sentinel 41 | Abyss:1 | Noticed a chaos spawn 60 | Abyss:1 | Noticed a tentacled starspawn 61 | D:1 | Escaped the Abyss 94 | D:1 | Reached * piety under Lugonu 111 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 119 | D:1 | HP: 1/24 [jackal (1)] 125 | D:1 | HP: 1/24 [kobold/cursed -1 club (1)] 126 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, st_stairs_4 Action || total -------------------------++------- Melee: Hand axe || 16 Invok: Depart the Abyss || 1 Armor: Leather armour || 6 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 2 | 13.3 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 13 | 2 | 13.3 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------