Dungeon Crawl Stone Soup version 0.24-a0-341-g52ca42d (webtiles) character file. Game seed: 10794908404198723593 27 cowhearter the Skirmisher (level 2, -2/24 HPs) Began as a Demonspawn Monk on May 21, 2019. Slain by a goblin ... wielding a cursed -1 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (593 turns). cowhearter the Skirmisher (Demonspawn Monk) Turns: 593, Time: 00:00:50 Health: -2/24 AC: 2 Str: 13 XL: 2 Next: 93% Magic: 2/2 EV: 19 Int: 11 God: Gold: 0 SH: 0 Dex: 20 Spells: 1/1 levels left rFire + . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, lethally poisoned (-2 -> -10) A: claws 1, blink, fire resistance 1, strong 1 a: Blink You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Comestibles c - 3 rations Skills: + Level 3.3 Fighting + Level 3.1 Long Blades + Level 3.0 Dodging + Level 1.9 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You have sharp fingernails. You can translocate small distances at will. Your flesh is heat resistant. (rF+) Your muscles are strong. (Str +2) Message History You hit the adder. You kill the adder! Your Dodging skill increases to level 3! * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The goblin barely misses you. The adder misses you. Unknown command. It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin barely misses you. The adder completely misses you. You riposte. You hit the adder. The adder is severely wounded. It was a potion of mutation. You feel extremely strange. You feel jittery. You feel resistant to heat. You feel stronger. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You riposte. You miss the adder. The adder is severely wounded. The goblin hits you with a cursed -1 club. You die... ... .......# ... .?.....# ... .......# #.# #....... #.# #..... #.###.... #...g†# ###########....@# #..............S# #.##########....# #.# #<# #....# #.###.# #.?.... #.).†.######....### ####............# #............# #............# You could see an adder and a goblin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 bats (D:1) 2 goblins 2 hobgoblins 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowhearter the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 60 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 60 | D:1 | Reached XP level 2. HP: 8/24 MP: 2/2 345 | D:1 | Found a glowing golden altar of the Shining One. 592 | D:2 | HP: 1/24 [poisoned by an adder] 593 | D:2 | Gained mutation: You can translocate small distances at | will. [potion of mutation] 593 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 593 | D:2 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 593 | D:2 | Slain by a goblin Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, minmay_misc_feat_rows, tso_metal_star D:2: layout_basic, grunt_temple_overflow_open Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Dodging | 3 | 3.0 Fighting | | 3.3 Stealth | | 1.9 Action || total -------------------------++------- Melee: Falchion || 39 Use: Potion || 2 Stab: Sleeping || 3 Armor: Robe || 10 Dodge: Dodged || 42 Rpst.: Falchion || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------