Dungeon Crawl Stone Soup version 0.25-a0-1073-gf4359a1 (webtiles) character file. Game seed: 8493593746985667092, levelgen mode: deterministic 24 coolguy69 the Cutter (level 3, 0/20 HPs) Began as a Vine Stalker Monk on May 15, 2020. Slain by Sigmund ... wielding a +0 scythe (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1017 turns). coolguy69 the Cutter (Vine Stalker Monk) Turns: 1017, Time: 00:01:24 Health: 0/20 AC: 6 Str: 14 XL: 3 Next: 2% Magic: 0/4 EV: 12 Int: 10 God: Gold: 35 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 ring mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . f - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour f - a +0 pair of gloves (worn) g - a +0 ring mail (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 3.1 Short Blades + Level 2.7 Dodging + Level 2.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Something hits you but does no damage. You hit something. You barely miss something. Your bite misses something. Something barely misses you. You barely miss something. You closely miss something. Something hits you but does no damage. You miss something. Something barely misses you. You hit something. You bite something. You drain its magic. You feel invigorated. You miss something. Your bite misses something. Something barely misses you. You hit something but do no damage. You bite something. Something hits you. * * * LOW HITPOINT WARNING * * * You completely miss something. You bite something. You drain its magic. You feel invigorated. You barely miss something. Something hits you. You miss something. You bite something. You drain its magic. You feel invigorated. You closely miss something. You bite something. You drain its magic. Something hits you. You die... #### ..... .############# ..... ..>..........## ...... #####..####.†####...... ##...###.@......... ..####..####{<#..... #.........).......... .......#.####......... ######.... ...#...... #...##....######. ###.###..<. #.# ..#... #....##..#. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 goblins 2 hobgoblins (D:1) 2 kobolds 5 bats (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy69 the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 371 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 832 | D:2 | Noticed Sigmund 834 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1013 | D:2 | HP: 1/20 [something (2)] 1017 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 3 | 3.1 Fighting | 3 | 3.0 Dodging | | 2.7 Stealth | | 2.5 Action || total -------------------------++------- Melee: Short sword || 59 Bite || 18 Stab: Sleeping || 2 Armor: Robe || 6 Ring mail || 3 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------