Dungeon Crawl Stone Soup version 0.25-a0-890-g62861fb (webtiles) character file. Game seed: 15277531342806122541, levelgen mode: deterministic 10 coolguy69 the Skirmisher (level 2, 0/16 HPs) Began as a Vine Stalker Monk on May 8, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (327 turns). coolguy69 the Skirmisher (Vine Stalker Monk) Turns: 327, Time: 00:00:16 Health: 0/16 AC: 2 Str: 13 XL: 2 Next: 20% Magic: 0/3 EV: 13 Int: 10 God: Gold: 4 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} e - a scroll of blinking {unknown} Comestibles c - 2 rations Skills: + Level 2.9 Fighting + Level 2.8 Short Blades + Level 2.6 Dodging + Level 2.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The jackal barely misses you. Unknown command. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. x3 You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal closely misses you. You completely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You die... .... .# ....#+##.# .........# ♣# .........# .♣♣ ..>......# ..♣# .........# ...# ?........# ♣..♣# ......h@.# ♣♣..# ....?...†# ♣..♣# .........# #♣...# .........# #♣♣..♣ .#######.# # ♣♣.♣♣ #.# ###♣..♣ ###.### ..#♣..♣#. ..# #.....# ..##..♣#..#.# #.#.#.# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy69 the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 316 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 327 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic Action || total -------------------------++------- Melee: Short sword || 29 Bite || 6 Armor: Robe || 9 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------