Dungeon Crawl Stone Soup version 0.25-a0-860-gf695395 (webtiles) character file. Game seed: 8231137995528572021, levelgen mode: deterministic 25 coolguy69 the Skirmisher (level 3, 0/20 HPs) Began as a Vine Stalker Monk on Apr 29, 2020. Slain by a worm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1233 turns). coolguy69 the Skirmisher (Vine Stalker Monk) Turns: 1233, Time: 00:02:05 Health: 0/20 AC: 2 Str: 14 XL: 3 Next: 6% Magic: 0/4 EV: 13 Int: 10 God: Gold: 97 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} f - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} Potions g - a potion of brilliance {unknown} h - a potion of curing {unknown} j - a potion of magic {unknown} l - a potion of degeneration {unknown} m - 2 potions of invisibility {unknown} Comestibles c - 3 rations Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 2.8 Dodging + Level 2.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. You bite the worm, but do no damage. The worm is severely wounded. Unknown command. You hit the worm but do no damage. The worm is severely wounded. The worm bites you. You die... .. #######.###.# #...#.....#.# #.#.#.##..#.# #.#....#<.#.# #......^).#.# ####......##.# #......÷...#w# #.##....##.#@# #...#........# ##...#.#......# ####.............# ...#..>##..#####.#### .#.#.####...........# .#...#....######.##.# .#####÷#### #.##.# w# ###.# #....# You could see a worm. Vanquished Creatures An adder (D:2) 2 giant cockroaches (D:1) 2 hobgoblins 3 bats (D:1) A frilled lizard (D:1) 3 goblins A kobold (D:1) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy69 the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 490 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 817 | D:2 | Reached XP level 3. HP: 12/20 MP: 1/4 1231 | D:2 | HP: 1/20 [worm (6)] 1233 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, kennysheep_pointless_box, minmay_hedge_maze, eino_curves_02 D:2: layout_basic, dk_noncrumbling_2, minmay_misc_feat_doors Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Short Blades | 3 | 3.0 Dodging | | 2.8 Stealth | | 2.7 Action || total -------------------------++------- Melee: Short sword || 66 Bite || 18 Stab: Sleeping || 3 Armor: Robe || 15 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------