Dungeon Crawl Stone Soup version 0.25-a0-785-gb22c70e (webtiles) character file. Game seed: 11987879807608532635, levelgen mode: deterministic 50 coolguy69 the Shield-Bearer (level 3, 0/20 HPs) Began as a Vine Stalker Fighter on Apr 17, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:42 (709 turns). coolguy69 the Shield-Bearer (Vine Stalker Fighter) Turns: 709, Time: 00:00:42 Health: 0/20 AC: 6 Str: 19 XL: 3 Next: 79% Magic: 4/4 EV: 7 Int: 8 God: Gold: 32 SH: 9 Dex: 13 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois + Spirit + (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -6), resistant A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of remove curse {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fog {unknown} Potions g - a potion of resistance Comestibles f - 7 rations Skills: + Level 3.0 Fighting + Level 2.3 Long Blades + Level 2.9 Armour + Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You kill the frilled lizard! Your Fighting skill increases to level 3! * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +0 dagger; an adder corpse; a kobold corpse * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +0 dagger; an adder corpse; a kobold corpse * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a hunting sling. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ..##.....<.## #.).# #.####.# #.#.........####...# #......# #............#...>.. #......# #.#.......)......... #......# #.##[.........[..... .......# #.###.....#.#.##...# .......# #># #....##.#.##...# .......#######.###.#.###.#.###.## ..........)..)..@.....#<...# #.# ..##..#!#.#................# #.# #.#.†#.#########...#....# #.# #.###.#.# ##.#####.# ## ..#.# #.# # ....# #.# .?...# #.. .....# ## ...... There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 8 kobolds A bat (D:1) 2 frilled lizards (D:2) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy69 the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 212 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 627 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/4 707 | D:2 | HP: 1/20 [poisoned by an adder] 709 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_loops_ring, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 2 | 2.3 Shields | 3 | 3.2 Fighting | 3 | 3.0 Armour | | 2.9 Action || total -------------------------++------- Melee: Long sword || 65 Bite || 16 Use: Potion || 2 Armor: Scale mail || 30 Dodge: Dodged || 12 Block: Kite shield || 36 Rpst.: Long sword || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 52 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------