Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 7 coolguy69 the Insei (level 2, 0/16 HPs) Began as a Vine Stalker Monk on Mar 12, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (130 turns). coolguy69 the Insei (Vine Stalker Monk) Turns: 130, Time: 00:00:59 Health: 0/16 AC: 2 Str: 13 XL: 2 Next: 4% Magic: 0/3 EV: 13 Int: 10 God: Gold: 13 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . c - scarf {repulsion} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ f - amulet of rage HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: repel missiles A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Evoke Berserk Rage You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a scarf of repulsion (worn) Jewellery f - an amulet of rage (around neck) Scrolls g - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} Comestibles b - 2 rations d - 6 chunks of flesh Skills: + Level 2.8 Fighting + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is heavily wounded. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your bite misses the jackal. The jackal bites you. You die... #.......## #.######## #.# # #.# #####.######## #............. #............. #######..#######.##. #hh@.##..#........#. #.##.....#.......... #.##.##..#........#. ##########h##.##..#...<....#. #.....†....##.##..#........#. #..........##.##...........#. #..$.......##.##..#........#. #..........#..##..##.#######. #####......#.###...... ... You could see 2 jackals. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy69 the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 129 | D:1 | Reached XP level 2. HP: 2/16 MP: 1/3 130 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_room, amethyst_killhole Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 4 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 130 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 130 +---------+---------+-------+---------+---------+-------+---------