Dungeon Crawl Stone Soup version 0.22-a0-3-g4fa69d9 (webtiles) character file. 30 coolguy69 the Insei (level 3, -2/19 HPs) Began as a Vine Stalker Monk on Jan 2, 2018. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (782 turns). coolguy69 the Insei (Vine Stalker Monk) Turns: 782, Time: 00:01:08 Health: -2/19 AC: 2 Str: 14 XL: 3 Next: 20% Magic: 0/4 EV: 13 Int: 10 God: Gold: 7 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of noise {unknown} Potions c - a potion of curing {unknown} e - a potion of heal wounds {unknown} Comestibles b - 3 rations Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You see here a bat corpse. You barely miss the worm. Your bite misses the worm. You hit the worm. You bite the worm. You drain its power. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. The worm bites you! You die... ...........# #.# <####..#.## #.# ##..#.# #.# #.####...#.# #.# #..........####.# #.#####......>..# #.######.#.###### ### .........#.###############♣..♣♣ ##########....@w..†..........P♣ ################.♣P♣.♣ #.......♣ .. #.#####.♣ .♣ #.# # #†# #...... ######. You could see a worm. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 5 bats 2 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy69 the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 130 | D:1 | Reached XP level 2. HP: 12/16 MP: 3/3 688 | D:2 | Reached skill level 4 in Unarmed Combat 748 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 782 | D:2 | Slain by a worm Vault maps used: D:1: minmay_arrival_open_corners D:2: ashenzari_conservatory_becter, led_sif_pool, minitemple, first_ration, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_straight_3, infiniplex_forest_end_3, infiniplex_forest_lined_3_way, infiniplex_forest_zigzag_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_corner_1, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.2 Fighting | | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Short sword || 62 Unarmed || 5 Bite || 14 Punch || 2 Stab: Sleeping || 7 Armor: Robe || 20 Dodge: Dodged || 73 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 44 | 0.0 | 0 | 22 | 0.0 | 782 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 28 | 0.0 | 0 | 19 | 0.0 | 667 D:2 | 0 | 16 | 0.0 | 0 | 3 | 0.0 | 115 +---------+---------+-------+---------+---------+-------+---------