Dungeon Sprint DCSS version 0.24-a0-509-ga1643a6 (webtiles) character file. Game seed: 12583581703148119899 25 continuitydrift the Poker (level 3, -4/29 HPs) Began as a Merfolk Skald on July 19, 2019. Slain by an ogre ... wielding a +0 giant club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:57 (25 turns). continuitydrift the Poker (Merfolk Skald) Turns: 25, Time: 00:00:57 Health: -4/29 AC: 3 Str: 11 XL: 3 Next: 4% Magic: 6/7 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: infused, berserk cooldown, very slightly contaminated, hasted and slowed A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Skills: + Level 3.1 Fighting * Level 5.3 Polearms + Level 1.5 Armour + Level 3.9 Dodging + Level 2.7 Spellcasting + Level 4.0 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger o - Infusion Chrm ##.. 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 9% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 21% 2 ###.... Regeneration Chrm/Necr #......... 38% 3 ###.... Spectral Weapon Hex/Chrm #....... 38% 3 ###.... Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of curing {@q1} h - a potion of magic Comestibles d - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▒▒▒▒▒▒▒▒▒▒ ▒<.#..'..# ▒..[..#..+ ▒..#### +# ▒..# ▒..# ▒O.# ▒@⌠# ▒### You could see an ogre. Message History You are no longer berserk. You are exhausted. You feel yourself slow down. The ogre shouts! As you close the door, it creaks loudly! An ogre opens the door. You close the door. Your magical infusion is running out. An ogre opens the door. You close the door. An ogre opens the door. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. Things that are here: a +0 scale mail; the goblin corpse of Ijyb Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. You are no longer magically infusing your attacks. Magic courses through your body. You feel yourself speed up. You feel much better. Casting: Infusion (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Polearms | 5 | 5.3 Armour | 1 | 1.5 Dodging | 3 | 3.9 Charms | 4 | 4.0 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Spear || 7 Cast: Infusion || 2 Use: Potion || 4 Scroll || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | continuitydrift the Merfolk Skald began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 3 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 3 in Fighting 11 | D | Reached skill level 5 in Polearms 11 | D | Reached skill level 1 in Armour 11 | D | Reached skill level 3 in Dodging 11 | D | Reached skill level 4 in Charms 11 | D | Reached XP level 2. HP: 24/24 MP: 0/5 11 | D | Reached XP level 3. HP: 29/29 MP: 0/7 15 | D | Noticed an ogre 25 | D | Slain by an ogre Vanquished Creatures Ijyb (D) 1 creature vanquished.