Dungeon Crawl Stone Soup version 0.17-a0-1650-gce8475a (webtiles) character file. 47 comborobin the Ruffian (level 3, -1/28 HPs) Began as a Ghoul Arcane Marksman on Aug 13, 2015. Slain by Sigmund ... wielding a +0 scythe (17 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (1611 turns). comborobin the Ruffian (Ghoul Arcane Marksman) Turns: 1611, Time: 00:04:04 Health: -1/28 AC: 2 Str: 14 XL: 3 Next: 70% Magic: 1/3 EV: 12 Int: 8 God: Gold: 26 SH: 0 Dex: 9 Spells: 2 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . c - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) n - ring of wizardry {Wiz+, !d} @: confused, rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow healing 1, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Missiles a - 4 javelins (quivered) b - 2 throwing nets {=f, !d} g - 12 arrows of frost i - 31 arrows m - 3 steel bolts o - 7 sling bullets Armour c - a +0 robe (worn) Jewellery n - a ring of wizardry (left claw) {Wiz+, !d} (You found it on level 1 of the Dungeon) Scrolls q - a scroll of recharging Potions j - 2 potions of invisibility {unknown} l - a potion of brilliance {unknown} p - a potion of flight {unknown} Books d - a book of Debilitation Comestibles e - a meat ration {@e2} f - a royal jelly h - a chunk of flesh {@w0} Skills: - Level 1.1 Fighting - Level 1.7 Throwing - Level 1.7 Dodging + Level 3.5 Unarmed Combat - Level 1.0 Spellcasting - Level 2.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... s - Slow Hex #....... 10% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Sigmund hits you from afar with a scythe! Ouch! That really hurt! There is a stone staircase leading up here. You take 15 damage, and have 13/28 hp. MASSIVE DAMAGE!! Sigmund hits you from afar with a scythe! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 9 damage, and have 4/28 hp. MASSIVE DAMAGE!! You start resting. All of the chunks of flesh in your inventory have rotted away. A hobgoblin comes into view. You regained 15 hp, and now have 19/28 hp. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin closely misses you. You scratch the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. You see here 2 chunks of flesh {@w0}. Eating one of 2 chunks of flesh {@w0}. This raw flesh tastes great! You continue eating. x2 You regained 4 hp, and now have 24/28 hp. Eat which item? (? for menu, Esc to quit) Okay, then. You see here a chunk of flesh {@w0}. Autopickup is now on. h - a chunk of flesh {@w0} There is a stone staircase leading down here. You start resting. Health restored: 28 You climb downwards. Level annotation: Sigmund Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. Nothing appears to happen. You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You hear some strange, mumbled words. You are confused. You hear a shout! You climb upwards. There is a stone staircase leading down here. Unknown command. You start resting. You feel less confused. You start resting. MP restored: 3 You climb downwards. Level annotation: Sigmund A kobold comes into view. The kobold shouts! There is a stone staircase leading up here. Unknown command. You closely miss the kobold. The kobold hits you. You take 1 damage, and have 27/28 hp. You closely miss the kobold. Sigmund mumbles some strange words. Sigmund flickers and vanishes! The kobold barely misses you. You completely miss the kobold. The kobold barely misses you. You scratch the kobold. You kill the kobold! Sigmund is outlined in light. Sigmund casts a spell at you. The magic dart hits you! You take 5 damage, and have 22/28 hp. You now have 2/3 mp. Aim: Sigmund, wielding a scythe and wearing a robe (softly glowing, slightly transparent, chance to defeat MR: 47%) Sigmund seems to slow down. Sigmund casts a spell at you. The magic dart hits you! You take 6 damage, and have 16/28 hp. MASSIVE DAMAGE!! You now have 0/3 mp. Sigmund closely misses you. You scratch Sigmund. You scratch Sigmund. You barely miss Sigmund. Sigmund barely misses you. You scratch Sigmund. You scratch Sigmund but do no damage. Sigmund is no longer moving slowly. Sigmund barely misses you. You scratch Sigmund but do no damage. You scratch Sigmund. Sigmund closely misses you. You claw Sigmund! Sigmund closely misses you. You claw Sigmund! You scratch Sigmund but do no damage. Sigmund stops glowing and disappears. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you! Ouch! That really hurt! You die... #...# #.#.#.# #. #.#.#.#.# #...#.#.#.#.# #...#.#.#.#.# #...#.#.#.#.# #### #...#.#...#.# ...### #...#.###<#.# .....###.......#@#.# ##....##.....#S#...### ......##...g##g#.....# ##....##....##.#.###.# ##....###'#........#.# ..........####.#.#.#.# ...#.###..# #.#...#.# #..#.# #..# #.#####.# #..#.# #..# #....##.# There were no monsters in sight! Vanquished Creatures 3 adders An ooze (D:1) A giant cockroach (D:2) 3 hobgoblins (D:1) 3 jackals (D:2) 3 bats (D:1) 2 goblins 4 kobolds A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin the Ghoul Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 313 | D:1 | Reached skill level 1 in Unarmed Combat 338 | D:1 | Reached XP level 2. HP: 12/23 MP: 2/2 346 | D:1 | Reached skill level 2 in Unarmed Combat 356 | D:1 | Learned a level 2 spell: Slow 999 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1057 | D:2 | Reached skill level 3 in Unarmed Combat 1092 | D:2 | Noticed Sigmund 1351 | D:2 | HP: 4/28 [Sigmund/scythe (9)] 1611 | D:2 | Slain by Sigmund Vault maps used: D:1: lightli_arrival_statuegarden D:2: ashenzari_conservatory_becter, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 63 Throw: Javelin || 4 Stone || 3 Cast: Slow || 4 Corona || 2 Use: Scroll || 4 Eat: Chunk || 10 Vault maps used: D:1: lightli_arrival_statuegarden D:2: ashenzari_conservatory_becter, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 4.1 | 6.8 | 270.5 Dungeon | 100.0 | 100.0 | 0.6 | 4.1 | 6.8 | 270.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------