Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 2 comborobin the Grave Robber (level 1, 0/10 HPs) Began as a Gargoyle Necromancer on July 18, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (177 turns). comborobin the Grave Robber (Gargoyle Necromancer) Turns: 177, Time: 00:00:27 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History d - a scroll labeled DUUNYL YCRI LAR e - a scroll labeled YCOFFO ZOAGUTA You see here a chain mail. You see here a chain mail. A goblin comes into view. It is wielding a dagger. The goblin shouts! Unknown command. New annotation for D:1 (include '!' for warning): Okay, then. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: / Input macro action: zaf Created macro '/' => 'zaf'. Aim: a goblin, wielding a dagger (chance 80%) The goblin convulses in agony! You take 1 damage, and have 9/10 hp. You now have 2/3 mp. Aim: a goblin, wielding a dagger (heavily wounded, chance 80%) The goblin convulses in agony! You kill the goblin! You take 1 damage, and have 8/10 hp. You now have 1/3 mp. You start resting. Health restored: 10; MP restored: 3 A kobold comes into view. It is wielding a dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! A jackal comes into view. The jackal moves out of view. A jackal comes into view. Aim: a kobold, wielding a dagger (chance 80%) The kobold convulses in agony! The jackal barks! The jackal moves out of view. A jackal comes into view. You take 1 damage, and have 9/10 hp. You now have 2/3 mp. Aim: a kobold, wielding a dagger (moderately wounded, chance 80%) The kobold convulses in agony! You kill the kobold! The jackal barks! You take 1 damage, and have 8/10 hp. You now have 1/3 mp. Aim: a jackal (chance 80%) The jackal convulses in agony! You take 1 damage, and have 7/10 hp. You now have 0/3 mp. The jackal bites you but does no damage. A jackal comes into view. The jackal barely misses you. You completely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal misses you. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 6/10 hp. You hit the jackal. The jackal misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 5/10 hp. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. Aim: a jackal (heavily wounded, chance 80%) The jackal convulses in agony! The jackal bites you but does no damage. The jackal barely misses you. You take 1 damage, and have 4/10 hp. You now have 1/3 mp. Aim: a jackal (almost dead, chance 80%) The jackal convulses in agony! You kill the jackal! The jackal barely misses you. You take 1 damage, and have 3/10 hp. You now have 0/3 mp. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. You hit the jackal. The jackal misses you. The jackal bites you. You die... .....# ......# .....# ....# ...# ..# #+#)## ######## #....+ #..@hhh####.### ####.####....#..# ####....[..####..#.## ##.(...........##....# ##...............##.#h# #........⌠........#.#..# #.......⌠>⌠.......#.##h# #........⌠........#.# )# #.................#.# h. You could see 3 jackals. Vanquished Creatures A jackal (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin, the Gargoyle Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 172 | D:1 | HP: 2/10 [jackal (2)] 177 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Pain || 7 Vault maps used: D:1: dpeg_arrival_three_bigger_balls Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 7.9 | 63.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 7.9 | 63.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------