Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 1451 coledot the Spear-Bearer (level 8, -1/56 HPs) Began as a Merfolk Skald on Jan 18, 2017. Splashed by a jelly's acid (5 damage) ... on level 5 of the Dungeon. The game lasted 00:24:30 (7334 turns). coledot the Spear-Bearer (Merfolk Skald) Turns: 7334, Time: 00:24:31 Health: -1/56 AC: 5 Str: 14 XL: 8 Next: 75% Magic: 7/11 EV: 17 Int: 13 God: Gold: 211 SH: 0 Dex: 14 Spells: 1 memorised, 10 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +1 leather armour rNeg . . . Faith + (no shield) rPois . Spirit . t - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... h - +0 pair of boots Stlth +......... f - amulet of faith l - +2 ring of strength (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 239 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles i - 8 javelins y - 4 javelins of returning (quivered) Armour b - a +1 leather armour (worn) h - a +0 pair of boots (worn) t - a +0 hat (worn) Jewellery f - an amulet of faith (around neck) l - a +2 ring of strength (right hand) s - an uncursed amulet of magic regeneration {unknown} Scrolls o - 2 scrolls of identify p - a scroll of remove curse q - 5 scrolls of recharging {unknown} r - 2 scrolls of teleportation v - a scroll of blinking {unknown} x - a scroll of enchant armour Potions e - 2 potions of lignification j - a potion of haste k - a potion of might m - a potion of berserk rage n - a potion of curing w - 3 potions of flight Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 3 bread rations g - 9 fruits u - 4 chunks of flesh Skills: - Level 2.1 Fighting + Level 10.6 Polearms - Level 0.6 Armour + Level 8.6 Dodging - Level 2.0 Spellcasting + Level 5.4 Charms You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:4 * Message History You feel better. Sigmund points at you and mumbles some strange words. The puff of flame hits you! An orc comes into view. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a ring mail; a club There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. HP restored. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. There is a stone staircase leading up here. You see here an arrow. Found a runed dagger. Found 17 gold pieces. You see here 17 gold pieces. Found 21 stones. Autopickup is now on. You now have 196 gold pieces (gained 17). Found a hunting sling. Found a stone staircase leading down. There is a stone staircase leading down here. An ice beast comes into view. Found a scroll of identify. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You are feeling very hungry. Attack whom? Press: ? - help, Dir - move target cursor, f - ice beast Aim: an ice beast You reach to attack! You barely miss the ice beast. You barely miss the ice beast. You barely miss the ice beast. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. You hit the ice beast. The ice beast is moderately wounded. You hit the ice beast. The ice beast is moderately wounded. The ice beast completely misses you. You closely miss the ice beast. The ice beast is moderately wounded. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is heavily wounded. The ice beast misses you. You hit the ice beast. The ice beast is heavily wounded. You hit the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You hit the ice beast. The ice beast is almost dead. You completely miss the ice beast. The ice beast is almost dead. The ice beast misses you. You barely miss the ice beast. The ice beast is almost dead. The ice beast closely misses you. You closely miss the ice beast. The ice beast is almost dead. You hit the ice beast. You kill the ice beast! Your Charms skill increases to level 4! An adder comes into view. An adder is nearby! Your magical infusion is running out. The adder hisses angrily. You see here a scroll of identify. You hit the adder. The adder is heavily wounded. You hit the adder! You kill the adder! No target in view! o - 2 scrolls of identify (gained 1) Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There are no items here. Okay, then. Okay, then. Unknown command. You are no longer magically infusing your attacks. You see here a hunting sling. Magic restored. HP restored. A goblin comes into view. It is wielding a club. The goblin shouts! A quokka comes into view. The orc shouts! The orc throws a tomahawk. The tomahawk hits you but does no damage. You see here a tomahawk. Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a club You reach to attack! You hit the goblin. You kill the goblin! The orc throws a tomahawk. The tomahawk misses you. You see here a tomahawk. Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc You reach to attack! You completely miss the orc. The orc throws a tomahawk. The tomahawk completely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc You reach to attack! You hit the orc. The orc is moderately wounded. The orc throws a tomahawk. The tomahawk barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc (moderately wounded) You reach to attack! You puncture the orc! You kill the orc! No target in view! You see here a club. You now have 211 gold pieces (gained 15). The quokka is too close now for your liking. Attack whom? Press: ? - help, Dir - move target cursor, f - quokka Aim: a quokka You reach to attack! You hit the quokka. The quokka is moderately wounded. You hit the quokka. You kill the quokka! An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! 2 orcs come into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. The air around you crackles with energy! You are near starving! The orc wizard casts a spell at you. You are confused. You are too confused! You feel better. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. You hit something. Something hits you. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The orc shouts! You barely miss something. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc closely misses you. You puncture the orc! You kill the orc! Something hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. You are confused. You're too confused to move! Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You completely miss something. You completely miss something. Something hits you but does no damage. Something hits you but does no damage. Something hits you but does no damage. You miss something. You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit something but do no damage. Something hits you but does no damage. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You miss something. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Something hits you but does no damage. You barely miss something. Something barely misses you. You closely miss something. Something hits you but does no damage. You miss something. You hit something! Reactivating autopickup. Your Dodging skill increases to level 7! You feel a bit more experienced. Things that are here: a dagger; a robe You see here a club. You start resting. Magic restored. You start resting. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You see here a tomahawk. You start resting. You are starving! You start eating the meat ration. You continue eating. x2 You finish eating. That meat ration really hit the spot! You start resting. An ooze comes into view. You see here a tomahawk. The ooze quivers. You see here a club. Attack whom? Press: ? - help, Dir - move target cursor, f - ooze Aim: an ooze You reach to attack! You hit the ooze. The ooze is moderately wounded. You puncture the ooze! The ooze is almost dead. You hit the ooze. You kill the ooze! Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a dagger (hasn't noticed you) You reach to attack! You closely miss the orc. The orc shouts! You barely miss the orc. You hit the orc. The orc is severely wounded. The orc misses you. You hit the orc. The orc is almost dead. The orc hits you but does no damage. You hit the orc. You kill the orc! Things that are here: a dagger x2; a robe You start resting. HP restored. Sigmund shouts! Sigmund casts a spell at you. You resist with some effort. Things that are here: a dagger x2; a robe You see here a club. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You feel very mighty all of a sudden. Attack whom? Press: ? - help, Dir - move target cursor, f - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe You reach to attack! You closely miss Sigmund. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe You reach to attack! You puncture Sigmund! Sigmund is heavily wounded. Sigmund misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) You reach to attack! You closely miss Sigmund. Sigmund is heavily wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) You reach to attack! You barely miss Sigmund. Sigmund is heavily wounded. Sigmund misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) You reach to attack! You closely miss Sigmund. Sigmund is heavily wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) You reach to attack! You puncture Sigmund! Sigmund is almost dead. Sigmund barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (almost dead) You reach to attack! You barely miss Sigmund. Sigmund is almost dead. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (almost dead) You reach to attack! You hit Sigmund! You kill Sigmund! You have reached level 8! Your magical infusion is running out. Things that are here: a scythe; a robe Things that are here: a dagger x2; a robe You are no longer magically infusing your attacks. There is an open door here. i - a slice of pizza There is an open door here. Magic restored. You feel a little less mighty now. Found a stone staircase leading down. A sky beast comes into view. The sky beast moves out of view. Attack whom? Press: ? - help, Dir - move target cursor, f - sky beast Aim: a sky beast You reach to attack! You hit the sky beast but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - sky beast Aim: a sky beast You reach to attack! You hit the sky beast. The sky beast is lightly wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. No target in view! You completely miss something. You closely miss something. Something hits you. Something shocks you. You closely miss something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. You hit something. A sky beast appears from thin air! Reactivating autopickup. The sky beast closely misses you. You miss the sky beast. The sky beast is moderately wounded. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You hit the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. You hit the sky beast but do no damage. The sky beast is heavily wounded. The sky beast barely misses you. You closely miss the sky beast. The sky beast is heavily wounded. You hit the sky beast. The sky beast is heavily wounded. The sky beast barely misses you. You closely miss the sky beast. The sky beast is heavily wounded. You hit the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. You hit the sky beast. The sky beast is severely wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. You miss something. You closely miss something. A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you but does no damage. You hit the sky beast. The sky beast is severely wounded. You closely miss the sky beast. The sky beast is severely wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You closely miss the sky beast. The sky beast is severely wounded. The sky beast hits you but does no damage. You barely miss the sky beast. The sky beast is severely wounded. You hit the sky beast. The sky beast is severely wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You hit the sky beast! You kill the sky beast! Your Polearms skill increases to level 10! Your magical infusion is running out. Search for what [? for help]? pole You are no longer magically infusing your attacks. Things that are here: a dagger x2; a robe Things that are here: a scythe; a robe u - a scythe Drop what? 24/52 slots (_ for help) (? for menu, Esc to quit) You drop a scythe. Things that are here: a dagger x2; a robe You start resting. An adder comes into view. Things that are here: a dagger x2; a robe You start resting. Magic restored. You start resting. The adder hisses angrily. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Attack whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder You reach to attack! You hit the adder. The adder is heavily wounded. You hit the adder! You kill the adder! No target in view! You see here an adder corpse. You butcher the adder corpse. u - a chunk of flesh You see here an adder skeleton. An adder and a quokka come into view. The adder hisses angrily. Found 20 stones. There are monsters nearby! You hit the adder. The adder is heavily wounded. The adder completely misses you. You hit the adder. The adder is almost dead. The adder bites you. You closely miss the adder. The adder is almost dead. The adder barely misses you. You hit the adder! You kill the adder! You hit the quokka! You kill the quokka! Your magical infusion is running out. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are no longer magically infusing your attacks. An adder comes into view. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! The adder hisses angrily. A leopard gecko skeleton comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The ogre misses you. You barely miss the ogre. You barely miss the ogre. The ogre hits you with a giant spiked club. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant spiked club!! * * * LOW HITPOINT WARNING * * * You hit the ogre! The ogre is severely wounded. You hit the ogre. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre misses you. * * * LOW MAGIC WARNING * * * You hit the ogre! You kill the ogre! You barely miss the adder. The adder misses you. Your leather armour prevents you from hitting the adder. The adder closely misses you. * * * LOW MAGIC WARNING * * * You hit the adder! The adder is heavily wounded. The adder barely misses you. * * * LOW MAGIC WARNING * * * You hit the adder. You kill the adder! Attack whom? Press: ? - help, Dir - move target cursor, f - leopard gecko skeleton Aim: a leopard gecko skeleton You reach to attack! You closely miss the leopard gecko skeleton. * * * LOW MAGIC WARNING * * * You hit the leopard gecko skeleton. The leopard gecko skeleton is heavily damaged. You barely miss the leopard gecko skeleton. The leopard gecko skeleton is heavily damaged. The leopard gecko skeleton misses you. You barely miss the leopard gecko skeleton. The leopard gecko skeleton is heavily damaged. The leopard gecko skeleton completely misses you. * * * LOW MAGIC WARNING * * * You hit the leopard gecko skeleton. You destroy the leopard gecko skeleton! No target in view! No target in view! Your magical infusion is running out. Things that are here: a giant spiked club; an ogre corpse You butcher the ogre corpse. u - 6 chunks of flesh (gained 5) You see here a giant spiked club. You start resting. You are no longer magically infusing your attacks. You start resting. Magic restored. You start resting. HP restored. Some of the chunks of flesh in your inventory have rotted away. A worm comes into view. You hit the worm but do no damage. You hit the worm. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm closely misses you. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is heavily wounded. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The worm bites you! You hit the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm barely misses you. You hit the worm. You kill the worm! No target in view! Things that are here: a giant spiked club; a worm corpse You butcher the worm corpse. u - 7 chunks of flesh (gained 2) You see here a giant spiked club. Your magical infusion is running out. You are no longer magically infusing your attacks. Found 22 arrows. You see here 22 arrows. Magic restored. You see here 22 arrows. You see here 20 stones. HP restored. Some of the chunks of flesh in your inventory have rotted away. Found 4 javelins of returning. Found an escape hatch in the floor. You see here 4 javelins of returning. y - 4 javelins of returning An orc priest comes into view. It is wielding a whip. An orc priest comes into view. It is wielding a whip. The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You start resting. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the orc priest. The orc priest is lightly wounded. You hit the orc priest. The orc priest is heavily wounded. The orc priest misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. You barely miss the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. You hit the orc priest. You kill the orc priest! Your Dodging skill increases to level 8! Your Charms skill increases to level 5! Things that are here: a whip; a leather armour Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An orc and an orc wizard come into view. The orc wizard shouts! The orc wizard moves out of view. Things that are here: a whip; a leather armour Things that are here: a whip; a leather armour You hit the orc wizard. The orc wizard is moderately wounded. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard miscasts a cantrip. You barely miss the orc wizard. The orc wizard is moderately wounded. You barely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard misses you. The orc shouts! You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc priest shouts! You hit the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * * * * LOW MAGIC WARNING * * * You hit the orc wizard. The orc wizard is almost dead. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * * * * LOW MAGIC WARNING * * * You hit the orc wizard! You kill the orc wizard! The orc hits you but does no damage. Things that are here: a dagger; a robe; an orc corpse You closely miss the orc priest. The orc priest hits you but does no damage. The orc hits you but does no damage. * * * LOW MAGIC WARNING * * * You hit the orc priest. The orc priest is lightly wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc misses you. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. The orc misses you. You hit the orc priest. The orc priest is severely wounded. An orc priest comes into view. It is wielding a hand axe. You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. The orc misses you. * * * LOW MAGIC WARNING * * * The orc priest shouts! You hit the orc priest. You kill the orc priest! The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +0 hat melds into your body. Your +0 pair of boots melds into your body. Your +1 leather armour melds into your body. Your roots penetrate the ground. The orc hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. You are unaffected. You are too injured to fight recklessly! * * * LOW MAGIC WARNING * * * You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. * * * LOW MAGIC WARNING * * * You hit the orc. The orc is almost dead. The orc hits you but does no damage. You barely miss the orc. The orc is almost dead. You closely miss the orc. The orc is almost dead. Your magical infusion is running out. The orc hits you but does no damage. You cannot move. Attack whom? Press: ? - help, Dir - move target cursor, f - orc priest Aim: an orc priest, wielding a hand axe You reach to attack! * * * LOW MAGIC WARNING * * * You hit the orc priest. The orc priest is moderately wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wielding a hand axe (moderately wounded) Okay, then. You hit the orc priest. The orc priest is heavily wounded. The orc completely misses you. You puncture the orc priest! You kill the orc priest! You puncture the orc! You kill the orc! You start resting. You are no longer magically infusing your attacks. You start resting. Your transformation is almost over. You start resting. You feel less woody. Your +0 hat unmelds from your body. Your +0 pair of boots unmelds from your body. Your +1 leather armour unmelds from your body. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. You start eating the slice of pizza. Mmm... Vegetable. Things that are here: a hand axe; an orc skeleton Things that are here: a dagger; a leather armour Things that are here: a whip; a leather armour; an orc skeleton Things that are here: a dagger; a robe; an orc skeleton Things that are here: a whip; a leather armour Things that are here: a ring mail; a club A worker ant comes into view. The worker ant twitches its antennae in your direction. Attack whom? Press: ? - help, Dir - move target cursor, f - worker ant Aim: a worker ant You reach to attack! You closely miss the worker ant. You closely miss the worker ant. You completely miss the worker ant. The worker ant misses you. You hit the worker ant but do no damage. The worker ant closely misses you. You hit the worker ant. The worker ant is lightly wounded. You puncture the worker ant! The worker ant is heavily wounded. The worker ant misses you. You closely miss the worker ant. The worker ant is heavily wounded. The worker ant misses you. You hit the worker ant. The worker ant is severely wounded. The worker ant barely misses you. You hit the worker ant. The worker ant is almost dead. You hit the worker ant. The worker ant is almost dead. The worker ant closely misses you. You closely miss the worker ant. The worker ant is almost dead. The worker ant closely misses you. You hit the worker ant. You kill the worker ant! No target in view! No target in view! You see here a club. Things that are here: a ring mail; a club Things that are here: 25 arrows; a whip; an uncursed shortbow There is a stone staircase leading up here. You see here an arrow. Done exploring. Done exploring. You see here a hunting sling. There is a stone staircase leading down here. You climb downwards. Found 8 javelins. There is a stone staircase leading up here. An orc wizard comes into view. It is wielding a dagger. You see here 8 javelins. You see here 8 javelins. Found a stone staircase leading up. An orc warrior comes into view. It is wielding a short sword. The orc warrior shouts! The orc wizard shouts! An orc comes into view. It is wielding a hand axe. The orc shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You reach to attack! You barely miss the orc wizard. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You reach to attack! You miss the orc wizard. You closely miss the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. You see here 8 javelins. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You barely miss the orc wizard. The orc wizard barely misses you. The orc wizard gestures at you while chanting. The puff of flame misses you. You hit the orc warrior but do no damage. You closely miss the orc warrior. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior misses you. You hit the orc warrior. The orc warrior is lightly wounded. You closely miss the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you with a short sword! You hit the orc warrior but do no damage. The orc warrior is lightly wounded. You hit the orc warrior. The orc warrior is moderately wounded. The orc warrior completely misses you. You completely miss the orc warrior. The orc warrior is moderately wounded. You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. The orc warrior hits you with a short sword. * * * LOW HITPOINT WARNING * * * You barely miss the orc warrior. The orc warrior is moderately wounded. You hit the orc warrior. The orc warrior is heavily wounded. The orc warrior closely misses you. You barely miss the orc warrior. The orc warrior is heavily wounded. You hit the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a short sword! * * * LOW HITPOINT WARNING * * * You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior completely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc warrior hits you with a short sword! * * * LOW HITPOINT WARNING * * * You hit the orc warrior but do no damage. The orc warrior is heavily wounded. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. Your magical infusion is running out. You hit the orc warrior. The orc warrior is heavily wounded. The orc warrior barely misses you. You hit the orc warrior. The orc warrior is severely wounded. You puncture the orc warrior! You kill the orc warrior! Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a hand axe You reach to attack! You puncture the orc! You kill the orc! Something hits you but does no damage. No target in view! No target in view! No target in view! No target in view! You hit something! You miss something. Something hits you but does no damage. You puncture something! Reactivating autopickup. You feel a bit more experienced. i - 8 javelins Items here: )) [[ † a dagger; a robe; a short sword; a plate armour; an orc corpse You feel a strong urge to attack something. Things that are here: a hand axe; an orc corpse You butcher the orc corpse. You are no longer berserk. You are exhausted. You feel yourself slow down. u - a chunk of flesh Things that are here: a hand axe; an orc skeleton You are no longer magically infusing your attacks. Items here: )) [[ † a dagger; a robe; a short sword; a plate armour; an orc corpse You butcher the orc corpse. u - 4 chunks of flesh (gained 3) Items here: )) [[ ÷ a dagger; a robe; a short sword; a plate armour; an orc skeleton You start resting. You feel yourself speed up. You start resting. Magic restored. You start resting. A jackal comes into view. You feel less exhausted. The jackal barks! You hear a shout! You hear a bark! You hit the jackal. You kill the jackal! No target in view! A centaur comes into view. A jackal comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow misses you. Found 29 stones. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. The centaur unwields an uncursed shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * A jelly comes into view. You hit the centaur. The centaur is lightly wounded. The jackal bites you but does no damage. The centaur misses you. You hit the centaur. The centaur is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The centaur completely misses you. You hit the centaur. The centaur is moderately wounded. The jackal barely misses you. A black bear comes into view. You hit the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * A jelly comes into view. The jackal barely misses you. The centaur wields an uncursed shortbow. The centaur shoots an arrow. The arrow misses you. The jackal misses you. You see here an arrow. There is a stone staircase leading up here. There are no items here. Unknown command. The jackal bites you but does no damage. The jelly misses you. The jackal completely misses you. You climb upwards. Your magical infusion is running out. There is a stone staircase leading down here. The jelly hits you but does no damage. The jackal closely misses you. The jelly jiggles. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You are no longer magically infusing your attacks. The jelly hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jelly. The jelly misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is lightly wounded. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly closely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You hit the jelly. Your hands burn! You die... ### #.## ##.## ##### ##.## ##...## ##.###.###.## # ##....# ##.### ## #...## ##@J## .# #....## #...## .# ##.....# ##...# .# ##..###.## ##>.## ## #..## ##.# ##..# #..# #.# #..# #..# #.# ##..# #..# #.# ##..## #####..# #.# ##..## You could see a jelly. Vanquished Creatures Sigmund (D:5) An orc warrior (D:6) An ice beast (D:5) 2 phantoms (D:4) A sky beast (D:5) 2 ogres A centaur (D:5) A scorpion (D:4) A hound (D:4) 3 orc priests (D:5) A jelly (D:5) 4 orc wizards An iguana (D:4) 3 worker ants 6 adders 3 gnolls An ooze (D:5) 5 worms 2 dart slugs 3 leopard geckos (D:1) 9 orcs 7 bats 4 giant cockroaches 4 goblins 8 hobgoblins 9 jackals 9 kobolds 4 quokkas 2 ball pythons 6 frilled lizards 2 leopard gecko skeletons A quokka skeleton (D:4) 4 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coledot the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 432 | D:1 | Reached skill level 4 in Polearms 432 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 1111 | D:1 | Reached XP level 3. HP: 22/27 MP: 6/6 1220 | D:1 | Reached skill level 5 in Polearms 1968 | D:2 | Reached skill level 6 in Polearms 1968 | D:2 | Reached XP level 4. HP: 9/33 MP: 7/7 2338 | D:2 | You fall through a shaft for 2 floors! 3209 | D:3 | Reached XP level 5. HP: 38/38 MP: 8/8 3667 | D:4 | Reached skill level 7 in Polearms 4204 | D:4 | Noticed a phantom 4290 | D:4 | Killed a phantom 4290 | D:4 | Reached XP level 6. HP: 41/44 MP: 5/9 4410 | D:4 | Found Utwuc's General Store. 4434 | D:4 | Reached skill level 8 in Polearms 4434 | D:4 | Reached skill level 5 in Dodging 4581 | D:4 | Bought a scroll of identify for 28 gold pieces 4812 | D:4 | Reached XP level 7. HP: 37/50 MP: 8/10 5019 | D:5 | Entered Level 5 of the Dungeon 5129 | D:5 | Reached skill level 9 in Polearms 5525 | D:5 | Noticed Sigmund 6077 | D:5 | Killed Sigmund 6077 | D:5 | Reached XP level 8. HP: 56/56 MP: 6/11 6179 | D:5 | Reached skill level 10 in Polearms 6728 | D:5 | Reached skill level 5 in Charms 7334 | D:5 | Splashed by a jelly's acid Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 4 6 7 8 9 10 | 10.6 Dodging | 2 4 5 7 8 | 8.6 Charms | 4 5 | 5.4 Fighting | | 2.1 Armour | | 0.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 168 | 246 | 276 || 690 Cast: Infusion | | 7 | 15 || 22 Use: Scroll | 6 | 3 | || 9 Potion | | | 5 || 5 Stab: Sleeping | | 1 | || 1 Eat: Chunk | 3 | 8 | 2 || 13 Beef jerky | | 1 | || 1 Meat ration | | | 1 || 1 Pizza | | | 1 || 1 Armor: Leather armour | 32 | 24 | 37 || 93 Skin | | | 4 || 4 Dodge: Dodged | 61 | 109 | 96 || 266