Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 4 coldmonkey the Skirmisher (level 1, 16/18 HPs) Began as a Formicid Chaos Knight on Aug 22, 2016. Got out of the dungeon alive. The game lasted 00:00:35 (156 turns). coldmonkey the Skirmisher (Formicid Chaos Knight) Turns: 156, Time: 00:00:36 Health: 16/18 AC: 5 Str: 16 XL: 1 Next: 77% Magic: 1/1 EV: 11 Int: 11 God: Xom [..*...] Gold: 15 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 mace (chaos) rCold . . . Clarity . b - +2 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand weapons a - a +0 mace of chaos (weapon) Armour b - a +2 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.4 Fighting * Level 3.1 Maces & Flails + Level 2.2 Armour + Level 1.0 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History The bat hits you but does no damage. The bat completely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! Xom grants you insight. You detect creatures! You can't go up here! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Things that are here: a club x2 a giant newt corpse There is an escape hatch in the floor here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.# #.# #.# #### #.# ##..# #># ###.#.# #######.#####...#.# ............#..@.#.# ##########.'#...#.# #.'####8.# ###.####.# ##....## ###### There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) A giant newt (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | coldmonkey, the Formicid Chaos Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 40 | D:1 | Reached skill level 1 in Dodging 117 | D:1 | XOM: divination: detect creatures 156 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Mace || 11