Dungeon Crawl Stone Soup version 0.19-a0-1065-gdac414d (webtiles) character file. 2 coldmonkey the Skirmisher (level 1, 17/18 HPs) Began as a Formicid Abyssal Knight on Aug 3, 2016. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:01:24 (82 turns). coldmonkey the Skirmisher (Formicid Abyssal Knight) Turns: 82, Time: 00:01:24 Health: 17/18 AC: 3 Str: 16 XL: 1 Next: 33% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting * Level 2.1 Axes - Level 2.1 Armour + Level 1.0 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Here: a small abomination (translocational energy, hasn't noticed you) The floor. You pass through the gate. Welcome to the Dungeon! Welcome back to the Dungeon! A bat and a rat come into view. There is a staircase leading out of the dungeon here. You don't know any spells. You aren't carrying or standing over any spellbooks. Okay, then. You barely miss the bat. The bat hits you. You slash the rat! You kill the rat! Lugonu accepts your kill. You hit the bat. You kill the bat! Lugonu accepts your kill. Your Dodging skill increases to level 1! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! { ######### #........ #........ #†..#..#. #........ { #@....... #........ #...#..#. #........ #........ ######### There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | coldmonkey the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 64 | Abyss:1 | Noticed a worldbinder 68 | Abyss:1 | Noticed an orc warrior 68 | Abyss:1 | Noticed an orc priest 68 | Abyss:1 | Noticed an orc warrior 75 | Abyss:1 | Noticed a small abomination 76 | D:1 | Escaped the Abyss 79 | D:1 | Reached skill level 1 in Dodging 82 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: shiori_arrival_oz Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 3.2 Axes | | 2.1 Armour | | 2.1 Invocations | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 2