Dungeon Crawl Stone Soup version 0.25-a0-364-ge76b031 (webtiles) character file. Game seed: 6207222683178076496, levelgen mode: deterministic 0 coconutsonar the Skirmisher (level 1, -16/18 HPs) Began as a Formicid Abyssal Knight on Jan 4, 2020. Was a Follower of Lugonu. Demolished by a small abomination (20 damage) ... on level 1 of the Abyss. The game lasted 00:02:24 (288 turns). coconutsonar the Skirmisher (FoAK) Turns: 288, Time: 00:02:25 Health: -16/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + d - +1 spear (pierce) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 spear d - a +1 spear of piercing (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel yourself growing ill in the presence of the ancient zyme. You extend your mandibles. You dig through the rock wall. You retract your mandibles. Found a robe. You extend your mandibles. You dig through the rock wall. You retract your mandibles. A lurking horror comes into view. You extend your mandibles. You dig through the rock wall. You retract your mandibles. A small abomination comes into view. The small abomination hits you. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The small abomination hits you!! Ouch! That really hurt! You die... # ###. { ..# #.# #@# { ## #x# { ##.####.## #...#.#..# #..#.*.#...#.[. #. #.#.##....#..##. #.*#.##.###.... #.#...###. ... ##.### #. ..# You could see a small abomination and a lurking horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | coconutsonar the Formicid Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 213 | Abyss:1 | Noticed a large abomination 214 | Abyss:1 | Noticed a crimson imp 214 | Abyss:1 | Noticed a smoke demon 242 | Abyss:1 | Noticed a small abomination 266 | Abyss:1 | Noticed an ancient zyme 284 | Abyss:1 | Noticed a small abomination 288 | Abyss:1 | Demolished by a small abomination Levels and vault maps discovered: Abyss:1: guppyfry_abyss_exit_imp_island Action || total -------------------------++------- Abil: Dig || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------