Dungeon Crawl Stone Soup version 0.24-a0-498-ge00f04a (webtiles) character file. Game seed: 2343517251749904557 9 coconutsonar the Grave Robber (level 2, -4/19 HPs) Began as a Demonspawn Necromancer on July 14, 2019. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:04:09 (216 turns). coconutsonar the Grave Robber (DsNe) Turns: 216, Time: 00:04:09 Health: -4/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 3/5 EV: 12 Int: 16 God: Gold: 9 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis . h - -2 mace (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 club h - a cursed -2 mace (weapon) Missiles f - 3 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of random uselessness {unknown} Potions i - a potion of curing {unknown} Comestibles c - 2 rations d - 11 chunks of flesh Skills: + Level 1.7 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Animate Dead Necr N/A 30% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A dart slug comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to defeat MR: 81%) The gnoll writhes in agony. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Your hobgoblin skeleton barely misses the gnoll. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll misses you. Your rat skeleton bites the gnoll. Your hobgoblin skeleton hits the gnoll. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ### ##############.#### # ..................###### ###..................... .......Z.........>...... #####g@................ #.†wZ................ #.#.#######..#.###### .. #. #####..#.# # ... #. #........# # .. .. .............# # . #. #..###.......### #. .. #.......... . ........... You could see a gnoll, a dart slug, a friendly rat skeleton and a friendly hobgoblin skeleton. Vanquished Creatures A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coconutsonar the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D:1 | Learned a level 1 spell: Animate Skeleton 155 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 155 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 216 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic Action || total -------------------------++------- Melee: Club || 9 Mace || 3 Cast: Pain || 10 Animate Skeleton || 6 Stab: Sleeping || 1 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------