Dungeon Crawl Stone Soup version 0.25-a0-38-g099c3e1 (webtiles) character file. Game seed: 5766266674113153967, levelgen mode: deterministic 15 civil the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Oct 21, 2019. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (560 turns). civil the Caller (Merfolk Summoner) Turns: 560, Time: 00:01:31 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 2/5 EV: 13 Int: 14 God: Gold: 24 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery h - an uncursed ring of resist corrosion {unknown} Scrolls e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of remove curse {unknown} Potions i - a potion of invisibility {unknown} Comestibles c - 2 rations d - 3 chunks of flesh Skills: + Level 1.4 Polearms + Level 3.1 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 13% 3 ###.... Summon Guardian Golem Hex/Summ #....... 30% 3 ###.... Summon Ice Beast Ice/Summ #....... 69% 4 #####.. Summon Lightning Spire Summ/Air #....... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor You can't reach that far! Okay, then. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - gnoll Aim: a gnoll, wielding a +0 spear You could not reach far enough! Your quokka bites the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded) You reach to attack! You hit the gnoll. The gnoll is heavily wounded. Your quokka bites the gnoll. The gnoll hits you from afar with a +0 spear. You die... #(# #.# #.# ##.####(### ..........# ....###.#.# ## #.#.# ##.#.# #r@..# #.r### #rg# #..# .... .###. .. .. .. .. ### #.. You could see a gnoll, 2 friendly quokkas and a friendly rat. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | civil the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Reached skill level 1 in Polearms 128 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 560 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Polearms | 1 | 1.4 Dodging | 3 | 3.1 Stealth | | 2.1 Spellcasting | | 2.2 Summonings | | 4.1 Action || total -------------------------++------- Melee: Spear || 45 Cast: Summon Small Mamm || 9 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 2 | 9.1 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 20 | 2 | 9.1 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+-------