Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 88 civil the Vandal (level 4, -6/30 HPs) Began as a Halfling Hunter on Feb 28, 2018. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1992 turns). civil the Vandal (Halfling Hunter) Turns: 1992, Time: 00:03:10 Health: -6/30 AC: 4 Str: 14 XL: 4 Next: 81% Magic: 4/4 EV: 15 Int: 9 God: Gold: 83 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . r - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +2 hunting sling (weapon) b - a +0 short sword Missiles d - 19 sling bullets e - 83 stones (quivered) Armour c - a +0 leather armour (worn) r - a +0 cloak (worn) Jewellery n - an uncursed ring of positive energy {unknown} Scrolls h - a scroll of fog j - 4 scrolls of identify l - a scroll of amnesia o - a scroll of magic mapping {unknown} Potions i - a potion of brilliance k - a potion of cancellation {unknown} p - 2 potions of curing {unknown} q - a potion of resistance {unknown} s - a potion of degeneration {unknown} Comestibles f - 2 rations g - 5 chunks of flesh Skills: + Level 2.7 Fighting + Level 6.8 Slings + Level 3.4 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You aren't carrying any items that you can evoke. Unknown command. Things that are here: a club; a hobgoblin skeleton Firing (i - inventory. (/) - cycle) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) You shoot a stone. The stone closely misses the ogre. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Okay, then. Okay, then. As you read the scroll labeled QOCSUPH DIUMY, it crumbles to dust. It is a scroll of enchant weapon. Your +1 hunting sling glows red for a moment. Unknown command. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ################## #................. #.################ #.# #............. #.# #.############ #.# #.# #.# #.# #.# #.# #@###.# #.O...# ####### You could see an ogre. Vanquished Creatures 3 adders (D:2) 2 worms A dart slug (D:1) 2 leopard geckos (D:1) 4 bats 5 giant cockroaches 6 goblins 7 hobgoblins 2 jackals 5 kobolds (D:1) 2 ball pythons A frilled lizard (D:1) 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | civil the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 57 | D:1 | Reached skill level 6 in Slings 57 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 290 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1085 | D:1 | Reached XP level 4. HP: 15/30 MP: 4/4 1527 | D:2 | Noticed an ogre 1992 | D:2 | Mangled by an ogre Vault maps used: D:1: nzn_arrival_crosshair, minmay_misc_feat_diagonals, kennysheep_decorative_pillar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.7 Slings | 6 | 6.8 Dodging | 3 | 3.4 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 104 | 62 || 166 Use: Scroll | 4 | 1 || 5 Eat: Chunk | | 3 || 3 Armor: Leather armour | 8 | 3 || 11 Dodge: Dodged | 21 | 18 || 39 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 126 | 0.0 | 0 | 48 | 0.0 | 1992 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 61 | 0.0 | 0 | 32 | 0.0 | 1266 D:2 | 0 | 65 | 0.0 | 0 | 16 | 0.0 | 726 +---------+---------+-------+---------+---------+-------+---------