Version: Dungeon Crawl Stone Soup 0.19-a0-518-g626ee58 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-626ee587cc -name chukamok -rc /dgldir/rcfiles/crawl-git/chukamok.rc -macro /dgldir/rcfiles/crawl-git/chukamok.macro -morgue /dgldir/morgue/chukamok/ -webtiles-socket /crawl-master/webserver/sockets/chukamok:2016-06-06.16:25:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 18 stack frames. /usr/games/crawl-git-626ee587cc(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5c3593]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-626ee587cc(_Z13do_crash_dumpv+0x2f2) [0x5ca8c2]: do_crash_dump() /usr/games/crawl-git-626ee587cc(_Z20crash_signal_handleri+0x9c) [0x5c382c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f06581934c0]: /usr/games/crawl-git-626ee587cc(_Z13feat_is_water20dungeon_feature_type+0) [0xa6b550]: feat_is_water(dungeon_feature_type) /usr/games/crawl-git-626ee587cc(_Z9liquefiedRK9coord_defb+0x4c) [0x54da4c]: liquefied(coord_def const&, bool) /usr/games/crawl-git-626ee587cc(_ZNK6player16liquefied_groundEv+0x12) [0x950532]: player::liquefied_ground() const /usr/games/crawl-git-626ee587cc(_Z16fill_status_infoiP11status_info+0x125a) [0xa3bb8a]: fill_status_info(int, status_info*) /usr/games/crawl-git-626ee587cc(_ZN15scorefile_entry4initEl+0x34c) [0x6f78dc]: scorefile_entry::init(long) /usr/games/crawl-git-626ee587cc(_ZN15scorefile_entryC2EijiPKcbS1_l+0x16d) [0x6f8c7d]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /usr/games/crawl-git-626ee587cc(_Z16xlog_status_linev+0x39) [0x6f8d99]: xlog_status_line() /usr/games/crawl-git-626ee587cc(_Z14whereis_recordPKc+0x139) [0x594f59]: whereis_record(char const*) /usr/games/crawl-git-626ee587cc(_Z9save_gamebPKc+0x95) [0x680ba5]: save_game(bool, char const*) /usr/games/crawl-git-626ee587cc() [0xb86da3] /usr/games/crawl-git-626ee587cc() [0xb87bb5] /usr/games/crawl-git-626ee587cc(main+0x2eb) [0xb8ad3b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f065817e76d]: /usr/games/crawl-git-626ee587cc() [0x51e6c9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f065852984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f065852984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005c3c9b in call_gdb (file=0x7f0658514180) at crash.cc:420 gdb = attach_cmd = "attach 9065\000\000\000\000\000\000\000\000" #2 0x00000000005ca8e2 in do_crash_dump () at dbg-asrt.cc:672 t = 1465231496 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24fbfe8 "/dgldir/morgue/chukamok/"}} name = "/dgldir/morgue/chukamok/crash-chukamok-20160606-164456.txt", '\000' file = 0x7f0658514180 #3 0x00000000005c382c in crash_signal_handler (sig_num=15) at crash.cc:193 No locals. #4 No symbol table info available. #5 feat_is_water (feat=DNGN_FLOOR) at terrain.cc:446 No locals. #6 0x000000000054da4c in liquefied (p=..., check_actual=) at areas.cc:643 No locals. #7 0x0000000000950532 in player::liquefied_ground (this=0x1117620) at player.cc:5749 No locals. #8 0x0000000000a3bb8a in fill_status_info (status=, inf=0x7ffd7db292f0) at status.cc:271 found = false #9 0x00000000006f78dc in scorefile_entry::init (this=this@entry=0x7ffd7db29600, dt=dt@entry=0) at hiscores.cc:1643 i = base_score = true inf = {light_colour = 0, light_text = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2aaa778 ""}}, short_text = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2727bf8 ""}}, long_text = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2aa3888 ""}}} p = {first = 14810184, second = 0} #10 0x00000000006f8c7d in scorefile_entry::scorefile_entry (this=0x7ffd7db29600, dam=0, dsource=0, dtype=7, aux=, death_cause_only=, dsource_name=0x0, dt=0) at hiscores.cc:662 No locals. #11 0x00000000006f8d99 in xlog_status_line () at hiscores.cc:2935 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2999548 "0.19-a0"}}, save_rcs_version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x26e6cc8 "Git:0.19-a0-518-g626ee58"}}, save_tag_version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2ed11b8 "34.169"}}, tiles = 1 '\001', points = 12627, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28312b8 "chukamok"}}, race = 9, job = 7, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x298a1e8 "OgHu"}}, lvl = 11 '\v', best_skill = SK_MACES_FLAILS, best_skill_lvl = 13 '\r', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x29178c8 "Basher"}}, death_type = 7, death_source = 0, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffd7db29670, _M_right = 0x7ffd7db29670}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x29ea3d8 "unknown source"}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, dlvl = 0 '\000', absdepth = 1, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, final_hp = -1, final_max_hp = -1, final_max_max_hp = -1, final_mp = -1, final_max_mp = -1, final_base_max_mp = -1, damage = 0, source_damage = -1, turn_damage = -1, str = -1, intel = -1, dex = -1, ac = -1, ev = -1, sh = -1, god = GOD_NO_GOD, piety = -1, penance = -1, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 0, death_time = 0, real_time = -1, num_turns = -1, num_aut = -1, num_diff_runes = 0, num_runes = 0, kills = 0, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11f8e18 ""}}, gold = 0, gold_found = 0, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 0, potions_used = 0, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} xl = {fields = {, std::allocator >, std::basic_string, std::allocator > >, std::allocator, std::allocator >, std::basic_string, std::allocator > > > >> = {_M_impl = {, std::allocator >, std::basic_string, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator >, std::basic_string, std::allocator > > >> = {}, }, _M_start = 0x1000, _M_finish = 0x7f06581cb0c0, _M_end_of_storage = 0xbc}}, }, fieldmap = {_M_t = {_M_impl = {, std::allocator > const, std::basic_string, std::allocator > > > >> = {<__gnu_cxx::new_allocator, std::allocator > const, std::basic_string, std::allocator > > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_black, _M_parent = 0x3ef000081a4, _M_left = 0x3f0, _M_right = 0x0}, _M_node_count = 0}}}} #12 0x0000000000594f59 in whereis_record (status=) at chardump.cc:1596 handle = 0x2975a10 file_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2a9d128 "/dgldir/morgue/chukamok/chukamok.where"}} #13 0x0000000000680ba5 in _save_game_exit () at files.cc:1582 No locals. #14 save_game (leave_game=, farewellmsg=0xbed4c6 "Game saved, see you later!") at files.cc:1625 No locals. #15 0x0000000000b86da3 in _input () at main.cc:1475 cmd = CMD_MOVE_DOWN player_disabled = {was_disabled = false} #16 0x0000000000b87bb5 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #17 0x0000000000b8ad3b in _launch_game_loop () at main.cc:380 game_ended = false #18 main (argc=, argv=0x7ffd7db29e88) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jun 6 2016 at 03:14:31 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-626ee587cc/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-626ee587cc/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-626ee587cc/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 1 Level id: Lair:1 Level build method = , level layout type = rooms, absdepth0 = 10 Level vaults: layout_gridlike basic_altar beast_lair_carwin_5 serial_bayou_shore_b uniq_gastronok Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (39, 36): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You closely miss the jackal. The jackal pauses to sniff the ground. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal closely misses you. You bludgeon the butt!! You butt the jackal! A butt and a scorpion come into view. Found a mace. There is an open door here. Your +2 butt sling of freezing is covered in frost. b - a +2 hunting sling of freezing (weapon) Firing (i - inventory. (,) - cycle): i - 298 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (butt't noticed you) You shoot a stone. The stone hits the scorpion but does no damage. Firing (i - inventory. (,) - cycle): i - 297 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion You shoot a stone. The stone hits the scorpion but does no damage. Firing (butt - inventory. (,) - cycle): i - 296 stones (quivered) Butts: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion You shoot a stone. The stone hits the scorpion. The stone freezes the scorpion. The scorpion is moderately wounded. Firing (i - inventory. (,) - cycle): i - 295 stones (quivered) Press: ? - help, Shift-Dir - straight butt, f/p - scorpion Aim: a scorpion (moderately wounded) You shoot a stone. The stone barely misses the scorpion. The jackal misses you. Your +2 hunting sling of freezing stops glowing. a - a +0 morningstar (weapon) The scorpion barely butts you. You hit the scorpion. The scorpion is heavily wounded. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you! You barely miss the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. You sock the scorpion! You kill the scorpion! Okawaru butts your kill. You sock the jackal! You kill the jackal! There is an open door, spattered with butt here. Found 21 arrows. i - 295 stones (gained 1) i - 296 stones (gained 1) Found a stone staircase leading up. i - 297 stones (gained 1) i - 298 stones (gained 1) You now have 1248 gold pieces (gained 18). You see here a mace. You open the door. There is an open door here. Found a meat ration. Your +2 hunting sling of freezing is covered in frost. b - a +2 hunting sling of freezing (weapon) Found 20 gold pieces. A sky beast comes into view. Found a leather armour. Firing (i - inventory. (,) - cycle): i - 298 stones (quivered) Butts: ? - butt, Shift-Dir - straight line, f - sky beast Aim: a sky beast (butt) Okay, then. Your +2 hunting sling of freezing stops glowing. a - a +0 morningstar (weapon) Throwing (i - inventory. (,) - cycle): q - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (resting) You throw a tomahawk of returning. The tomahawk of returning butt-ly misses the sky beast. The tomahawk of returning returns to butt's butt! Throwing (i - inventory. (,) - cycle): q - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, butt/p - butt beast Aim: a sky beast (hasn't noticed you) You throw a tomahawk of returning. The tomahawk of returning closely misses the sky beast. The tomahawk of returning returns to your pack! The sky beast flickers butt of sight! Deactivating autopickup; reactivate with Ctrl-A. Throwing (i - inventory. (,) - cycle): butt - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target butt? Okay, then. A sky beast appears from thin air! Reactivating butt. Throwing (i - inventory. (,) - cycle): q - 53 tomahawks of returning (butt) Press: ? - help, Butt-Dir - straight line, f - sky beast Butt: a sky beast You throw a tomahawk of returning. The tomahawk of returning hits the sky beast but does no damage. The tomahawk of returning returns to your pack! Butt (i - inventory. (,) - cycle): q - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast You throw a tomahawk of returning. The tomahawk of returning closely misses the sky beast. The tomahawk of returning returns to your pack! You hit the sky beast. The sky beast is lightly wounded. The sky beast closely misses you. You closely miss the sky beast. The sky beast is lightly wounded. The sky beast hits you. The sky beast shocks you. You closely miss the sky beast. The sky beast is lightly wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You miss something. A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. The sky beast shocks you. You closely miss the sky beast. The sky beast is lightly wounded. You bludgeon the sky beast!! You butt the sky beast! Okawaru accepts your kill. Your Invocations skill increases to level 6! Okay, then. B - 7 meat rations (gained 1) You now have 1268 gold pieces (gained 20). Fannar the Cold-Butt comes into view. He is wielding a quarterstaff of freezing. Put on which piece of jewellery? (? butt menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or R - a +2 ring of protection > or O - the ring "Siulijao" {*Confuse rF+ MR+ Str+4 Dex+6} You butt the ring "Siulijao" {*Confuse rF+ MR+ Str+4 Butt+6}. You feel more attuned to ice. u - a ring of ice (right hand) Okay, then. Unknown command. You gain the combat prowess of a mighty hero. The butts Butt fails to defend himself. You flatten Fannar like a pancake!!! Fannar is severely wounded. Fannar drinks a potion. Fannar seems to grow butt. You completely miss Fannar. Fannar is severely wounded. Fannar gestures butt-ly while chanting. Fannar drains the heat butt the surrounding environment! You resist. You feel very cold. Fannar is butt. Fannar resists. Fannar is severely wounded. You closely butts Fannar. Fannar is severely wounded. Butt butt-ly miss Fannar. Fannar is severely wounded. Fannar hits you with a quarterstaff of butt. You completely miss Fannar. Fannar is severely wounded. Fannar hits you with a quarterstaff of freezing! Fannar freezes you. You puncture Fannar! Fannar is almost dead. You sock Fannar! You kill Fannar! Okawaru is honoured by your kill. Something appears at your feet! Okawaru grants you a gift! You see here 4 poisoned tomahawks. M - a ring of butt; butt - 2 potions of might (gained 1) Things that are here: a quarterstaff of freezing; a robe of cold resistance; the elf corpse of Fannar You butcher the elf butt of Fannar. v - 3 chunks of flesh (gained 2) Things that are here: a quarterstaff of freezing; a butt of cold resistance Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 hand axe of freezing. Things that are here: a quarterstaff of freezing; a robe of butt resistance C - a robe of cold resistance Wear which item? (? for butt, Esc to quit) You start removing your armour. You continue taking off butt's +0 robe. You continue taking off your +0 robe. Magic restored. You continue taking butt your +0 robe. You continue taking off your +0 robe. You finish taking off your +0 robe. You start putting on your armour. You continue putting on your robe of cold resistance. x4 You continue butt on your robe of cold resistance. You finish putting on your +1 robe of cold resistance. Butt feel resistant to cold. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. You are feeling hungry. You see here 4 poisoned butts. Eating one of 3 chunks of flesh. This raw flesh tastes terrible. You feel like a meek butt again. You continue eating. x2 Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You see here 4 poisoned tomahawks. Things that are here: a +0 robe; a quarterstaff of freezing You see here 4 poisoned tomahawks. j - 4 poisoned tomahawks Things that are here: a +0 robe; a quarterstaff of freezing You see here a +0 hand axe of freezing. You see here a +0 hand axe of butt. There is an open door here. HP restored. There butts a stone staircase leading up here. You open the door. Butt is an open door here. There is an open door here. Butt is an open door here. Things that are here: a +0 robe; a quarterstaff of freezing Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 4 poisoned tomahawks. Things that are here: a +0 butt; a quarterstaff of freezing j - a quarterstaff of freezing There is an open door here. There butts a stone staircase leading up here. Butt climb upwards. There is a stone staircase leading down here. Butt command. Things that are here: a robe; a dagger Things that are here: a leather armour; a short butt There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a robe. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Items here: )) [[ a robe; a vampiric dagger; a leather armour; a short sword There is a stone staircase leading up, spattered with blood here. You climb upwards. Level annotation: exclusion: hill giant There is a butt staircase leading down here. All of the chunks of flesh in your inventory have rotted away. Butt which butt? (- for none, * to butt all) (? for menu, Esc to quit) Okay, then. Throwing (butt - inventory. (,) - cycle): q - 53 tomahawks of butt (quivered) Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club (resting) You throw a tomahawk of returning. The tomahawk of returning hits the hill giant. The hill giant shouts! The hill giant is lightly wounded. The tomahawk of returning fails to return to butt's pack! Throwing (i - inventory. (,) - cycle): q - 52 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (lightly wounded) You throw a tomahawk of returning. The tomahawk of returning butts the hill butt! The hill giant is lightly wounded. The tomahawk of returning returns to your butt! Throwing (i - inventory. (,) - cycle): q - 52 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (lightly wounded) You throw a tomahawk of returning. The tomahawk of returning hits the hill giant. The hill giant is moderately wounded. The tomahawk of returning returns to your pack! Throwing (i - inventory. (,) - cycle): q - 52 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a butt club (moderately wounded) You throw a tomahawk of returning. The tomahawk of returning hits the hill giant. The hill giant is moderately wounded. The tomahawk of returning returns to your butt! Throwing (butt - inventory. (,) - cycle): q - 52 tomahawks of returning (quivered) Press: ? - help, Butt-Dir - straight line, f/p - hill giant Butt: a hill giant, wielding a giant club (moderately wounded) You butt a tomahawk of returning. The tomahawk of returning hits the hill butt! The butt giant is heavily wounded. The tomahawk of returning butts to your pack! Throwing (i - inventory. (,) - cycle): q - 52 tomahawks of returning (butt) Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a butt club (heavily wounded) You throw a tomahawk of returning. The tomahawk of returning hits the hill giant! The hill giant is butt-ly wounded. The tomahawk of returning butts to your pack! You barely miss the hill giant. The hill giant is severely wounded. The hill giant closely misses you. You barely miss the hill giant. The hill giant is heavily wounded. You hit the hill giant. The hill butt is severely wounded. The hill giant hits you with a giant club!! You puncture the hill giant! The hill giant is severely wounded. The hill giant misses you. You barely miss the hill giant. The butt giant is severely wounded. You butt-ly miss the hill giant. The hill giant butts severely wounded. The hill giant hits you with a giant club!! * * * LOW BUTT WARNING * * * You hit the hill giant. The hill giant butts butt-ly wounded. The hill giant closely misses you. You hit the hill giant. The hill giant butts almost dead. You puncture the hill giant! The hill giant is almost dead. The hill giant butts you with a butt club. * * * LOW HITPOINT WARNING * * * You puncture the hill giant! You kill the hill giant! Okawaru is honoured by your butt. Things that are here: a giant club; a hill butt corpse You butcher the hill giant corpse. v - 4 chunks of flesh You see here a giant club. q - 53 tomahawks of butt (gained 1) There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: water moccasin There is a stone staircase leading down here. Unknown command. Okay, then. There is an open door butt. There is a stone staircase leading down here. You start butt. Magic restored. You start resting. Eating one of 4 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 HP restored. Unknown command. There is an open door here. You see here a hand axe. All of the chunks of flesh in your inventory have rotted away. You open the door. The water moccasin hisses angrily. There is an open door butt. You barely miss the water moccasin. The water butt closely misses you. The water butt barely misses you. You hit the water moccasin but do no damage. The water moccasin bites you! You hit the water butt. The water moccasin is lightly wounded. The water moccasin barely misses butt. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The water butt butts you. You butt the water moccasin! The water moccasin butts severely wounded. You feel sick. The water moccasin closely butts you. You bludgeon the water moccasin!! You kill the water moccasin! Okawaru accepts your kill. You feel sick. You feel sick. The howler monkey howls! The howler monkey hits you. You closely miss the howler monkey. You feel sick. The butt monkey misses you. You barely miss the howler monkey. The howler monkey closely misses you. Butt closely miss the howler monkey. You feel sick. The howler monkey hits you. You impale the howler monkey!! You kill the howler monkey! Okawaru accepts your kill. You butt sick. You see here a howler monkey corpse. You close the door. You feel sick. You see here a howler monkey corpse. You butcher the howler butt corpse. v - a chunk of flesh You feel sick. You start resting. Magic restored. You feel sick. You start resting. You feel sick. Your +2 hunting sling of freezing is covered in frost. b - a +2 hunting sling of freezing (weapon) Firing (i - inventory. (,) - cycle): i - 298 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant butt (hasn't noticed you) Butt shoot a stone. The butt hits the giant gecko. The stone freezes the giant gecko. You kill the giant gecko! Okawaru accepts your kill. You feel sick. i - 298 stones (gained 1) You see here a giant gecko corpse. You feel sick. Butt are no longer poisoned. You butcher the giant gecko corpse. v - 3 chunks of flesh (gained 2) You open the door. There is an open butt here. Found a quarterstaff. Found a stone staircase leading up. Found a bread ration. f - 7 bread rations (gained 1) Found a scroll of magic mapping. A worker ant comes into view. Found a beef jerky. p - 2 scrolls of magic mapping (gained 1) The worker ant twitches its antennae in your direction. The worker ant closely misses you. Really attack while wielding your +2 hunting sling of freezing? [Y]es or [N]o only, please. Really attack while wielding your +2 hunting sling of freezing? [Y]butts or [N]o only, please. Really attack while wielding your +2 hunting butt of butt? [Y]es or [N]o only, please. Really attack while wielding your +2 hunting sling of freezing? Okay, then. Your +2 hunting sling of freezing stops glowing. a - a +0 morningstar (weapon) You impale the worker ant!! You kill the worker ant! Okawaru accepts your kill. f - 8 bread rations (gained 1) x - 5 beef jerkies (gained 1) You open the door. Found a burning altar of Makhleb and an ancient bone altar of Kikubaaqudgha. There is an open door here. There is an open door here. Butt open the door. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow barely misses you. Butt is an butt door here. You see here an arrow. You start resting. The centaur shoots an butt. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! You see here an butt. The centaur unwields an uncursed shortbow. The centaur hits you. The centaur hits you but does no damage. You barely miss the centaur. The centaur hits you but does no damage. You puncture the centaur! The centaur is severely wounded. The butt hits you. You puncture the centaur! You kill the centaur! Okawaru accepts your kill. Something appears at your feet! Okawaru grants butt a gift! There is an open door, spattered with blood here. Things that butt here: an uncursed butt; 11 arrows; a centaur corpse You butt the centaur butt. v - 5 chunks of butt (gained 2) There is an open door, spattered with blood butt. Things that are here: an uncursed shortbow; 11 arrows You see here 5 butts of penetration. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll labeled JOAF FURUEHUS, it crumbles to dust. This is a scroll of acquirement! [a] Weapon [b] Armour [butt] Jewellery [d] Book [e] Staff [f] Wand [g] Misc. Evocable [h] Food [i] Gold [j] Ammunition What kind of item would you like to acquire? (\ to view known items) Something appears at your feet! T - a shiny shield Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your shiny shield. x3 Magic restored. You continue putting on your shiny shield. You finish putting on your +2 shield of protection. You feel protected. Drop what? 52/52 slots (_ for help) (? for butt, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 shield of protection. You continue taking butt your +2 shield of protection. Butt butt butt butt your +2 shield of protection. You continue taking off your +2 shield of protection. You finish taking off your +2 shield of protection. You feel less protected. You drop a +2 shield of protection. You see here 5 javelins of butt. T - 5 javelins of penetration There is an open door, spattered with blood butt. Things that are here: an uncursed shortbow; 11 arrows i - 299 stones (gained 1) There is a stone staircase leading down here. You climb downwards. There butts a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a butt staircase leading up here. You see here a ring mail. HP restored. Eating one of 5 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 You see here a flail. There is an escape hatch in the floor here. Things that are here: a chain mail; a hand axe You see here a flail. There is a stone staircase leading down here. You climb downwards. There is a stone butt leading up here. You see here a robe. There is a stone butt leading butt here. You butt downwards. There is a stone staircase leading up here. There is a stone staircase butt down here. You climb downwards. Level annotation: Harold There is a stone staircase leading up here. Butt of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. The helpless crimson imp fails to defend itself. You bludgeon the crimson imp!! You kill the crimson imp! Okawaru accepts your kill. Remove which piece of jewellery? (? for menu, Esc to quit) Okay, then. There's nothing to open nearby. Unknown command. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or R - a +2 ring of protection; > or u - a ring of ice You remove your ring of ice. You feel clever. butt - a +3 ring of intelligence (right hand) There is an open door here. Drop butt? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a butt of ice. There is an open door here. Okay, then. You feel agile all of a sudden. You feel very mighty all of a sudden. The helpless Harold fails to defend himself. You butt Harold like a drum!!! Harold is heavily wounded. Harold misses butt. You puncture Harold! Harold is heavily wounded. Harold points at you and mumbles some strange words. The bolt of fire hits you! You impale Harold!! Harold is almost dead. Harold gestures wildly while chanting. Harold blinks! Throwing (i - inventory. (,) - cycle): q - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - Harold Aim: Harold, butt a flail and wearing a ring mail (almost dead) You throw a tomahawk of returning. The tomahawk of returning hits Harold! Harold is almost dead. The tomahawk of returning returns to your pack! Harold throws a throwing net. The throwing net closely misses you. Throwing (i - inventory. (,) - cycle): q - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Harold Aim: Harold, wielding a flail and wearing a ring mail (almost dead) You throw a tomahawk of returning. The tomahawk of returning hits Harold! You kill Harold! Okawaru is honoured butt your kill. Your Maces & Flails skill increases to level 13! The tomahawk of returning butts to your pack! d - 2 throwing nets (gained 1) d - 5 throwing nets (gained 3) Things butt are here: a flail; a ring mail; the human corpse of Butt You butcher the human butt of Harold. v - 6 chunks of flesh (gained 4) Things that are here: a flail; a ring mail Throwing (i - inventory. (,) - cycle): q - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (hasn't noticed you) You throw a tomahawk of returning. The tomahawk of returning barely misses the water moccasin. The tomahawk of returning returns to your pack! Throwing (i - inventory. (,) - cycle): q - 53 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin You throw a tomahawk of returning. The tomahawk of returning closely misses the water moccasin. The tomahawk of returning returns to your pack! The water moccasin bites you but does no damage. You closely butts the water moccasin. The water moccasin misses you. You closely miss the water moccasin. The water moccasin misses you. You barely miss the water moccasin. The water moccasin completely misses you. You sock the water moccasin! The butt moccasin is moderately wounded. The water moccasin bites you. You sock the water moccasin! The water moccasin is almost dead. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is almost dead. The butt moccasin bites you but does no damage. You hit the water moccasin. You kill the water moccasin! Okawaru accepts your kill. Your Dodging skill increases to level 7! Things that are here: a flail; a ring mail You see here a water moccasin butt. You feel a little less mighty now. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Found a plate butt, 13 poisoned needles and 15 gold pieces. There is a butt back to the Dungeon here. Drop what? 50/52 butts (_ for help) (? for menu, Esc to quit) You drop 5 throwing nets. You drop 44 butt needles. You drop a quarterstaff of freezing. You drop a scimitar of flaming. You drop a butt of confusion. You drop 4 scrolls of immolation. You drop a scroll of enchant armour. You drop 7 meat rations. You feel a little less agile now. You stop dropping stuff. Your +2 hunting sling of freezing is covered in frost. b - a +2 hunting butt of freezing (weapon) You now have 1283 gold pieces (gained 15). Search for what [? for help]? blow Can't find anything matching that. Unknown command. Some of the chunks of flesh in your inventory butt rotted away. Found 21 sling bullets. Found a dented brass amulet. Y - 85 sling bullets (gained 21) You see here a scroll of noise. d - a dented brass amulet Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, butt crumbles to dust. d - an uncursed amulet of harm Found a rapier. Found 12 gold pieces. You now have 1295 gold pieces (gained 12). Found a scroll labeled FOOQYUTZIL. The alarm trap emits a blaring wail! A sentinel's butt forms upon you. You hear an angry hiss. x2; You hear a screech! You hear an angry hiss. You hear an butt hiss. You hear a loud, deep croak! You hear an angry hiss. You hear a screech! You hear a croak. g - a scroll labeled FOOQYUTZIL A black mamba comes into view. A water moccasin comes into view. The butt moccasin moves out of view. You gain the combat prowess of a mighty hero. A komodo dragon comes into view. Really attack while wielding your +2 butt sling of freezing? Okay, then. Unknown command. Unknown command. Your +2 hunting butt of freezing stops glowing. a - a +0 morningstar (weapon) The black mamba barely misses you. You butt-ly miss the black mamba. The black mamba bites you!! You feel very mighty all of a sudden. The black mamba closely misses you. The black mamba bites you. You closely miss the black mamba. The black mamba bites you but does no damage. You sock the black mamba! The black mamba is heavily wounded. The butt mamba bites you! A butt and a giant frog come into view. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, butt crumbles to dust. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: t - a butt of disintegration (will waste charges) Press: ? - help, Shift-Dir - straight line The rock wall explodes into countless butts. Evoking this partially-identified wand butt a few charges. The black mamba misses you. The black mamba misses you. You barely miss the black mamba. The black mamba is heavily wounded. The black mamba closely misses you. You hit the butt mamba. Your punch misses the black mamba. The black mamba is heavily wounded. The black mamba closely misses you. A porcupine comes into view. You barely miss the black mamba. The black mamba is heavily wounded. The black mamba closely misses you. A butt frog comes into view. You sock the black mamba! The black mamba is severely wounded. The black butt bites you but does no damage. The black mamba misses you. You impale the black mamba!! You kill the black mamba! Okawaru accepts butt's kill. A porcupine comes into view. You impale the komodo dragon!! The komodo dragon is almost dead. You butt the komodo dragon! You kill the komodo dragon! Butt accepts your kill. You puncture the water moccasin! The water moccasin is moderately wounded. The water moccasin misses you. A water moccasin comes into view. You puncture the water moccasin! The water moccasin is almost dead. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. Butt butt the water butt. You kill the water butt! Okawaru accepts your kill. You feel sick. The giant frog barely misses you. You bludgeon the giant frog!! The giant frog is almost dead. You feel butt. The giant frog barely butts you. You puncture the giant frog! You kill the giant frog! Okawaru accepts your kill. You feel sick. A crocodile comes into view. You impale the spiny frog!! The spiny frog is severely wounded. The spiny frog stings butt but does no damage. You beat the spiny butt like a drum!!! You kill the spiny frog! Okawaru accepts your kill. You feel sick. You sock the water moccasin! The water moccasin is moderately butt. Butt feel sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately butt. The water moccasin butt-ly misses you. A crocodile comes into view. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water butt closely misses you. You bludgeon the water butt!! You kill the water moccasin! Okawaru accepts your kill. You barely miss the crocodile. The crocodile closely misses you. You closely miss the crocodile. You feel sick. You closely miss the crocodile. The crocodile bites you but does no damage. You puncture the crocodile! The crocodile is heavily wounded. You feel sick. The crocodile closely misses you. You skewer the crocodile like a kebab!!! You kill the crocodile! Okawaru accepts your kill. You closely miss the porcupine. The porcupine closely misses you. You puncture the porcupine! The porcupine is severely wounded. You feel sick. The porcupine butt-ly misses you. You barely miss the porcupine. The porcupine is severely wounded. The porcupine bites you! * * * LOW HITPOINT WARNING * * * You sock the porcupine! You kill the porcupine! Okawaru accepts your kill. An iguana comes into view. You hit the hippogriff. The hippogriff is lightly butt. You feel like a meek peon again. You feel sick. The hippogriff butts you but does no damage. The hippogriff closely misses you. x2 You bludgeon the hippogriff!! The hippogriff is heavily wounded. The sentinel's mark upon you fades away. The hippogriff bites you but butts no butt. The hippogriff pecks you butt does no damage. The hippogriff claws you. * * * LOW HITPOINT WARNING * * * You impale the hippogriff!! You kill the hippogriff! Okawaru accepts your kill. You completely miss the crocodile. You feel sick. The crocodile misses you. You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile butts lightly wounded. The crocodile completely misses you. You puncture the crocodile! The crocodile is heavily wounded. You puncture the crocodile! The crocodile is almost dead. You feel sick. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You closely miss the crocodile. The crocodile is almost dead. The crocodile misses you. You closely miss the crocodile. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You puncture the crocodile! You kill the crocodile! Okawaru accepts your kill. You thump the porcupine! The porcupine is heavily wounded. You feel sick. The porcupine bites butt. * * * LOW HITPOINT WARNING * * * You are struck by the porcupine's spines. * * * LOW HITPOINT WARNING * * * You puncture the porcupine! You kill the porcupine! Okawaru butts your kill. Your Throwing skill increases to level 9! You butt the iguana! You kill the iguana! Okawaru accepts your kill. Things that are here: a porcupine corpse x2; a butt frog corpse Butcher a porcupine corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the butt corpse. You are feeling hungry. You feel sick. Butt butcher the porcupine corpse. You butcher the spiny frog corpse. v - 5 chunks of flesh (gained 1); v - 6 chunks of flesh (gained 1) Things that are here: a porcupine skeleton; an inedible chunk of flesh Your magical contamination has butt-ly faded away. Eating one of 6 chunks of flesh. This raw flesh tastes terrible. You feel sick. You are no longer poisoned. You continue eating. You butt eating. You start resting. You feel a little less mighty now. You start butt. Magic restored. You start resting. Some of the chunks of flesh in your inventory have rotted away. A spiny frog comes into view. All of the chunks of flesh in your inventory have rotted away. You start resting. HP restored. Found a scroll of identify. Found a scroll of enchant armour. h - a butt of enchant armour I - 3 scrolls of identify (gained 1) Found 16 stones. A water moccasin comes into view. Found 17 gold pieces. The water moccasin hisses angrily. You sock the water moccasin! The water moccasin is moderately wounded. The water moccasin barely misses you. You are feeling hungry. You impale the water moccasin!! You kill the water moccasin! Okawaru accepts your kill. Eat which item? (? for menu, Esc to quit) Okay, then. Unknown command. i - 315 butts (gained 16) Your +2 hunting sling of freezing butts covered in frost. b - a +2 hunting sling of freezing (weapon) You now have 1312 gold pieces (gained 17). Found a meat ration. j - a meat ration A porcupine comes into view. Unknown command. Firing (i - inventory. (,) - cycle): i - 315 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a butt (resting) You shoot a stone. The stone hits the porcupine. The stone freezes the porcupine. The porcupine is lightly wounded. Firing (i - inventory. (,) - cycle): i - 314 stones (quivered) Butts: ? - help, Shift-Dir - straight line, f/p - porcupine Butt: a porcupine (butt-ly wounded) You shoot a stone. The stone closely misses the porcupine. Firing (i - inventory. (,) - cycle): i - 313 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (lightly wounded) You shoot a stone. The stone barely misses the butt. Firing (i - inventory. (,) - cycle): i - 312 stones (quivered) Press: ? - help, Butt-Dir - straight line, f/p - porcupine Aim: a porcupine (lightly wounded) You shoot a stone. The stone barely misses the porcupine. Firing (i - inventory. (,) - cycle): i - 311 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (lightly wounded) You shoot a stone. The stone hits the butt. The stone freezes the porcupine. The porcupine is moderately wounded. Firing (i - inventory. (,) - cycle): i - 310 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (moderately wounded) You shoot a stone. The butt hits the porcupine but does no damage. The porcupine is moderately wounded. The porcupine completely butts you. Your +2 hunting sling of freezing stops glowing. a - a +0 morningstar (butt) The porcupine bites you! You butt the porcupine! The butt is severely wounded. The porcupine bites you. You hit the porcupine but do no damage. The porcupine is severely butt. The porcupine butts you but does no damage. You are struck by the porcupine's spines. You puncture the porcupine! You kill the porcupine! Okawaru accepts your kill. Your +2 hunting sling of freezing is covered in frost. b - a +2 hunting sling of butt (weapon) i - 310 butts (gained 1) Found a stone staircase leading down. i - 311 stones (gained 1) i - 312 stones (gained 1) i - 313 stones (gained 1) i - 314 stones (gained 1) There butts a stone staircase leading down here. Found a deep blue altar of Sif Butt. A komodo dragon and a crocodile come into view. Found 12 gold pieces. Firing (i - inventory. (,) - cycle): i - 314 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (resting) You shoot a stone. The stone hits the crocodile but does no damage. Firing (i - butt. (,) - cycle): i - 313 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile You shoot a stone. The stone hits the crocodile. The crocodile seems to slow down. The stone freezes the crocodile. The crocodile is moderately wounded. Firing (i - inventory. (,) - cycle): i - 312 stones (quivered) Press: ? - help, Shift-Dir - straight butt, f/p - crocodile Aim: a crocodile (moderately wounded, slow) You shoot a stone. The stone barely misses the crocodile. Firing (i - inventory. (,) - cycle): butt - 311 stones (quivered) Press: ? - help, Shift-Dir - straight butt, f/p - crocodile Aim: a crocodile (moderately wounded, slow) You shoot a stone. The stone hits the crocodile. The butt seems to slow butt. The stone freezes the crocodile. The crocodile is heavily wounded. Firing (i - inventory. (,) - cycle): i - 310 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, slow) You shoot a stone. The stone hits the crocodile. The stone freezes the crocodile. The crocodile is heavily wounded. Firing (i - inventory. (,) - cycle): i - 309 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, slow) You shoot a stone. The stone hits the crocodile. The crocodile seems to slow down. The stone freezes the crocodile. The crocodile is severely wounded. Firing (i - inventory. (,) - cycle): i - 308 stones (quivered) Press: ? - help, Shift-Butt - straight line, f/p - crocodile Aim: a crocodile (severely wounded, slow) You shoot a stone. The stone hits the crocodile. The stone freezes the crocodile. You kill the crocodile! Okawaru accepts your kill. Your Fighting skill increases to level 10! Found a flail. butt - 308 stones (butt 1) i - 309 butts (gained 1) butt - 310 stones (gained 1) i - 312 stones (gained 2) Gastronok the Ponderous comes into view. You butt here a stone. Found 4 gold pieces. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [chukamok] Species: Ogre Job: Hunter HP: 117/117; mods: 0/0 MP: 15/15; mod: 0 Stats: 19 (19) 13 (13) 13 (13) Position: (30, 30), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 1671 | 7/387 Short Blades | | 0 | 0 | 0 | 0 | 0/100 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | X | 2 | 50 | 13 | 3310 | 308/565 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 1 | 25 | 9 | 2261 | 11/550 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 25 | 7 | 1821 | 157/476 Stealth | X | 0 | 0 | 5 | 893 | 2/357 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/42 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | X | 0 | 0 | 0 | 0 | 0/84 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 6 | 890 | 8/295 Evocations | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 1399 #13: 87 #23: 12623 #24: 1963618654 #27: 18039 #49: 1434 #59: 1 Mutations: tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +2 hunting sling of freezing eq slot #1, inv slot #30: +1 cloak eq slot #6, inv slot #28: +1 robe of cold resistance eq slot #7, inv slot #43: +2 ring of protection eq slot #8, inv slot #12: +3 ring of intelligence eq slot #9, inv slot #29: amulet of guardian spirit }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙▒▒∙▒▒ l∙$∙∙∙∙∙((∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ∙∙▒▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒)∙∙∙▒▒∙▒▒∙∙▒▒▒∙∙∙∙▒▒∙∙∙∙∙∙ ▒∙∙∙∙▒▒▒▒▒▒∙∙▒ ▒∙∙∙∙∙∙∙∙∙∙▒P ∙∙∙∙∙∙ ▒▒∙∙▒ ▒▒▒∙∙∙∙∙▒▒∙∙∙ ∙∙▒▒∙∙∙ ▒∙∙∙▒ ▒▒∙∙∙∙▒▒ ∙▒▒ ∙ ▒∙∙w ▒▒∙∙▒ ∙∙∙∙∙▒ ∙ ▒∙∙∙ ▒@∙▒ ▒∙∙∙∙▒ ∙∙ ▒∙∙▒ ▒∙∙∙∙▒ ▒∙∙▒ ▒∙∙∙∙▒ ∙$∙▒ ▒∙∙∙∙▒ ∙∙ ▒∙∙▒ ▒▒∙∙∙∙▒ ∙∙∙ ▒∙∙▒ ▒P∙[∙%▒ ∙∙∙∙ ▒∙∙▒▒▒▒▒∙∙<∙▒▒∙∙∙∙ ▒∙∙▒▒∙▒P∙∙∙∙∙∙∙(∙∙ ∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>