Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3 (webtiles) character file. Game seed: 4615699412977558688, levelgen mode: deterministic 2 chudichudichudi the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Oct 20, 2019. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (79 turns). chudichudichudi the Skirmisher (Gargoyle Monk) Turns: 79, Time: 00:00:10 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} Comestibles c - 2 rations Skills: + Level 3.3 Fighting + Level 3.0 Maces & Flails + Level 2.4 Dodging + Level 2.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you but does no damage. You hit the leopard gecko. You kill the leopard gecko! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You die... #.#.# #........####.. #.#.# #####.#####.... #.#.# #..##...... #.#.# ...##.....≈ #.#.########..##....≈≈ ######.#...........######## ...>................. ###...#.#...#### ... #.###.###@gr# # #.# ###K..# ... ..# ##. .# . .. #. You could see a hobgoblin, a kobold and a rat. Vanquished Creatures A leopard gecko (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chudichudichudi the Gargoyle Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 79 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic Action || total -------------------------++------- Melee: Mace || 13 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------