Dungeon Crawl Stone Soup version 0.24-a0-652-g46ecf6d (webtiles) character file. Game seed: 8952879425351954325, levelgen mode: deterministic 8 christ the Charmwright (level 2, 0/23 HPs) Began as a Barachi Skald on Sept 26, 2019. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:07 (937 turns). christ the Charmwright (Barachi Skald) Turns: 937, Time: 00:04:07 Health: 0/23 AC: 3 Str: 15 XL: 2 Next: 8% Magic: 0/5 EV: 12 Int: 13 God: Gold: 56 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn e - +3 ring of strength MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -18), infused, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Jewellery e - a +3 ring of strength (left hand) Scrolls d - a scroll of identify {unknown} f - a scroll of blinking {unknown} Potions b - a potion of lignification {unknown} g - a potion of invisibility {unknown} Comestibles c - 2 rations Skills: + Level 2.6 Fighting + Level 1.2 Armour + Level 2.3 Dodging + Level 2.2 Unarmed Combat + Level 2.2 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 11% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 22% 2 ###.... Regeneration Chrm/Necr #......... 41% 3 ####... Spectral Weapon Hex/Chrm #....... 41% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. Unknown command. Unknown command. Unknown command. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... <.......... ..........# ..........# ..?.......# #.........#### #.........<..# ####.........# ........†....# .........S@..# .............# .............# ####.........# #.....#+### +.....# #....## ###.. #.# You could see an adder. Vanquished Creatures A dart slug (D:2) 2 bats (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | christ the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 923 | D:2 | Reached XP level 2. HP: 22/23 MP: 0/5 937 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_b, co_window_of_opportunity_b, co_window_broadway_c, co_window_unsneaky_path_a, co_window_cross_3, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_b D:2: layout_basic, chequers_ecumenical_altar_island, first_ration, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 40 Cast: Infusion || 2 Armor: Leather armour || 21 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------