Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 9181753111269552084 88 chris0x the Skirmisher (level 4, 0/40 HPs) Began as a Draconian Chaos Knight on July 24, 2019. Was a Plaything of Xom. Slain by an anaconda (glowing shapeshifter) (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (1179 turns). chris0x the Skirmisher (Draconian Chaos Knight) Turns: 1179, Time: 00:04:50 Health: 0/40 AC: 6 Str: 15 XL: 4 Next: 30% Magic: 4/4 EV: 9 Int: 11 God: Xom [*.....] Gold: 17 SH: 0 Dex: 9 (10) Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 spear (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... i - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted A: unfitting armour, blurry vision 1, deterioration 1, dopey 1, cold-blooded, AC +5 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a special plaything of Xom. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Missiles e - 31 poisoned darts (quivered) f - 12 sling bullets g - a boomerang j - 24 arrows Armour i - a +0 pair of boots (worn) Scrolls h - 3 scrolls of identify Potions c - 3 potions of curing d - 2 potions of mutation {unknown} Comestibles b - 5 rations Skills: + Level 4.0 Fighting + Level 3.9 Polearms + Level 1.1 Throwing + Level 2.6 Dodging + Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Scrolls take you a little longer to read. Your body sometimes deteriorates upon taking damage. You are dopey. (Int -2) Message History There are no items here. You start resting. A tarantella comes into view. You open the door. The cyclops falls off the wall. The tarantella changes into a cyclops! There is an open door here. A faun comes into view. An anaconda comes into view. Your cleaving frenzy subsides. Xom alters the dungeon around you. A door bursts open! The anaconda grabs you. The anaconda bites you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel clumsy. * * * LOW HITPOINT WARNING * * * The anaconda constricts you. You escape the anaconda's grasp. The anaconda grabs you. The anaconda bites you! You die... Xom chortles! #...p.....# #......##... #...####'##### #......##... #............#####......##... #.##.............'........... #.##.........#####........... #.##......[..# #######..... #.##.........# ######..... #.##.........# #... #..... #.##.......†@######(## #...## #...........S#.......# #...# #..m.................# +...# #....########.....)..# . #....# #..).....# #. #....# #####..†.....# #.## ####....####............# ###... #..........+............# #..... #.###......#...)........# #..... You could see an anaconda. Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 oozes A worm (D:2) A ball python (D:1) 4 bats (D:1) 5 hobgoblins 5 jackals (D:1) 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chris0x the Draconian Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 70 | D:1 | XOM: potion effect (haste) 155 | D:1 | Reached XP level 2. HP: 17/26 MP: 2/2 372 | D:1 | XOM: harmless Summ miscast 380 | D:1 | XOM: give mutations 380 | D:1 | Gained mutation: Scrolls take you a little longer to read. | [Xom's mischief] 380 | D:1 | Gained mutation: You are dopey. (Int -2) [Xom's mischief] 380 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [Xom's mischief] 409 | D:1 | XOM: 3-stop teleportation journey 571 | D:1 | Reached XP level 3. HP: 21/33 MP: 3/3 975 | D:2 | Noticed Jessica 979 | D:2 | Killed Jessica 979 | D:2 | Reached skill level 1 in Throwing 979 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 1009 | D:2 | XOM: noise 1014 | D:2 | Reached skill level 4 in Fighting 1056 | D:2 | Noticed a glowing shapeshifter 1056 | D:2 | a worm changed into a glowing shapeshifter 1056 | D:2 | Noticed a cyclops 1056 | D:2 | a glowing shapeshifter changed into a cyclops 1067 | D:2 | Noticed a glowing orange brain 1067 | D:2 | a cyclops changed into a glowing orange brain 1073 | D:2 | Noticed a shock serpent 1111 | D:2 | Noticed a faun 1117 | D:2 | XOM: cleaving 1117 | D:2 | Noticed a wolf spider 1117 | D:2 | a faun changed into a wolf spider 1118 | D:2 | Noticed a merfolk 1118 | D:2 | a wolf spider changed into a merfolk 1119 | D:2 | Noticed a glowing shapeshifter 1119 | D:2 | a merfolk changed into a glowing shapeshifter 1139 | D:2 | Noticed a swamp worm 1140 | D:2 | Noticed a merfolk 1140 | D:2 | a swamp worm changed into a merfolk 1155 | D:2 | Noticed a tarantella 1159 | D:2 | Noticed a cyclops 1159 | D:2 | a tarantella changed into a cyclops 1166 | D:2 | Noticed a faun 1169 | D:2 | Noticed an anaconda 1176 | D:2 | XOM: scenery: 1 doors open 1179 | D:2 | Slain by an anaconda (glowing shapeshifter) Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring D:2: layout_basic, lemuel_doored_altar, uniq_jessica D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 1 | 1.1 Fighting | 4 | 4.0 Polearms | | 3.9 Dodging | | 2.6 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 73 | 16 || 89 Tailslap | 3 | 5 || 8 Throw: Dart | 14 | 3 || 17 Boomerang | 9 | 6 || 15 Use: Scroll | 3 | || 3 Stab: Sleeping | 3 | || 3 Armor: Skin | 20 | 10 || 30 Dodge: Dodged | 46 | 10 || 56 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 86 | 41 | 32.3 | 29 | 3 | 9.4 +---------+---------+-------+---------+---------+------- D:1 | 38 | 4 | 9.5 | 21 | 2 | 8.7 D:2 | 48 | 37 | 43.5 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+-------