ERROR: range check error (61 / 57) Version: Dungeon Crawl Stone Soup 0.23-a0-481-g60b89c1 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-60b89c194b -name chris0x -rc /dgldir/rcfiles/crawl-git/chris0x.rc -macro /dgldir/rcfiles/crawl-git/chris0x.macro -morgue /dgldir/morgue/chris0x/ -webtiles-socket /crawl-master/webserver/sockets/chris0x:2018-11-29.18:21:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /usr/games/crawl-git-60b89c194b(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x600483]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-60b89c194b(_Z13do_crash_dumpv+0x419) [0x608129]: do_crash_dump() /usr/games/crawl-git-60b89c194b(_Z20crash_signal_handleri+0x9c) [0x60070c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f590a8c30b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f590ac5db7b]: /usr/games/crawl-git-60b89c194b() [0x607799] /usr/games/crawl-git-60b89c194b() [0x607d04] /usr/games/crawl-git-60b89c194b(_Z15set_ident_flagsR8item_defj+0x2e2) [0x7b47b2]: set_ident_flags(item_def&, unsigned int) /usr/games/crawl-git-60b89c194b(_Z18identify_inventoryv+0x47) [0x78cfa7]: identify_inventory() /usr/games/crawl-git-60b89c194b(_Z10setup_gameRK11newgame_def+0x313) [0x99dd93]: setup_game(newgame_def const&) /usr/games/crawl-git-60b89c194b(_Z12startup_stepv+0x946) [0xaaa236]: startup_step() /usr/games/crawl-git-60b89c194b(main+0x109) [0xc20f79]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f590a8ae7ed]: /usr/games/crawl-git-60b89c194b() [0x55e7a9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f590ac5d84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f590ac5d84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000600b3b in call_gdb (file=0x7f590ac48180) at crash.cc:435 gdb = attach_cmd = "attach 28847\000\000\000\000\000\000\000" #2 0x0000000000608149 in do_crash_dump () at dbg-asrt.cc:677 dir = "/dgldir/morgue/chris0x/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (61 / 57)" file = 0x7f590ac48180 t = 1543515720 name = "/dgldir/morgue/chris0x/crash-chris0x-20181129-182200.txt", '\000' #3 0x000000000060070c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f590ac5db7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000607799 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff96d60a50 "ERROR: range check error (61 / 57)", assert=) at dbg-asrt.cc:808 No locals. #7 0x0000000000607d04 in die_noline (format=) at dbg-asrt.cc:890 tmp = "range check error (61 / 57)", '\000' mesg = "ERROR: range check error (61 / 57)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff96d61320, reg_save_area = 0x7fff96d61260}} #8 0x00000000007b47b2 in operator[] (index=, this=) at fixedvector.h:57 No locals. #9 operator[] (index=, this=) at item-prop.cc:1069 No locals. #10 set_ident_flags (item=..., flags=) at item-prop.cc:1107 p = {m_last_used_of_type = {-1, -1, -1, -1, -1}} #11 0x000000000078cfa7 in identify_inventory () at invent.cc:2129 item = @0x120f060: {base_type = OBJ_WEAPONS, sub_type = 61 '=', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 20, unrand_idx = 20, deck_rarity = 20, subtype_rnd = 20, brand = 20, freshness = 20}, rnd = 0 '\000', quantity = 1, flags = 15, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} __for_range = __for_begin = #12 0x000000000099dd93 in _give_basic_knowledge () at ng-setup.cc:364 No locals. #13 _setup_generic (ng=...) at ng-setup.cc:507 No locals. #14 setup_game (ng=...) at ng-setup.cc:404 No locals. #15 0x0000000000aaa236 in startup_step () at startup.cc:1240 choice = {name = "chris0x", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 1, capacity 1 = {SP_RANDOM}, allowed_jobs = std::vector of length 1, capacity 1 = {JOB_RANDOM}, allowed_weapons = std::vector of length 1, capacity 1 = {WPN_RAPIER}, species = SP_RANDOM, job = JOB_RANDOM, weapon = WPN_VIABLE, fully_random = true} defaults = {name = "", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 1, capacity 1 = {SP_RANDOM}, allowed_jobs = std::vector of length 1, capacity 1 = {JOB_RANDOM}, allowed_weapons = std::vector of length 1, capacity 1 = {WPN_RAPIER}, species = SP_RANDOM, job = JOB_RANDOM, weapon = WPN_RAPIER, fully_random = true} newchar = false ng = {name = "chris0x", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_MINOTAUR, job = JOB_CHAOS_KNIGHT, weapon = WPN_VIABLE, fully_random = false} #16 0x0000000000c20f79 in _launch_game () at main.cc:404 game_start = ccon = {cstate = 72, smartcstate = 199} #17 _launch_game_loop () at main.cc:376 game_ended = false #18 main (argc=, argv=) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 29 2018 at 03:11:32 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-60b89c194b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-60b89c194b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-60b89c194b/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.23-a0-481-g60b89c1) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [chris0x] Species: Minotaur Job: Chaos Knight HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 16 (16) 9 (9) 9 (9) Position: (0, 0) , god: Xom (5), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 3 | 0 | -212/141 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | | 0 | 0 | 3 | 0 | -212/141 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 2 | 0 | -106/106 Dodging | | 0 | 0 | 1 | 0 | -42/84 Stealth | | 0 | 0 | 0 | 0 | 0/59 Shields | | 0 | 0 | 0 | 0 | 0/35 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/42 Spellcasting | | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #59: 1 Mutations: horns: 2 (innate) Inventory bugs: slot #0: item '+0 club of chaos' has invalid link 27000 slot #0: item '+0 club of chaos' has invalid pos (0, 0) slot #1: item '+2 leather armour' has invalid link 27000 slot #1: item '+2 leather armour' has invalid pos (0, 0) slot #2: item 'ration' has invalid link 27000 slot #2: item 'ration' has invalid pos (0, 0) Equipment: eq slot #0, inv slot #0: +0 club of chaos eq slot #6, inv slot #1: +2 leather armour (unknown) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>