Dungeon Crawl Stone Soup version 0.26-a0-312-g187c3b9 (webtiles) character file. Game seed: 4416097649974247685 2 chippings the Vexing (level 1, 0/20 HPs) Began as an Ogre Arcane Marksman on July 15, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (134 turns). chippings the Vexing (Ogre Arcane Marksman) Turns: 134, Time: 00:00:26 Health: 0/20 AC: 3 Str: 13 XL: 1 Next: 40% Magic: 2/2 EV: 10 Int: 14 God: Gold: 18 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles c - a large rock (quivered) d - 2 throwing nets Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of flight {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Throwing + Level 1.9 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 13% 2 Inner Flame Hex/Fire #....... 41% 3 Portal Projectile Hex/Tloc #..... 41% 3 Cause Fear Hex #......... 65% 4 Leda's Liquefaction Hex/Erth #......... 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a large rock. The large rock closely misses the jackal. The large rock barely misses the jackal. x2 The jackal barely misses you. The rat twitches its whiskers. The jackal closely misses you. Throwing (i - inventory. (/) - cycle) c - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a large rock. The large rock closely misses the jackal. The large rock barely misses the jackal. The large rock closely misses the jackal. The jackal bites you. You die... ###....(....####...## +....(....+.......# #.........####...## #.......# ##..# #.....# #...# #rh.# #...# #h# #...# #h# ##.## #@# #.# ##.## #.# ##...########.# #..........##.# #...#...#.###.##.# #.#.##.##.# #.##.# # ........###..†.# ########.....#### ####### You could see 3 jackals and a rat. Vanquished Creatures A jackal (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chippings the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 134 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners Action || total -------------------------++------- Melee: Unarmed || 37 Throw: Large rock || 3 Armor: Robe || 15 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------