Dungeon Crawl Stone Soup version 0.26-a0-224-g2964c8c (webtiles) character file. Game seed: 9109716273307074001 4 chippings the Magician (level 1, 0/13 HPs) Began as a Mummy Fire Elementalist on July 6, 2020. Slain by a leopard gecko (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (105 turns). chippings the Magician (Mummy Fire Elementalist) Turns: 105, Time: 00:00:35 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/4 EV: 12 Int: 14 God: Gold: 7 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of remove curse {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting + Level 1.0 Conjurations + Level 2.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #... 11% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire #....... 32% 3 Inner Flame Hex/Fire #....... 36% 3 Sticky Flame Conj/Fire #....... 71% 4 Fireball Conj/Fire #......... 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal is severely wounded. The foxfire hits the jackal. You kill the jackal! Your Conjurations skill increases to level 1! The leopard gecko closely misses you. Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The leopard gecko closely misses you. Unknown command. Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. You die... #.g .# #..##.# .# #..#..# .# #..#..# .# #.....# .# #..#..#.##. #.# #.......... ######.# ##.h@# ...#'..#+###+g.l+# ....#....##..!#h# .<..###.##⌠.###.# ....###....gh..h# ...#'###.##.###.+ ####..g...h.# ### ##.##..#.### #.##....#.. You could see a leopard gecko, 3 jackals, a hobgoblin and a goblin (asleep). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Vanquished Creatures (others) 10 foxfires (D:1) 10 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chippings the Mummy Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 100 | D:1 | Reached skill level 1 in Conjurations 105 | D:1 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.8 Fire Magic | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 6 Armor: Robe || 6 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------