Dungeon Sprint DCSS version 0.19-a0-599-g723c685 (webtiles) character file. 0 chicagocrazy the Insei (level 1, -16/13 HPs) Began as an Octopode Transmuter on June 11, 2016. Demolished by a merfolk ... wielding a +0 trident (24 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:36 (66 turns). chicagocrazy the Insei (Octopode Transmuter) Turns: 66, Time: 00:01:37 Health: -16/13 AC: 1 Str: 21 XL: 1 Next: 0% Magic: 3/3 EV: 5 Int: 27 God: Gold: 0 SH: 27 Dex: 24 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . A - +9 sword of Zonguldrok {reap} rCold . . . Gourm . z - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec + Dismiss . B - +6 ring of dexterity rCorr . Reflect . C - +6 ring of dexterity SustAt . Harm . D - +6 ring of intelligence MR +.... NoTele + E - +6 ring of intelligence Stlth +++....... F - +6 ring of strength G - +6 ring of strength (no ring) (no ring) @: somewhat resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons y - the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. A - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Missiles a - 1012 arrows Armour z - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery B - a +6 ring of dexterity (left tentacle) C - a +6 ring of dexterity (right tentacle) D - a +6 ring of intelligence (on tentacle) E - a +6 ring of intelligence (on tentacle) F - a +6 ring of strength (on tentacle) G - a +6 ring of strength (on tentacle) Wands H - a wand of disintegration (7/24) I - a wand of iceblast (5/15) J - a wand of lightning (5/15) K - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of agility o - 5 potions of might Books b - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles c - 5 bread rations w - 42 fruits x - 4 meat rations Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 30% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1) Message History You constrict the merfolk. You block the merfolk's attack. BOUMMMMG! The merfolk hits you with a trident. Your shield prevents you from hitting the merfolk. You squeeze the merfolk. The merfolk is severely wounded. You constrict the merfolk. You block the merfolk's attack. BOUMMMMG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. PTOANNNG! The merfolk barely misses you. You slash the merfolk! The merfolk is almost dead. You constrict the merfolk. You block the merfolk's attack. PANG! The merfolk hits you with a trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).".▓ ▓.mm..▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | chicagocrazy the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found a snail-covered altar of Cheibriados. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a roughly hewn altar of Beogh. 3 | D | Found a corrupted altar of Lugonu. 4 | D | Found a white marble altar of Elyvilon. 4 | D | Found a shimmering altar of Xom. 6 | D | Found a deep blue altar of Sif Muna. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a radiant altar of Vehumet. 12 | D | Banished a spatial maelstrom 62 | D | Entered arena 1. 62 | D | Noticed a merfolk 62 | D | Noticed a merfolk 66 | D | Demolished by a merfolk Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Double sword || 3 Tentacles || 2 Constrict || 1 Dodge: Dodged || 1 Block: Shield || 5