Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 23 chicagocrazy the Ogre Mage (level 3, 0/31 HPs) Began as an Ogre Wizard on May 14, 2016. Slain by a goblin ... wielding a +0 short sword ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (895 turns). chicagocrazy the Ogre Mage (Ogre Wizard) Turns: 895, Time: 00:02:06 Health: 0/31 AC: 3 Str: 12 XL: 3 Next: 0% Magic: 1/8 EV: 10 Int: 18 God: Gold: 9 SH: 0 Dex: 8 Spells: 2 memorised, 7 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons j - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls e - 2 scrolls of amnesia {unknown} h - a scroll of fog {unknown} i - a scroll of enchant armour {unknown} k - 2 scrolls of remove curse {unknown} m - a scroll of identify {unknown} Potions g - a potion of brilliance {unknown} l - a potion of curing {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration f - a beef jerky Skills: + Level 0.6 Maces & Flails + Level 2.1 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 0.6 Conjurations * Level 0.9 Summonings Level 0.6 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None b - Call Imp Summ #....... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Your crimson imp misses the goblin. The goblin closely misses you. The goblin hits you with a short sword. * * * LOW HITPOINT WARNING * * * The goblin hits your shadow imp but does no damage. You barely miss the goblin. Your crimson imp hits the goblin. The goblin dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel stronger. Your shadow imp barely misses the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a short sword. * * * LOW HITPOINT WARNING * * * The goblin hits your shadow imp with a club. The hobgoblin hits your shadow imp with a club. Your shadow imp completely misses the hobgoblin. The goblin hits you with a short sword. You die... ..... .... ... ### ...# ##.# ....##..# (#####.....# ........##.# #@##.# #gg#.# ##<#)# .####g5.# #.....gg.# #####.<#5## #.....# #.#.#.# #g#.#.####### You could see a hobgoblin, 4 goblins, a friendly crimson imp and a friendly shadow imp. Vanquished Creatures 3 goblins 5 hobgoblins 2 kobolds (D:1) 5 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) Robin (D:2) A hobgoblin (D:2) A goblin (D:2) 3 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | chicagocrazy the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 296 | D:1 | Reached XP level 2. HP: 7/24 MP: 3/6 300 | D:1 | Reached skill level 4 in Spellcasting 368 | D:1 | Learned a level 2 spell: Call Imp 882 | D:2 | Noticed Robin 890 | D:2 | Killed Robin 894 | D:2 | Reached XP level 3. HP: 10/31 MP: 1/8 895 | D:2 | Slain by a goblin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 4 | 4.1 Maces & Flails | | 0.6 Stealth | | 1.7 Conjurations | | 0.6 Summonings | | 0.9 Translocations | | 0.6 Action || total -------------------------++------- Melee: Club || 35 Unarmed || 4 Cast: Magic Dart || 16 Call Imp || 2 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 26