Dungeon Crawl Stone Soup version 0.23-a0-705-g0e654d2 (webtiles) character file. chasewolfkin the Conjurer (Deep Dwarf Conjurer) Turns: 484, Time: 00:13:45 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 65% Magic: 4/4 EV: 13 Int: 15 God: Gold: 14 SH: 0 Dex: 13 Spells: 1/4 levels left rFire . . . SeeInvis . e - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 14 gold pieces. Inventory: Hand Weapons b - a +0 antimagic dagger e - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.4 Fighting + Level 2.5 Dodging + Level 2.4 Stealth + Level 0.4 Unarmed Combat + Level 1.7 Spellcasting + Level 4.0 Conjurations You have one spell level left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... b - Searing Ray Conj ##.... 7% 2 ###.... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 30% 3 ####... Iskenderun's Mystic Bla Conj ##...... 41% 4 #####.. Force Lance Conj/Tloc #....... 69% 4 #####.. Fulminant Prism Conj/Hex #......... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You see here a dagger. All of the chunks of flesh in your inventory have rotted away. Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. ##.##.# #.##.#..##.#.# , .......* * #.##.#..##.#.##. #####.. , * #.## #......>... ##.# * #.# #.......##. *.# * ##.##.#.......... #.####...#.###...#.#.# * #..........# #...# ...** * ######...#####...#.... * * ##@.............., #####.##..##.... ####)##### #... #≈≈≈≈≈≈≈# *#.# #≈#≈<≈#≈# ,.# * # ###≈#≈# , ≈ ≈≈≈ ,* * * *####,* , * ≈≈ There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chasewolfkin the Deep Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 7/22 MP: 1/4 229 | D:1 | Reached skill level 4 in Conjurations 273 | D:1 | Learned a level 2 spell: Searing Ray Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Fighting | | 0.4 Dodging | | 2.5 Stealth | | 2.4 Unarmed Combat | | 0.4 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 37 Dagger || 29 Cast: Magic Dart || 12 Searing Ray || 1 Abil: Heal Wounds || 1 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 63 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 4 | 12.9 | 15 | 2 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 27 | 4 | 12.9 | 15 | 2 | 11.8 +---------+---------+-------+---------+---------+-------