Dungeon Crawl Stone Soup version 0.22-a0-456-g11ed031 (webtiles) character file. 5 charlessucks the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on June 7, 2018. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (86 turns). charlessucks the Grave Robber (Octopode Necromancer) Turns: 86, Time: 00:02:08 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 1/3 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Scrolls c - a scroll of random uselessness {unknown} Potions d - a potion of might {unknown} Comestibles a - 3 chunks of flesh b - 2 rations Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 32% 4 #####.. Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The goblin is moderately wounded. You constrict the goblin, but do no damage. The goblin hits your goblin skeleton with a club. Your goblin skeleton is destroyed! The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You tentacle-slap the goblin but do no damage. Your squeeze misses the goblin. You constrict the goblin. The goblin closely misses you. You tentacle-slap the goblin. You kill the goblin! The goblin barely misses you. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin is severely wounded. The goblin hits you with a club. You die... ....###.#........###.#### ......................... .... #....)..#.......## ....###.....###.....## . .....#.......#.......###.. #...............#........ #.......#>........^..#... #......###............... #......<#......@g........ #.............†.)........ #...#.......#............ #..###.....###....>...... #...#.......#....#....... ##...................#...# #....#..##....##.##..#..#. ##...#.###.#####.. ..# .. #..........#### You could see a goblin. Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | charlessucks the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D:1 | Learned a level 1 spell: Animate Skeleton 86 | D:1 | Slain by a goblin Vault maps used: D:1: minmay_arrival_five_plusses Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 1 Cast: Pain || 5 Animate Skeleton || 1 Armor: Skin || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 86 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 86 +---------+---------+-------+---------+---------+-------+---------