Dungeon Crawl Stone Soup version 0.25-a0-185-g6cfeca7 (webtiles) character file. Game seed: 3508430516656279231, levelgen mode: deterministic 215 cerealjynx the Grave Robber (level 5, -2/32 HPs) Began as a Gargoyle Necromancer on Nov 28, 2019. Was a Follower of Dithmenos. Slain by a mummy (12 damage) ... on level 4 of the Dungeon. The game lasted 00:12:55 (3679 turns). cerealjynx the Grave Robber (Gargoyle Necromancer) Turns: 3679, Time: 00:12:56 Health: -2/32 AC: 8 Str: 12 XL: 5 Next: 92% Magic: 8/8 EV: 11 Int: 16 God: Dithmenos [*.....] Gold: 89 SH: 0 Dex: 10 Spells: 6/8 levels left rFire + . . SeeInvis . f - +0 hand axe rCold x . . Gourm . (no shield) rNeg + . . Faith . s - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... x - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn t - ring of fire {rF+, rC-} MPRegen 0.11/turn (no ring) @: wreathed by umbra A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Dithmenos. Dithmenos was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +0 club (You took it off a kobold on level 1 of the Dungeon) d - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) f - a +0 hand axe (weapon) (You took it off an orc on level 3 of the Dungeon) h - a +0 short sword (You found it on level 1 of the Dungeon) y - a +0 spear (You found it on level 3 of the Dungeon) Missiles r - 13 poisoned darts B - 3 boomerangs (quivered) Armour a - a +0 robe g - a +0 scale mail (You found it on level 1 of the Dungeon) s - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) u - a +0 ring mail (You took it off an orc on level 2 of the Dungeon) x - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) A - a +0 plate armour (You took it off a goblin on level 3 of the Dungeon) Jewellery t - a ring of fire (left hand) {rF+, rC-} (You found it on level 2 of the Dungeon) Scrolls j - a scroll of fog {unknown} m - a scroll of remove curse {unknown} o - 3 scrolls of teleportation {unknown} w - a scroll of magic mapping {unknown} Potions i - a potion of degeneration {unknown} k - a potion of agility {unknown} n - a potion of flight {unknown} p - a potion of curing q - 3 potions of cancellation v - 2 potions of heal wounds {unknown} Comestibles c - 8 rations Skills: + Level 3.6 Fighting + Level 3.5 Armour - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... A - Animate Skeleton Necr N/A 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 16% 3 ###.... Regeneration Chrm/Necr #......... 34% 3 ###.... Animate Dead Necr N/A 45% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Gozag Uskayaw Zin Portals: Ossuary: D:4 Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You swap places. An ogre comes into view. It is wielding a -1 giant club. You regained 6 hp, and now have 30/32 hp. MP restored: 8 Aim: an ogre, wielding a -1 giant club (umbra, chance to defeat MR: 72%) The ogre writhes in agony. The ogre hits you with a cursed -1 giant club. You take 4 damage, and have 26/32 hp. You now have 7/8 mp. Aim: an ogre, wielding a -1 giant club (umbra, chance to defeat MR: 72%) The ogre writhes in agony. Your adder skeleton bites the ogre. The ogre hits you with a cursed -1 giant club! You take 14 damage, and have 12/32 hp. MASSIVE DAMAGE!! You now have 6/8 mp. You barely miss the ogre. You hear the slow hiss of a distant avalanche of sand. Your adder skeleton closely misses the ogre. The ogre closely misses you. It was a potion of haste. You feel yourself speed up. Your adder skeleton bites the ogre. Your adder skeleton bites the ogre. Your quokka skeleton barely misses the ogre. Your adder skeleton bites the ogre. Aim: an ogre, wielding a -1 giant club (moderately wounded, chance to defeat MR: 72%) The ogre struggles to resist. You take 1 damage, and have 12/32 hp. You now have 6/8 mp. Aim: an ogre, wielding a -1 giant club (moderately wounded, chance to defeat MR: 72%) The ogre writhes in agony. You take 1 damage, and have 11/32 hp. You now have 5/8 mp. Aim: an ogre, wielding a -1 giant club (heavily wounded, chance to defeat MR: 72%) The ogre writhes in agony. You take 1 damage, and have 10/32 hp. You now have 4/8 mp. Aim: an ogre, wielding a -1 giant club (severely wounded, chance to defeat MR: 72%) The ogre writhes in agony. Your adder skeleton barely misses the ogre. You now have 3/8 mp. Aim: an ogre, wielding a -1 giant club (almost dead, chance to defeat MR: 72%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/8 mp. There is a stone staircase leading down here. Your quokka skeleton bites the ogre. Aim: an ogre, wielding a -1 giant club (almost dead, chance to defeat MR: 72%) The ogre writhes in agony. You kill the ogre! Dithmenos accepts your kill. Your Fighting skill increases to level 3! Your Armour skill increases to level 3! You take 1 damage, and have 9/32 hp. You now have 2/8 mp. You start resting. Your quokka skeleton crumbles into dust! Your extra speed is starting to run out. You start resting. You feel yourself slow down. Your magical contamination has completely faded away. You start resting. You hear the hiss of a very distant avalanche of sand. You regained 2 hp, and now have 13/32 hp. You start resting. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. Your adder skeleton crumbles into dust! You hear the hiss of a very distant avalanche of sand. You regained 5 hp, and now have 18/32 hp. MP restored: 8 There is a stone staircase leading down here. You see here a cursed -1 giant club. Some of the chunks of flesh in your inventory have rotted away. c - 8 rations (gained 1) You hear the brisk hiss of a distant avalanche of sand. All of the chunks of flesh in your inventory have rotted away. You open the door. A hobgoblin zombie comes into view. You regained 8 hp, and now have 26/32 hp. You close the door. You open the door. A mummy comes into view. Found a sand-covered staircase. You aren't carrying any items that you can evoke. Okay, then. There is an open door here. You hit the mummy but do no damage. The mummy hits you! You take 8 damage, and have 19/32 hp. MASSIVE DAMAGE!! You hit the mummy. The mummy closely misses you. Unknown command. You hit the mummy but do no damage. The mummy barely misses you. You hit the mummy but do no damage. Unknown command. You barely miss the mummy. The mummy closely misses you. Unknown command. You hit the mummy but do no damage. The mummy hits you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 9/32 hp. MASSIVE DAMAGE!! You barely miss the mummy. The mummy closely misses you. Unknown command. You closely miss the mummy. The mummy hits you! You die... #..## +.#####.#.#. # .......#.###..#....#.# # ......##..##..... # # .....# #...#..# ....##Z+......# ###. ###...#..# # #..##.## #.###.# ..##M@.# ... ###....... .... #.##.##( .. #.# # ..# ..# #.# ## You could see a mummy. Vanquished Creatures An ogre (D:4) 3 adders 2 oozes (D:1) 4 worms 2 leopard geckos 6 orcs (D:3) 8 bats 4 giant cockroaches 9 goblins 7 hobgoblins 3 jackals (D:2) 7 kobolds A quokka (D:4) 5 frilled lizards 11 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 orcs A bat (D:1) 3 goblins A frilled lizard (D:2) A kobold (D:1) 10 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerealjynx the Gargoyle Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/5 324 | D:1 | Learned a level 1 spell: Animate Skeleton 446 | D:1 | Reached skill level 4 in Necromancy 471 | D:1 | Reached XP level 3. HP: 14/20 MP: 6/6 717 | D:1 | Reached skill level 1 in Fighting 889 | D:1 | Reached skill level 1 in Armour 1296 | D:2 | Found a glowing silver altar of Zin. 1297 | D:2 | Found an opulent altar of Gozag. 1710 | D:2 | Reached XP level 4. HP: 22/26 MP: 2/7 1810 | D:2 | Found a shadowy altar of Dithmenos. 1813 | D:2 | Reached skill level 2 in Fighting 1833 | D:2 | Became a worshipper of Dithmenos the Shadowed 1864 | D:2 | Reached skill level 2 in Armour 2732 | D:3 | HP: 5/27 [orc (3)] 2763 | D:3 | HP: 4/27 [orc/cursed -2 falchion (4)] 3065 | D:3 | Reached XP level 5. HP: 28/31 MP: 4/8 3106 | D:3 | Reached * piety under Dithmenos 3110 | D:3 | Found a hide-covered altar of Uskayaw. 3460 | D:4 | Noticed an ogre 3491 | D:4 | Killed an ogre 3491 | D:4 | Reached skill level 3 in Fighting 3491 | D:4 | Reached skill level 3 in Armour 3670 | D:4 | Found a sand-covered staircase. 3679 | D:4 | Slain by a mummy Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_cross_3, co_window_of_opportunity_c, co_window_2corner, co_window_unsneaky_path_a, co_window_broadway_b, glass_columns_a, columned_hall_lemuel D:2: layout_loops_ring, grunt_temple_overflow_gold_and_silver, nicolae_dithmenos_shadow_blocks D:3: layout_basic, lemuel_round_altar D:4: layout_basic, gammafunk_temple_overflow_statue, nicolae_ossuary_entry_giza, first_ration, minmay_misc_feat_more_columns, serial_bayou_pond_b, minmay_pentangle, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 4 | 4.0 Fighting | 1 2 3 | 3.6 Armour | 1 2 3 | 3.5 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 81 | 47 || 128 Hand axe | | 55 || 55 Throw: Boomerang | | 2 || 2 Cast: Pain | 37 | 40 || 77 Animate Skeleton | 17 | 18 || 35 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Eat: Chunk | 3 | 8 || 11 Armor: Robe | 18 | 21 || 39 Leather armour | | 29 || 29 Dodge: Dodged | 42 | 82 || 124 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 308 | 0 | 0.0 | 83 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 63 | 0 | 0.0 | 26 | 0 | 0.0 D:3 | 68 | 0 | 0.0 | 27 | 0 | 0.0 D:4 | 119 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_cross_3, co_window_of_opportunity_c, co_window_2corner, co_window_unsneaky_path_a, co_window_broadway_b, glass_columns_a, columned_hall_lemuel D:2: layout_loops_ring, grunt_temple_overflow_gold_and_silver, nicolae_dithmenos_shadow_blocks D:3: layout_basic, lemuel_round_altar D:4: layout_basic, gammafunk_temple_overflow_statue, nicolae_ossuary_entry_giza, first_ration, minmay_misc_feat_more_columns, serial_bayou_pond_b, minmay_pentangle, uniq_duvessa Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 31.3 | 46.1 | 900.8 Dungeon | 100.0 | 100.0 | 2.1 | 31.3 | 46.1 | 900.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 77.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 77.0 +-------+-------+-------+-------+-------+----------------------