Dungeon Crawl Stone Soup version 0.24-a0-194-g9bee6eb (webtiles) character file. Game seed: 5643929194407621839 6 cerealjynx the Protected (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Mar 19, 2019. Slain by a worm (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (272 turns). cerealjynx the Protected (Gnoll Wanderer) Turns: 272, Time: 00:00:46 Health: -1/13 AC: 4 Str: 13 XL: 1 Next: 90% Magic: 2/2 EV: 12 Int: 16 God: Gold: 36 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 club f - a +0 dagger (weapon) Missiles b - 2 throwing nets {=f, !d} j - 22 stones (quivered) k - 18 bolts Armour e - a +0 leather armour (worn) Scrolls c - a scroll of teleportation i - a scroll of random uselessness {unknown} Potions d - 2 potions of curing h - a potion of might {unknown} Comestibles g - a ration Skills: + Level 0.1 Fighting + Level 2.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 2.4 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 8.4 Armour + Level 2.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You closely miss the rat. The rat bites you but does no damage. Health restored: 13 You hit the rat but do no damage. The rat bites you. You take 1 damage, and have 12/13 hp. You closely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. You hit the rat. The rat misses you. You hit the rat but do no damage. Your bite misses the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! A rat comes into view. There is an open door, spattered with blood here. You see here a rat corpse. A rat is nearby! A rat is nearby! A rat is nearby! Throwing (i - inventory) j - 3 stones (quivered) Aim: a rat (resting) You throw a stone. The stone hits the rat but does no damage. Throwing (i - inventory) j - 2 stones (quivered) Aim: a rat You throw a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Throwing (i - inventory) j - a stone (quivered) Aim: a frilled lizard (resting) You throw a stone. The stone hits the frilled lizard but does no damage. You closely miss the frilled lizard. You hit the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard but do no damage. Your bite misses the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. You now have 26 gold pieces (gained 15). You now have 36 gold pieces (gained 10). j - a stone j - 2 stones (gained 1) j - 3 stones (gained 1) There is an open door, spattered with blood here. You see here a rat corpse. There is an open door here. There is an open door here. k - 18 bolts There is a staircase leading out of the dungeon here. j - 24 stones (gained 21) You open the door. A worm comes into view. Health restored: 13 A worm is nearby! A worm is nearby! A worm is nearby! A worm is nearby! A worm is nearby! Throwing (i - inventory) j - 24 stones (quivered) Aim: a worm (resting) You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) j - 23 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. You hit the worm. You hit the worm. The worm bites you. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. You hit the worm but do no damage. The worm bites you but does no damage. You hit the worm. You hit the worm. The worm closely misses you. You hit the worm. You barely miss the worm. The worm bites you! Ouch! That really hurt! You die... #.# #.# ##'## ##...## ##.....## ##.......# #......... #################..... #(((w@....<.....'....) #################....# #.....## ##...## ##+## ∆ You could see a worm. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerealjynx the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | cerealjynx set off with the following items: a +0 club, 2 | throwing nets {=f, !d}, a scroll of teleportation, a potion | of curing, a +0 leather armour, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 272 | D:1 | Slain by a worm Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_corners, kennysheep_flooded_box, minmay_hexomino_r4 Action || total -------------------------++------- Melee: Dagger || 32 Throw: Stone || 5 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_corners, kennysheep_flooded_box, minmay_hexomino_r4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 80.1 | 272.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 80.1 | 272.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------